Player Matchup

Janus
Janus
Firnomore
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Kaomiine
Izanami
Level 124
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 4L
1,433 Elo+
Party 2
Aphrodite
Aphrodite
Laayzie
Aphrodite
Level 19
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
legameur89
Awilix
Level 8
God Stats
1W - 2L
1,419 SR
Queue Stats
7W - 6L
1,554 Elo+
Party 2
Nox
Nox
museatroce
Nox
Level 60
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 58
1,437 SR
1,497 Elo+

VS

Team Averages
Level 42
1,509 SR
1,441 Elo+
Rama
Rama
 
Rama
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CroKezo
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,329 Elo+
Party 3
Ne Zha
Ne Zha
HarunoSasuke
Ne Zha
Level 82
God Stats
4W - 3L
1,593 SR
Queue Stats
431W - 405L
1,508 Elo+
Party 1
Ymir
Ymir
Keczzor1
Ymir
Level 17
God Stats
3W - 2L
1,427 SR
Queue Stats
14W - 13L
1,400 Elo+
Party 3
Tiamat
Tiamat
TatsuFullbuster
Tiamat
Level 29
God Stats
16W - 12L
1,525 SR
Queue Stats
79W - 81L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Firnomore
Janus
9
1 / 6 / 0
5,324
532
2,609
7,055
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kaomiine
Izanami
7
0 / 4 / 0
4,597
460
1,541
6,427
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Laayzie
Aphrodite
5
0 / 5 / 0
3,989
399
1,563
5,123
2,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
legameur89
Awilix
6
0 / 5 / 0
4,429
443
972
6,681
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,440
444
2,846
5,380
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 0
7,034
703
3,212
3,943
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
CroKezo
Anhur
10
8 / 1 / 4
6,323
632
7,359
4,389
1,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
12
9 / 1 / 3
7,328
733
6,994
7,459
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
3 / 0 / 7
5,613
561
2,795
4,048
1,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 6
6,351
635
2,542
4,090
2,013
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
24
24
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
0
3
W
Anhur
CroKezo
Anhur
8
1
4
10
L
Janus
Firnomore
Janus
1
6
0
0.17
W
Ne Zha
9
1
3
10.5
L
Izanami
Kaomiine
Izanami
0
4
0
0
W
Ymir
3
0
7
6.5
L
Aphrodite
Laayzie
Aphrodite
0
5
0
0
W
1
0
6
4
L
Awilix
legameur89
Awilix
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,531
Damage
22,902
30,666
Taken
23,929
8,128
Mitigated
8,957
4,339
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,212
2,209
0
1,281
3,943
1,516
2,018
1,470
2,473
0
43,203
W
Anhur
CroKezo
Anhur
7,359
3,456
0
613
4,389
1,155
468
964
3,425
0
27,742
L
Janus
Firnomore
Janus
2,609
240
13
1,342
7,055
1,525
84
627
6,428
24,018
0
W
Ne Zha
6,994
1,740
0
3,264
7,459
2,333
0
1,287
6,172
0
40,717
L
Izanami
Kaomiine
Izanami
1,541
1,107
0
920
6,427
1,104
0
1,239
5,188
0
20,363
W
Ymir
2,795
235
0
1,150
4,048
1,940
294
1,404
2,644
9,154
0
L
Aphrodite
Laayzie
Aphrodite
1,563
361
541
793
5,123
2,536
0
1,793
3,330
2,909
0
W
2,542
719
0
2,314
4,090
2,013
462
1,893
2,197
30,576
0
L
Awilix
legameur89
Awilix
972
298
0
230
6,681
1,258
0
232
6,449
0
18,744
L
2,846
179
0
500
5,380
1,705
0
1,446
3,934
15,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
32,649
172
Minions Killed
303
0
Camps Cleared
0
828,266
Distance Traveled
913,681
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,034
703
90
9
0
156,031
4
W
Anhur
6,323
632
57
6
0
187,032
1
L
Janus
5,324
532
47
5
0
172,192
0
W
Ne Zha
7,328
733
71
7
0
200,759
3
L
Izanami
4,597
460
47
5
0
176,646
1
W
Ymir
5,613
561
13
1
0
192,695
3
L
Aphrodite
3,989
399
0
0
0
146,897
0
W
Tiamat
6,351
635
72
7
0
177,164
8
L
Awilix
4,429
443
43
4
0
172,977
2
L
Nox
4,440
444
35
4
0
159,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role