Player Matchup

Baba Yaga
Baba Yaga
Gold IV
DuckiestHarp169
Baba Yaga
Gold IV
Level 85
God Stats
1W - 1L
1,300 SR
Queue Stats
74W - 82L
1,516 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
SlickBunny42084
Gilgamesh
Platinum I
Level 107
God Stats
3W - 2L
1,551 SR
Queue Stats
223W - 208L
1,926 MMR
Party 2
Terra
Terra
Gold III
Smurf728
Terra
Gold III
Level 128
God Stats
8W - 7L
1,831 SR
Queue Stats
88W - 92L
1,667 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
lidlu
Heimdallr
Platinum IV
Level 141
God Stats
19W - 18L
1,584 SR
Queue Stats
333W - 331L
1,666 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
nativehawk
Sun Wukong
Platinum III
Level 156
God Stats
1W - 4L
1,486 SR
Queue Stats
102W - 97L
1,656 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,551 SR
1,686 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,540 SR
1,686 MMR
Fafnir
Fafnir
Diamond V
BOLDINBLOOD
Fafnir
Diamond V
Level 160
God Stats
16W - 19L
1,550 SR
Queue Stats
1,099W - 1,081L
1,650 MMR
Solo
Olorun
Olorun
Platinum V
Bluejayplay1
Olorun
Platinum V
Level 147
God Stats
3W - 2L
1,596 SR
Queue Stats
173W - 156L
1,688 MMR
Party 1
Scylla
Scylla
Platinum V
TheMysticSquid
Scylla
Platinum V
Level 137
God Stats
3W - 2L
1,602 SR
Queue Stats
106W - 101L
1,717 MMR
Party 1
Achilles
Achilles
Gold I
TiCoXHLive
Achilles
Gold I
Level 154
God Stats
4W - 5L
1,451 SR
Queue Stats
56W - 59L
1,712 MMR
Solo
Arachne
Arachne
Gold V
ulari123
Arachne
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DuckiestHarp169
Baba Yaga
15
0 / 7 / 0
9,568
435
7,570
19,111
8,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SlickBunny42084
Gilgamesh
15
0 / 5 / 4
9,733
442
8,234
20,679
9,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Smurf728
Terra
14
1 / 9 / 5
9,493
432
8,830
23,010
21,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
lidlu
Heimdallr
19
6 / 8 / 1
11,920
542
14,291
21,906
7,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
nativehawk
Sun Wukong
19
1 / 7 / 1
11,703
532
8,857
15,055
6,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatTsukuyomiMorgan Le FayAthenaChiron

VS

Bans
CerberusSkadiSobekApolloYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
1 / 2 / 16
12,452
566
7,332
17,948
24,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
20
6 / 4 / 4
13,660
621
12,222
15,328
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 1 / 7
13,434
611
15,000
12,638
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
TiCoXHLive
Achilles
20
6 / 0 / 4
14,367
653
14,229
16,948
16,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
ulari123
Arachne
20
15 / 2 / 5
15,151
689
21,481
23,720
15,841
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
8
Kills
36
36
Deaths
9
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
2
16
4.5
W
Olorun
6
4
4
2
L
Baba Yaga
DuckiestHarp169
Baba Yaga
0
7
0
0
L
Gilgamesh
SlickBunny42084
Gilgamesh
0
5
4
0.4
L
Terra
Smurf728
Terra
1
9
5
0.39
W
8
1
7
11.5
W
Achilles
TiCoXHLive
Achilles
6
0
4
8
L
Heimdallr
lidlu
Heimdallr
6
8
1
0.81
L
Sun Wukong
nativehawk
Sun Wukong
1
7
1
0.21
W
Arachne
ulari123
Arachne
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,782
Damage
70,264
99,761
Taken
86,582
53,691
Mitigated
67,840
16,099
Healing
39,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,332
1,761
0
6,399
17,948
24,591
116
4,526
12,804
26,941
0
W
Olorun
12,222
5,560
208
6,416
15,328
6,185
5,608
2,472
12,856
111,164
0
L
Baba Yaga
DuckiestHarp169
Baba Yaga
7,570
315
0
4,132
19,111
8,279
0
10,343
8,666
66,586
0
L
Gilgamesh
SlickBunny42084
Gilgamesh
8,234
1,966
0
1,966
20,679
9,892
589
5,147
15,323
76
93,794
L
Terra
Smurf728
Terra
8,830
951
826
3,521
23,010
21,420
0
8,238
14,667
26,576
0
W
15,000
1,465
0
4,122
12,638
4,668
2,753
3,761
8,877
97,399
0
W
Achilles
TiCoXHLive
Achilles
14,229
2,837
0
8,203
16,948
16,555
1,578
2,199
14,749
0
103,970
L
Heimdallr
lidlu
Heimdallr
14,291
7,320
0
4,832
21,906
7,925
77
8,248
13,495
0
90,935
L
Sun Wukong
nativehawk
Sun Wukong
8,857
1,672
0
822
15,055
6,175
0
2,415
11,483
0
83,056
W
Arachne
ulari123
Arachne
21,481
12,002
0
13,856
23,720
15,841
1,599
4,322
19,109
0
122,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,417
Gold Earned
69,064
671
Minions Killed
683
0
Camps Cleared
0
1,953,360
Distance Traveled
2,239,319
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,452
566
22
1
0
423,288
8
W
Olorun
13,660
621
166
8
0
480,371
2
L
Baba Yaga
9,568
435
129
6
0
374,261
4
L
Gilgamesh
9,733
442
150
7
0
434,236
5
L
Terra
9,493
432
42
2
0
409,406
8
W
Scylla
13,434
611
157
7
0
419,139
1
W
Achilles
14,367
653
181
8
0
438,924
0
L
Heimdallr
11,920
542
169
8
0
316,365
4
L
Sun Wukong
11,703
532
181
8
0
419,092
3
W
Arachne
15,151
689
157
7
0
477,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role