Player Matchup

Awilix
Awilix
 
Awilix
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kaіju
Hachiman
Level 159
God Stats
4W - 7L
1,532 SR
Queue Stats
272W - 264L
1,597 Elo+
Party 1
Ymir
Ymir
MOPTUC
Ymir
Level 126
God Stats
23W - 13L
1,608 SR
Queue Stats
329W - 288L
1,575 Elo+
Party 1
Neith
Neith
Raven25
Neith
Level 37
God Stats
0W - 1L
1,700 SR
Queue Stats
46W - 45L
1,554 Elo+
Party 1
Terra
Terra
Yserion
Terra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,629 Elo+
Solo
Team Averages
Level 102
1,568 SR
1,571 Elo+

VS

Team Averages
Level 66
1,447 SR
1,733 Elo+
Janus
Janus
Dasavas
Janus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,514 Elo+
Solo
Ymir
Ymir
Malkath
Ymir
Level 82
God Stats
5W - 1L
1,558 SR
Queue Stats
274W - 152L
1,737 Elo+
Party 2
Fenrir
Fenrir
MediumBot294
Fenrir
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,852 Elo+
Party 2
Anhur
Anhur
PDOG9
Anhur
Level 96
God Stats
1W - 0L
1,176 SR
Queue Stats
105W - 44L
1,720 Elo+
Party 2
Sun Wukong
Sun Wukong
Th3RealSlimShаdy
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 14L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
7 / 7 / 3
9,468
557
16,072
14,645
6,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Kaіju
Hachiman
16
1 / 2 / 4
9,331
549
7,500
9,201
2,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
MOPTUC
Ymir
16
2 / 3 / 4
9,696
570
9,761
14,404
12,620
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Raven25
Neith
10
0 / 0 / 0
6,735
396
1,514
2,644
659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Yserion
Terra
12
1 / 2 / 3
7,761
457
2,709
10,069
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dasavas
Janus
19
4 / 2 / 4
11,040
649
7,860
9,841
4,394
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Malkath
Ymir
13
4 / 2 / 4
9,053
533
4,528
10,565
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
16
3 / 6 / 6
9,826
578
8,696
15,899
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
PDOG9
Anhur
18
2 / 0 / 1
10,358
609
4,357
8,674
2,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
17
1 / 1 / 5
10,296
606
10,307
14,252
10,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
14
14
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
7
3
1.21
W
Janus
Dasavas
Janus
4
2
4
3
L
Hachiman
Kaіju
Hachiman
1
2
4
1.5
L
Ymir
MOPTUC
Ymir
2
3
4
1.33
W
Ymir
Malkath
Ymir
4
2
4
3
W
Fenrir
3
6
6
1
W
Anhur
PDOG9
Anhur
2
0
1
2.5
L
Neith
Raven25
Neith
0
0
0
0
W
Sun Wukong
1
1
5
3.5
L
Terra
Yserion
Terra
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,556
Damage
35,748
50,963
Taken
59,231
27,955
Mitigated
36,076
12,513
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
16,072
4,991
0
764
14,645
6,588
0
4,134
10,511
0
54,420
W
Janus
Dasavas
Janus
7,860
377
0
2,525
9,841
4,394
496
342
9,499
76,863
0
L
Hachiman
Kaіju
Hachiman
7,500
3,702
0
3,653
9,201
2,957
0
3,311
5,890
0
72,000
L
Ymir
MOPTUC
Ymir
9,761
3,278
0
5,065
14,404
12,620
0
3,028
11,376
68,011
0
W
Ymir
Malkath
Ymir
4,528
1,196
0
1,716
10,565
11,269
4
3,242
7,323
19,240
0
W
Fenrir
8,696
3,224
0
3,498
15,899
7,016
0
2,728
13,171
0
78,588
W
Anhur
PDOG9
Anhur
4,357
1,704
0
5,073
8,674
2,986
3,226
652
8,022
0
87,549
L
Neith
Raven25
Neith
1,514
1,089
0
1,362
2,644
659
0
245
2,399
0
31,239
W
Sun Wukong
10,307
1,332
0
6,821
14,252
10,411
0
5,741
8,511
0
78,585
L
Terra
Yserion
Terra
2,709
473
322
1,347
10,069
5,131
0
1,670
8,399
20,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
50,573
500
Minions Killed
622
0
Camps Cleared
0
1,516,739
Distance Traveled
1,701,667
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,468
557
83
5
0
326,123
1
W
Janus
11,040
649
156
9
0
367,166
3
L
Hachiman
9,331
549
146
9
0
343,303
7
L
Ymir
9,696
570
151
9
0
290,545
6
W
Ymir
9,053
533
27
2
0
327,709
7
W
Fenrir
9,826
578
122
7
0
347,583
1
W
Anhur
10,358
609
162
10
0
307,024
6
L
Neith
6,735
396
83
5
0
184,748
1
W
Sun Wukong
10,296
606
155
9
0
352,185
5
L
Terra
7,761
457
37
2
0
372,020
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role