Player Matchup

Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Yeagerbomb_87
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,290 Elo+
Party 2
Ullr
Ullr
kaotickrusty
Ullr
Level 109
God Stats
0W - 2L
1,315 SR
Queue Stats
288W - 278L
1,509 Elo+
Solo
Hou Yi
Hou Yi
krimson308
Hou Yi
Level 156
God Stats
1W - 3L
1,147 SR
Queue Stats
150W - 159L
1,393 Elo+
Party 2
Anhur
Anhur
kylelyke89
Anhur
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,115 Elo+
Party 2
Team Averages
Level 122
1,393 SR
1,361 Elo+

VS

Team Averages
Level 82
1,615 SR
1,417 Elo+
Freya
Freya
GHOST_TOUCH3R_
Freya
Level 72
God Stats
2W - 1L
1,745 SR
Queue Stats
56W - 63L
1,383 Elo+
Party 1
Hercules
Hercules
Ghost_Seem
Hercules
Level 88
God Stats
3W - 1L
1,681 SR
Queue Stats
204W - 243L
1,396 Elo+
Solo
Amaterasu
Amaterasu
J-FROM-THE-SOUTH
Amaterasu
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 185L
1,425 Elo+
Party 1
Ganesha
Ganesha
Viivwolf
Ganesha
Level 96
God Stats
10W - 4L
1,661 SR
Queue Stats
634W - 627L
1,478 Elo+
Solo
Thoth
Thoth
abdshanti3
Thoth
Level 54
God Stats
3W - 1L
1,489 SR
Queue Stats
238W - 302L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
4 / 3 / 8
9,832
819
10,086
11,507
11,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 10
10,223
852
9,639
8,487
9,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 7 / 8
8,827
736
6,730
12,968
7,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
krimson308
Hou Yi
17
6 / 2 / 8
10,641
887
20,831
9,548
4,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
14
0 / 6 / 11
8,659
722
7,912
11,602
4,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 4
10,489
874
14,073
14,283
7,534
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Ghost_Seem
Hercules
16
4 / 1 / 11
9,629
802
8,246
16,039
26,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
16
3 / 2 / 13
9,266
772
5,745
15,766
23,371
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Viivwolf
Ganesha
17
0 / 3 / 17
9,104
759
6,024
16,022
20,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
15
2 / 4 / 11
9,268
772
10,404
9,314
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
75
14
Kills
19
20
Deaths
14
45
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
3
8
2.67
W
10
4
4
3
W
Hercules
Ghost_Seem
Hercules
4
1
11
9.5
W
Amaterasu
3
2
13
4.75
W
Ganesha
Viivwolf
Ganesha
0
3
17
2.83
L
3
2
10
4
W
Thoth
2
4
11
1.88
L
1
7
8
0.71
L
Hou Yi
krimson308
Hou Yi
6
2
8
5
L
Anhur
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,198
Damage
44,492
54,112
Taken
71,424
37,135
Mitigated
81,991
15,395
Healing
26,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,086
1,706
405
1,452
11,507
11,111
255
7,678
3,829
0
17,301
W
14,073
4,129
1,121
5,249
14,283
7,534
1,544
0
14,283
30,185
0
W
Hercules
Ghost_Seem
Hercules
8,246
1,108
1,801
7,401
16,039
26,926
240
0
16,039
565
16,632
W
Amaterasu
5,745
1,820
1,831
4,351
15,766
23,371
761
0
15,766
0
11,460
W
Ganesha
Viivwolf
Ganesha
6,024
563
1,115
1,043
16,022
20,282
943
0
16,022
22,716
0
L
9,639
1,538
1,078
1,044
8,487
9,267
224
3,454
5,033
0
13,679
W
Thoth
10,404
677
750
1,408
9,314
3,878
1,210
0
9,314
21,717
0
L
6,730
3,140
1,942
2,253
12,968
7,031
866
6,595
6,373
0
14,306
L
Hou Yi
krimson308
Hou Yi
20,831
7,768
1,205
3,266
9,548
4,752
3,258
5,395
4,153
0
42,373
L
Anhur
7,912
3,273
910
1,840
11,602
4,974
510
7,944
3,658
0
15,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,182
Gold Earned
47,756
118
Minions Killed
90
0
Camps Cleared
0
1,095,905
Distance Traveled
1,116,207
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,832
819
21
2
0
229,668
2
W
Freya
10,489
874
40
3
0
211,416
0
W
Hercules
9,629
802
11
1
0
194,150
1
W
Amaterasu
9,266
772
15
1
0
243,662
0
W
Ganesha
9,104
759
0
0
0
226,618
1
L
Thor
10,223
852
6
1
0
241,267
1
W
Thoth
9,268
772
24
2
0
240,361
0
L
Ullr
8,827
736
14
1
0
203,712
1
L
Hou Yi
10,641
887
58
5
0
223,062
0
L
Anhur
8,659
722
19
2
0
198,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role