Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ChainingWall616
Thor
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 30L
1,788 Elo+
Party 1
Xing Tian
Xing Tian
Dhrogoooo
Xing Tian
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 44L
1,756 Elo+
Party 1
Osiris
Osiris
PrimalRaindrop
Osiris
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,823 Elo+
Party 1
Ne Zha
Ne Zha
jHewitt
Ne Zha
Level 160
God Stats
1W - 0L
1,683 SR
Queue Stats
57W - 35L
1,684 Elo+
Party 1
Team Averages
Level 142
1,537 SR
1,710 Elo+

VS

Team Averages
Level 144
1,550 SR
1,527 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ComingNose
Cthulhu
Level 157
God Stats
1W - 3L
1,627 SR
Queue Stats
114W - 125L
1,468 Elo+
Solo
Nox
Nox
Hadvar1
Nox
Level 149
God Stats
2W - 2L
1,843 SR
Queue Stats
189W - 213L
1,613 Elo+
Solo
Thor
Thor
Shadowblastz
Thor
Level 129
God Stats
1W - 2L
1,278 SR
Queue Stats
474W - 372L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 1 / 5
7,162
895
9,890
7,958
3,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 2 / 5
7,169
896
5,717
7,778
2,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Dhrogoooo
Xing Tian
13
1 / 1 / 9
6,956
870
5,041
11,428
8,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 7
6,249
781
5,132
8,668
8,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
jHewitt
Ne Zha
14
2 / 1 / 8
7,029
879
7,283
4,922
4,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 3 / 4
7,609
951
6,268
6,021
2,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
 
Yemoja
10
0 / 1 / 4
5,969
746
4,288
5,809
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
ComingNose
Cthulhu
13
2 / 2 / 2
7,155
894
9,791
14,627
8,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
10
0 / 2 / 1
5,908
739
4,487
3,490
1,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 4
6,770
846
6,641
7,802
2,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
10
Kills
7
7
Deaths
10
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
5
5.5
L
Anubis
 
Anubis
3
3
4
1.67
L
Yemoja
 
Yemoja
0
1
4
2
W
4
2
5
3.25
L
Cthulhu
ComingNose
Cthulhu
2
2
2
1.5
W
Xing Tian
Dhrogoooo
Xing Tian
1
1
9
5.5
L
Nox
0
2
1
0.25
W
0
2
7
1.75
L
2
2
4
2
W
Ne Zha
jHewitt
Ne Zha
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,063
Damage
31,475
40,754
Taken
37,749
26,676
Mitigated
20,366
21,689
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,890
682
8,324
5,575
7,958
3,407
46
6,159
1,679
23,648
0
L
Anubis
 
Anubis
6,268
214
0
0
6,021
2,958
0
1,848
4,173
13,481
0
L
Yemoja
 
Yemoja
4,288
873
7,782
2,380
5,809
4,982
0
2,963
2,846
5,355
0
W
5,717
1,191
618
599
7,778
2,697
668
5,085
2,693
0
13,225
L
Cthulhu
ComingNose
Cthulhu
9,791
678
290
4,852
14,627
8,293
0
4,528
10,099
22,324
0
W
Xing Tian
Dhrogoooo
Xing Tian
5,041
856
1,522
2,459
11,428
8,401
0
6,223
4,858
8,328
0
L
Nox
4,487
558
0
0
3,490
1,314
40
1,665
1,825
13,193
0
W
5,132
1,112
205
649
8,668
8,089
0
4,487
3,799
0
6,281
L
6,641
542
545
1,418
7,802
2,819
0
3,927
3,875
0
11,192
W
Ne Zha
jHewitt
Ne Zha
7,283
2,088
0
1,738
4,922
4,082
54
1,897
2,891
0
17,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,565
Gold Earned
33,411
83
Minions Killed
80
0
Camps Cleared
0
873,502
Distance Traveled
735,652
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,162
895
44
6
0
169,223
0
L
Anubis
7,609
951
23
3
0
141,891
0
L
Yemoja
5,969
746
1
0
0
136,989
0
W
Thor
7,169
896
14
2
0
177,327
3
L
Cthulhu
7,155
894
17
2
0
165,047
1
W
Xing Tian
6,956
870
3
0
0
188,504
0
L
Nox
5,908
739
20
3
0
116,376
1
W
Osiris
6,249
781
4
1
0
170,039
0
L
Thor
6,770
846
19
2
0
175,349
0
W
Ne Zha
7,029
879
18
2
0
168,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role