Player Matchup

Morgan Le Fay
Morgan Le Fay
Happyface2214
Morgan Le Fay
Level 89
God Stats
6W - 6L
1,745 SR
Queue Stats
27W - 22L
1,802 Elo+
Solo
Neith
Neith
HunniHanni
Neith
Level 65
God Stats
20W - 19L
1,572 SR
Queue Stats
293W - 212L
1,566 Elo+
Party 1
Cabrakan
Cabrakan
MaxThaMan
Cabrakan
Level 123
God Stats
12W - 12L
1,621 SR
Queue Stats
223W - 171L
1,583 Elo+
Party 1
Team Averages
Level 92
1,646 SR
1,651 Elo+

VS

Team Averages
Level 119
1,583 SR
1,506 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RazVaNN113
Cernunnos
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 245L
1,543 Elo+
Solo
Odin
Odin
Tobduk
Odin
Level 115
God Stats
3W - 0L
1,749 SR
Queue Stats
74W - 95L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Happyface2214
Morgan Le Fay
13
4 / 4 / 7
9,365
720
12,552
9,219
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
7 / 3 / 7
9,909
762
12,473
10,775
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
MaxThaMan
Cabrakan
13
3 / 3 / 10
9,772
752
8,765
13,901
18,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 7
9,021
694
9,437
10,043
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RazVaNN113
Cernunnos
15
9 / 5 / 0
11,081
852
16,130
13,359
5,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
Tobduk
Odin
12
0 / 6 / 8
9,466
728
3,322
17,193
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
14
Kills
10
10
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
7
1.5
L
Morgan Le Fay
Happyface2214
Morgan Le Fay
4
4
7
1.88
L
Neith
7
3
7
3.5
L
Cabrakan
MaxThaMan
Cabrakan
3
3
10
2.67
W
Cernunnos
RazVaNN113
Cernunnos
9
5
0
1.8
W
Odin
Tobduk
Odin
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
28,889
33,895
Taken
40,595
25,563
Mitigated
24,331
9,175
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,437
904
3,400
4,330
10,043
3,259
888
5,265
4,778
38,356
0
L
Morgan Le Fay
Happyface2214
Morgan Le Fay
12,552
1,414
0
1,539
9,219
3,255
451
2,283
6,774
41,462
0
L
Neith
12,473
6,616
0
4,372
10,775
3,720
26
2,575
7,975
0
38,282
L
Cabrakan
MaxThaMan
Cabrakan
8,765
1,250
0
3,264
13,901
18,588
22
3,773
9,709
18,836
0
W
Cernunnos
RazVaNN113
Cernunnos
16,130
8,031
0
3,507
13,359
5,450
1,768
8,189
5,170
0
47,854
W
Odin
Tobduk
Odin
3,322
411
330
2,208
17,193
15,622
189
7,863
9,330
0
12,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
29,568
147
Minions Killed
158
0
Camps Cleared
0
692,877
Distance Traveled
705,583
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,021
694
82
6
0
255,150
6
L
Morgan Le Fay
9,365
720
57
4
0
229,305
2
L
Neith
9,909
762
66
5
0
228,253
0
L
Cabrakan
9,772
752
24
2
0
235,319
0
W
Cernunnos
11,081
852
60
5
0
206,348
3
W
Odin
9,466
728
16
1
0
244,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role