Player Matchup

Chaac
Chaac
 
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Nicolasthebruxo
Sobek
Level 27
God Stats
13W - 8L
1,347 SR
Queue Stats
78W - 50L
1,535 Elo+
Solo
Poseidon
Poseidon
Warapshory
Poseidon
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 156L
1,642 Elo+
Solo
Danzaburou
Danzaburou
marcinho735
Danzaburou
Level 24
God Stats
16W - 10L
1,577 SR
Queue Stats
25W - 24L
1,380 Elo+
Solo
Team Averages
Level 23
1,485 SR
1,511 Elo+

VS

Team Averages
Level 9
1,655 SR
1,646 Elo+
Hachiman
Hachiman
BossBabyKevin
Hachiman
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,546 Elo+
Solo
The Morrigan
The Morrigan
GanciaySprite
The Morrigan
Level 4
God Stats
5W - 0L
1,835 SR
Queue Stats
26W - 6L
1,905 Elo+
Party 1
Cabrakan
Cabrakan
Paulo RicardoxD
Cabrakan
Level 17
God Stats
3W - 0L
1,671 SR
Queue Stats
85W - 104L
1,298 Elo+
Solo
Fenrir
Fenrir
SchiiZo
Fenrir
Level 15
God Stats
6W - 9L
1,500 SR
Queue Stats
206W - 199L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
VodkaConJugo
Cu Chulainn
Level 4
God Stats
2W - 1L
1,770 SR
Queue Stats
44W - 6L
1,923 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 5 / 3
5,065
507
7,947
9,547
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
 
Hercules
5
2 / 1 / 0
4,607
461
1,761
2,925
1,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 4 / 1
4,534
453
3,186
9,662
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Warapshory
Poseidon
10
3 / 2 / 1
6,217
622
3,087
6,578
1,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
marcinho735
Danzaburou
6
1 / 8 / 0
4,497
450
3,372
6,993
1,534
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BossBabyKevin
Hachiman
10
5 / 0 / 7
6,214
621
8,068
5,446
1,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Morrigan
GanciaySprite
The Morrigan
10
5 / 3 / 1
6,279
628
3,936
5,712
1,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
8
2 / 2 / 8
5,379
538
3,673
6,676
4,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
SchiiZo
Fenrir
11
3 / 0 / 6
6,294
629
4,529
6,240
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
VodkaConJugo
Cu Chulainn
11
5 / 2 / 3
6,690
669
6,870
8,401
4,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
20
20
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
3
0.3
L
Hercules
 
Hercules
2
1
0
2
W
Hachiman
BossBabyKevin
Hachiman
5
0
7
8.5
W
The Morrigan
GanciaySprite
The Morrigan
5
3
1
1.83
L
1
4
1
0.38
W
Cabrakan
2
2
8
3
W
Fenrir
SchiiZo
Fenrir
3
0
6
6
W
Cu Chulainn
VodkaConJugo
Cu Chulainn
5
2
3
3.25
L
Poseidon
Warapshory
Poseidon
3
2
1
1.75
L
Danzaburou
marcinho735
Danzaburou
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
27,076
35,705
Taken
32,475
13,706
Mitigated
14,787
9,015
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,947
2,972
0
3,133
9,547
4,321
0
2,064
7,271
0
28,601
L
Hercules
 
Hercules
1,761
772
0
1,234
2,925
1,085
0
0
2,766
0
8,044
W
Hachiman
BossBabyKevin
Hachiman
8,068
4,553
0
1,750
5,446
1,552
838
759
4,687
0
34,122
W
The Morrigan
GanciaySprite
The Morrigan
3,936
493
0
970
5,712
1,664
950
1,490
4,189
27,768
347
L
3,186
782
0
3,087
9,662
4,854
0
2,070
7,547
10,303
0
W
Cabrakan
3,673
1,107
142
1,085
6,676
4,691
390
2,114
4,562
10,840
0
W
Fenrir
SchiiZo
Fenrir
4,529
1,366
0
3,509
6,240
2,099
0
795
5,445
0
33,715
W
Cu Chulainn
VodkaConJugo
Cu Chulainn
6,870
1,359
0
3,196
8,401
4,781
0
1,082
7,319
2,298
32,233
L
Poseidon
Warapshory
Poseidon
3,087
534
0
874
6,578
1,912
0
2,307
4,182
34,199
0
L
Danzaburou
marcinho735
Danzaburou
3,372
1,078
85
602
6,993
1,534
100
1,745
5,159
0
14,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
30,856
182
Minions Killed
267
0
Camps Cleared
0
772,742
Distance Traveled
969,733
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,065
507
50
5
0
177,585
2
L
Hercules
4,607
461
22
2
0
76,028
2
W
Hachiman
6,214
621
59
6
0
182,271
1
W
The Morrigan
6,279
628
58
6
0
182,681
2
L
Sobek
4,534
453
21
2
0
178,349
0
W
Cabrakan
5,379
538
18
2
0
177,880
2
W
Fenrir
6,294
629
71
7
0
221,377
4
W
Cu Chulainn
6,690
669
61
6
0
205,524
1
L
Poseidon
6,217
622
66
7
0
176,527
3
L
Danzaburou
4,497
450
23
2
0
164,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role