Player Matchup

Thoth
Thoth
GiulioLissoni
Thoth
Level 25
God Stats
6W - 8L
1,433 SR
Queue Stats
103W - 122L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Hechecero
Kuzenbo
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
276W - 251L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
HerniXD2874
Kumbhakarna
Level 17
God Stats
5W - 11L
1,508 SR
Queue Stats
63W - 115L
1,341 Elo+
Party 2
Thanatos
Thanatos
dz77
Thanatos
Level 18
God Stats
11W - 11L
1,466 SR
Queue Stats
144W - 221L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
rojitopro_10
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,549 Elo+
Solo
Team Averages
Level 18
1,482 SR
1,467 Elo+

VS

Team Averages
Level 23
1,543 SR
1,530 Elo+
Heimdallr
Heimdallr
Marllok
Heimdallr
Level 23
God Stats
6W - 4L
1,541 SR
Queue Stats
101W - 108L
1,496 Elo+
Solo
Sol
Sol
TinkerBellll
Sol
Level 26
God Stats
13W - 13L
1,479 SR
Queue Stats
59W - 61L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
UserUnknown27
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 101L
1,553 Elo+
Solo
Da Ji
Da Ji
elhijodeWarchi92
Da Ji
Level 14
God Stats
3W - 1L
1,726 SR
Queue Stats
147W - 134L
1,674 Elo+
Solo
Cerberus
Cerberus
iHTDx
Cerberus
Level 27
God Stats
1W - 1L
1,468 SR
Queue Stats
74W - 71L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
8,364
523
8,334
11,313
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Hechecero
Kuzenbo
16
4 / 0 / 0
9,305
582
9,805
9,501
11,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
HerniXD2874
Kumbhakarna
9
1 / 4 / 3
6,313
395
2,134
10,299
6,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
dz77
Thanatos
11
2 / 5 / 2
7,300
456
3,780
10,321
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
rojitopro_10
Kukulkan
11
2 / 5 / 1
7,125
445
4,504
8,255
2,489
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Marllok
Heimdallr
15
7 / 1 / 3
9,319
582
8,454
9,866
3,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 3
8,606
538
11,523
9,247
3,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
UserUnknown27
Sun Wukong
13
1 / 1 / 1
7,735
483
4,873
11,298
8,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 5
7,796
487
7,896
12,412
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
iHTDx
Cerberus
11
2 / 2 / 6
7,342
459
5,544
9,458
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
19
19
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Kuzenbo
Hechecero
Kuzenbo
4
0
0
4
L
Kumbhakarna
HerniXD2874
Kumbhakarna
1
4
3
0.63
W
Heimdallr
Marllok
Heimdallr
7
1
3
8.5
W
6
2
3
3.75
W
Sun Wukong
UserUnknown27
Sun Wukong
1
1
1
1.5
L
Thanatos
dz77
Thanatos
2
5
2
0.6
W
3
5
5
1.1
W
Cerberus
iHTDx
Cerberus
2
2
6
2.5
L
Kukulkan
rojitopro_10
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,557
Damage
38,290
49,689
Taken
52,281
28,044
Mitigated
26,920
17,565
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,334
867
246
3,518
11,313
3,005
0
5,240
6,073
42,823
0
L
Kuzenbo
Hechecero
Kuzenbo
9,805
2,342
0
4,357
9,501
11,991
75
559
8,942
61,874
0
L
Kumbhakarna
HerniXD2874
Kumbhakarna
2,134
552
77
249
10,299
6,711
0
7,006
3,293
12,321
0
W
Heimdallr
Marllok
Heimdallr
8,454
4,643
0
3,635
9,866
3,827
2,527
4,003
5,785
0
63,382
W
11,523
4,061
0
5,320
9,247
3,239
3,435
4,896
4,005
52,507
0
W
Sun Wukong
UserUnknown27
Sun Wukong
4,873
786
0
1,579
11,298
8,816
0
5,563
5,735
0
48,221
L
Thanatos
dz77
Thanatos
3,780
551
0
7,796
10,321
3,848
0
2,883
7,438
0
41,732
W
7,896
1,665
0
3,400
12,412
3,931
0
3,714
8,601
0
42,013
W
Cerberus
iHTDx
Cerberus
5,544
574
0
2,031
9,458
7,107
138
5,852
3,378
23,223
0
L
Kukulkan
rojitopro_10
Kukulkan
4,504
929
0
1,322
8,255
2,489
0
1,379
6,876
27,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
40,798
342
Minions Killed
427
0
Camps Cleared
0
1,604,388
Distance Traveled
1,428,046
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,364
523
88
6
0
325,375
3
L
Kuzenbo
9,305
582
118
7
0
319,257
2
L
Kumbhakarna
6,313
395
16
1
0
362,370
0
W
Heimdallr
9,319
582
115
7
0
301,201
1
W
Sol
8,606
538
98
6
0
257,718
0
W
Sun Wukong
7,735
483
103
6
0
290,701
7
L
Thanatos
7,300
456
78
5
0
347,888
0
W
Da Ji
7,796
487
70
4
0
284,713
2
W
Cerberus
7,342
459
41
3
0
293,713
0
L
Kukulkan
7,125
445
42
3
0
249,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role