Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Arkontek
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,337 Elo+
Solo
Jormungandr
Jormungandr
Daggebert
Jormungandr
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 25L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
WilliamGodee
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,494 Elo+
Party 1
Persephone
Persephone
elSheune
Persephone
Level 149
God Stats
10W - 10L
1,471 SR
Queue Stats
1,095W - 1,115L
1,466 Elo+
Solo
Team Averages
Level 114
1,494 SR
1,450 Elo+

VS

Team Averages
Level 110
1,574 SR
1,484 Elo+
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Aegiir_
Set
Level 128
God Stats
2W - 1L
1,820 SR
Queue Stats
141W - 130L
1,543 Elo+
Party 3
Amaterasu
Amaterasu
GHOST_TOUCH3R_
Amaterasu
Level 72
God Stats
3W - 2L
1,635 SR
Queue Stats
56W - 63L
1,391 Elo+
Party 2
Ganesha
Ganesha
J-FROM-THE-SOUTH
Ganesha
Level 102
God Stats
2W - 2L
1,237 SR
Queue Stats
170W - 185L
1,435 Elo+
Party 2
Medusa
Medusa
TheHunterBlade12
Medusa
Level 105
God Stats
5W - 3L
1,680 SR
Queue Stats
144W - 128L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 4 / 14
9,821
755
7,902
11,767
9,548
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Arkontek
Da Ji
15
5 / 5 / 9
9,715
747
8,330
9,590
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Daggebert
Jormungandr
17
5 / 4 / 15
11,032
849
12,544
21,488
26,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
WilliamGodee
Danzaburou
18
8 / 3 / 10
11,544
888
15,931
10,188
3,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
elSheune
Persephone
19
4 / 3 / 12
11,668
898
21,544
7,779
2,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 6 / 3
9,686
745
8,672
15,625
8,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
18
9 / 3 / 7
10,796
830
10,866
14,628
8,704
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
GHOST_TOUCH3R_
Amaterasu
13
1 / 5 / 11
8,403
646
7,513
13,660
11,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 5 / 15
8,706
670
5,932
19,662
21,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 6 / 10
9,560
735
10,023
13,563
6,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
64
25
Kills
18
19
Deaths
25
60
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
4
14
2.5
L
Anhur
 
Anhur
6
6
3
1.25
L
Set
9
3
7
4.17
W
Da Ji
Arkontek
Da Ji
5
5
9
1.9
W
Jormungandr
Daggebert
Jormungandr
5
4
15
3.13
L
Amaterasu
GHOST_TOUCH3R_
Amaterasu
1
5
11
1.3
L
0
5
15
1.5
L
2
6
10
1.17
W
Danzaburou
WilliamGodee
Danzaburou
8
3
10
4.33
W
Persephone
elSheune
Persephone
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,251
Damage
43,006
60,812
Taken
77,138
45,983
Mitigated
56,792
20,865
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,902
1,047
249
2,030
11,767
9,548
430
635
11,132
0
17,423
L
Anhur
 
Anhur
8,672
4,212
885
1,912
15,625
8,334
398
6,137
9,488
0
19,064
L
Set
10,866
3,332
2,206
3,709
14,628
8,704
1,321
6,246
8,382
0
24,165
W
Da Ji
Arkontek
Da Ji
8,330
1,249
646
1,377
9,590
3,311
1,479
1,290
8,300
0
12,249
W
Jormungandr
Daggebert
Jormungandr
12,544
2,577
487
7,170
21,488
26,504
432
2,018
19,470
23,803
0
L
Amaterasu
GHOST_TOUCH3R_
Amaterasu
7,513
2,789
2,352
2,979
13,660
11,181
956
6,591
7,069
0
11,026
L
5,932
413
1,760
1,894
19,662
21,791
228
9,420
10,242
14,297
0
L
10,023
3,308
1,232
864
13,563
6,782
891
5,694
7,869
0
23,919
W
Danzaburou
WilliamGodee
Danzaburou
15,931
6,883
472
3,626
10,188
3,785
2,511
1,334
8,854
0
34,215
W
Persephone
elSheune
Persephone
21,544
1,608
1,934
2,874
7,779
2,835
669
655
7,121
42,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
47,151
128
Minions Killed
93
0
Camps Cleared
0
1,141,527
Distance Traveled
1,099,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,821
755
10
1
0
242,602
0
L
Anhur
9,686
745
30
2
0
159,290
0
L
Set
10,796
830
24
2
0
228,533
2
W
Da Ji
9,715
747
5
0
0
219,938
0
W
Jormungandr
11,032
849
15
1
0
231,384
0
L
Amaterasu
8,403
646
13
1
0
254,359
0
L
Ganesha
8,706
670
0
0
0
217,836
0
L
Medusa
9,560
735
26
2
0
239,525
0
W
Danzaburou
11,544
888
52
4
0
227,677
0
W
Persephone
11,668
898
46
4
0
219,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role