Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CONGUEROR24
Thanatos
Level 16
God Stats
6W - 5L
1,571 SR
Queue Stats
19W - 17L
1,516 Elo+
Party 3
Bacchus
Bacchus
JleIIpeKoH
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,380 Elo+
Party 3
Zeus
Zeus
RKBomb
Zeus
Level 16
God Stats
9W - 1L
1,819 SR
Queue Stats
23W - 18L
1,439 Elo+
Solo
Artemis
Artemis
stanlliPT
Artemis
Level 13
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,621 SR
1,467 Elo+

VS

Team Averages
Level 27
1,490 SR
1,436 Elo+
Ymir
Ymir
ACatan118
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
TwD_KrK
Erlang Shen
Level 27
God Stats
6W - 5L
1,652 SR
Queue Stats
58W - 64L
1,424 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
UnholyScorpio
Morgan Le Fay
Level 18
God Stats
2W - 5L
1,164 SR
Queue Stats
9W - 13L
1,417 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xeivo
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,417 Elo+
Party 2
Apollo
Apollo
plusdepseudo
Apollo
Level 27
God Stats
6W - 5L
1,632 SR
Queue Stats
62W - 62L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 3 / 3
8,022
446
3,926
8,821
9,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
CONGUEROR24
Thanatos
14
6 / 5 / 3
9,294
516
10,784
15,828
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
JleIIpeKoH
Bacchus
12
0 / 3 / 6
7,367
409
3,250
12,356
13,390
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
RKBomb
Zeus
16
7 / 7 / 3
10,763
598
15,304
11,480
3,821
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
stanlliPT
Artemis
12
5 / 4 / 0
8,370
465
8,999
10,525
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 3 / 12
8,758
487
4,322
13,319
10,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
TwD_KrK
Erlang Shen
14
3 / 4 / 2
8,568
476
7,453
14,590
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
UnholyScorpio
Morgan Le Fay
17
15 / 4 / 2
10,911
606
19,479
15,907
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Xeivo
Tsukuyomi
14
3 / 7 / 7
9,139
508
8,653
17,197
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
4
0 / 1 / 0
5,601
311
165
1,262
156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
19
Kills
22
22
Deaths
19
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
3
0.83
L
Ymir
1
3
12
2.33
W
Thanatos
CONGUEROR24
Thanatos
6
5
3
1.5
W
Bacchus
JleIIpeKoH
Bacchus
0
3
6
1
W
Zeus
RKBomb
Zeus
7
7
3
1.21
L
Erlang Shen
TwD_KrK
Erlang Shen
3
4
2
1
L
Morgan Le Fay
UnholyScorpio
Morgan Le Fay
15
4
2
4
L
Tsukuyomi
Xeivo
Tsukuyomi
3
7
7
0.93
L
Apollo
0
1
0
0
W
Artemis
stanlliPT
Artemis
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,263
Damage
40,072
59,010
Taken
62,275
34,647
Mitigated
28,982
18,731
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,926
396
1,462
2,644
8,821
9,031
748
3,103
5,718
0
24,902
L
Ymir
4,322
802
0
500
13,319
10,230
0
3,904
9,371
15,347
0
W
Thanatos
CONGUEROR24
Thanatos
10,784
2,041
0
10,506
15,828
5,126
0
5,705
10,123
0
48,265
W
Bacchus
JleIIpeKoH
Bacchus
3,250
295
0
2,188
12,356
13,390
0
5,041
7,315
17,465
0
W
Zeus
RKBomb
Zeus
15,304
879
0
795
11,480
3,821
465
7,662
3,818
56,950
0
L
Erlang Shen
TwD_KrK
Erlang Shen
7,453
3,139
0
5,301
14,590
7,758
719
6,306
8,203
0
36,628
L
Morgan Le Fay
UnholyScorpio
Morgan Le Fay
19,479
2,542
0
1,942
15,907
5,960
313
6,921
8,951
75,852
0
L
Tsukuyomi
Xeivo
Tsukuyomi
8,653
2,464
0
4,778
17,197
4,878
0
1,423
15,653
0
60,792
L
Apollo
165
92
0
206
1,262
156
0
0
1,262
0
3,396
W
Artemis
stanlliPT
Artemis
8,999
5,204
0
1,136
10,525
3,279
3,201
2,688
7,837
0
42,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
42,977
316
Minions Killed
313
0
Camps Cleared
0
1,523,009
Distance Traveled
1,320,399
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,022
446
48
3
0
306,173
7
L
Ymir
8,758
487
28
2
0
350,271
1
W
Thanatos
9,294
516
80
4
0
345,998
0
W
Bacchus
7,367
409
21
1
0
292,339
0
W
Zeus
10,763
598
101
6
0
297,957
2
L
Erlang Shen
8,568
476
65
4
0
309,890
0
L
Morgan Le Fay
10,911
606
111
6
0
334,885
1
L
Tsukuyomi
9,139
508
98
5
0
277,829
0
L
Apollo
5,601
311
11
1
0
47,524
0
W
Artemis
8,370
465
66
4
0
280,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role