Player Matchup

Chernobog
Chernobog
HooLiGanBart
Chernobog
Level 28
God Stats
11W - 7L
1,791 SR
Queue Stats
176W - 172L
1,540 Elo+
Party 1
Ymir
Ymir
PikoSSJ
Ymir
Level 21
God Stats
1W - 1L
1,673 SR
Queue Stats
32W - 35L
1,439 Elo+
Party 1
The Morrigan
The Morrigan
SzakalTHC
The Morrigan
Level 25
God Stats
2W - 2L
1,552 SR
Queue Stats
99W - 126L
1,396 Elo+
Party 1
Vamana
Vamana
Tejanot
Vamana
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,676 Elo+
Party 1
Nu Wa
Nu Wa
sworddicc
Nu Wa
Level 27
God Stats
13W - 14L
1,626 SR
Queue Stats
74W - 83L
1,456 Elo+
Solo
Team Averages
Level 40
1,628 SR
1,501 Elo+

VS

Team Averages
Level 23
1,564 SR
1,471 Elo+
Cerberus
Cerberus
ADCsøriø
Cerberus
Level 16
God Stats
4W - 5L
1,319 SR
Queue Stats
69W - 58L
1,456 Elo+
Party 2
Izanami
Izanami
Lindorrm
Izanami
Level 28
God Stats
44W - 26L
1,637 SR
Queue Stats
87W - 74L
1,522 Elo+
Party 3
Nemesis
Nemesis
RazeLLL
Nemesis
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 34L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sly2100
Morgan Le Fay
Level 29
God Stats
12W - 8L
1,606 SR
Queue Stats
75W - 56L
1,506 Elo+
Party 3
Achilles
Achilles
twokinkykoalas
Achilles
Level 29
God Stats
14W - 11L
1,757 SR
Queue Stats
96W - 102L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HooLiGanBart
Chernobog
16
5 / 6 / 0
10,700
535
13,719
15,654
5,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
PikoSSJ
Ymir
11
0 / 9 / 3
7,459
373
4,540
21,374
13,912
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
SzakalTHC
The Morrigan
12
0 / 9 / 1
7,763
388
4,487
14,873
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Tejanot
Vamana
15
0 / 2 / 1
9,794
490
8,597
17,326
15,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
sworddicc
Nu Wa
15
0 / 7 / 2
8,794
440
9,913
14,582
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADCsøriø
Cerberus
17
6 / 1 / 17
11,358
568
11,823
20,513
19,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Lindorrm
Izanami
19
15 / 2 / 7
12,982
649
25,134
14,758
6,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
RazeLLL
Nemesis
19
7 / 0 / 5
11,879
594
9,413
16,469
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Sly2100
Morgan Le Fay
16
5 / 2 / 3
10,601
530
14,698
11,588
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
18
0 / 0 / 1
11,622
581
5,699
11,025
11,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
5
Kills
33
33
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ADCsøriø
Cerberus
6
1
17
14.5
L
Chernobog
HooLiGanBart
Chernobog
5
6
0
0.83
W
Izanami
Lindorrm
Izanami
15
2
7
9.25
L
Ymir
PikoSSJ
Ymir
0
9
3
0.17
W
Nemesis
RazeLLL
Nemesis
7
0
5
9.5
W
Morgan Le Fay
Sly2100
Morgan Le Fay
5
2
3
3.25
L
The Morrigan
SzakalTHC
The Morrigan
0
9
1
0.06
L
Vamana
Tejanot
Vamana
0
2
1
0.25
L
Nu Wa
sworddicc
Nu Wa
0
7
2
0.14
W
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,256
Damage
66,767
83,809
Taken
74,353
44,129
Mitigated
47,946
16,187
Healing
29,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ADCsøriø
Cerberus
11,823
1,522
0
6,598
20,513
19,551
233
5,605
14,749
36,521
0
L
Chernobog
HooLiGanBart
Chernobog
13,719
7,718
0
3,542
15,654
5,264
0
2,790
12,717
0
69,680
W
Izanami
Lindorrm
Izanami
25,134
17,352
0
5,865
14,758
6,325
3,905
3,452
11,196
0
98,819
L
Ymir
PikoSSJ
Ymir
4,540
527
0
2,060
21,374
13,912
0
5,799
15,312
19,631
0
W
Nemesis
RazeLLL
Nemesis
9,413
4,276
0
10,295
16,469
6,565
987
4,219
12,008
0
96,846
W
Morgan Le Fay
Sly2100
Morgan Le Fay
14,698
1,884
0
3,239
11,588
4,455
1,518
3,435
7,856
59,584
0
L
The Morrigan
SzakalTHC
The Morrigan
4,487
1,006
0
3,175
14,873
4,608
0
4,211
10,504
39,719
426
L
Vamana
Tejanot
Vamana
8,597
3,563
0
3,983
17,326
15,624
0
6,128
11,198
0
57,969
L
Nu Wa
sworddicc
Nu Wa
9,913
2,119
0
3,427
14,582
4,721
796
7,126
7,413
50,614
0
W
Achilles
5,699
2,256
0
3,708
11,025
11,050
2,122
936
9,956
0
75,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
58,442
376
Minions Killed
631
0
Camps Cleared
0
1,748,997
Distance Traveled
1,843,213
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,358
568
53
3
0
359,258
1
L
Chernobog
10,700
535
102
5
0
333,315
2
W
Izanami
12,982
649
156
8
0
363,190
7
L
Ymir
7,459
373
28
1
0
319,984
0
W
Nemesis
11,879
594
163
8
0
422,806
3
W
Morgan Le Fay
10,601
530
111
6
0
371,068
0
L
The Morrigan
7,763
388
73
4
0
346,161
0
L
Vamana
9,794
490
94
5
0
393,386
5
L
Nu Wa
8,794
440
79
4
0
356,151
3
W
Achilles
11,622
581
148
7
0
326,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role