Player Matchup

Ares
Ares
GucciFlipflops0
Ares
Level 8
God Stats
4W - 4L
1,646 SR
Queue Stats
11W - 15L
1,311 Elo+
Solo
Jing Wei
Jing Wei
PurE BageLz
Jing Wei
Level 66
God Stats
1W - 3L
1,490 SR
Queue Stats
445W - 435L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
Vansfire
Baron Samedi
Level 146
God Stats
33W - 17L
1,602 SR
Queue Stats
384W - 324L
1,438 Elo+
Party 2
Team Averages
Level 73
1,579 SR
1,395 Elo+

VS

Team Averages
Level 30
1,574 SR
1,302 Elo+
Da Ji
Da Ji
DoubleH88724
Da Ji
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
79W - 67L
1,369 Elo+
Party 1
King Arthur
King Arthur
cynnicist
King Arthur
Level 33
God Stats
2W - 7L
1,420 SR
Queue Stats
86W - 90L
1,264 Elo+
Party 1
Nu Wa
Nu Wa
wetsspaghet
Nu Wa
Level 29
God Stats
5W - 5L
1,587 SR
Queue Stats
142W - 133L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 8
14,067
639
14,100
25,278
37,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
PurE BageLz
Jing Wei
17
1 / 11 / 9
13,321
606
16,640
22,488
9,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Vansfire
Baron Samedi
19
9 / 6 / 5
14,749
670
29,221
23,425
14,539

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 9
15,444
702
19,093
18,757
11,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
cynnicist
King Arthur
17
2 / 3 / 13
13,685
622
11,093
23,956
31,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 9 / 12
15,457
703
22,853
25,125
13,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
15
Kills
20
20
Deaths
15
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
L
5
3
8
3
L
Jing Wei
PurE BageLz
Jing Wei
1
11
9
0.5
L
Baron Samedi
Vansfire
Baron Samedi
9
6
5
1.92
W
King Arthur
cynnicist
King Arthur
2
3
13
2.83
W
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,961
Damage
53,039
71,191
Taken
67,838
61,662
Mitigated
56,099
16,659
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,093
5,568
657
2,138
18,757
11,736
770
11,220
7,537
0
32,412
L
14,100
338
0
0
25,278
37,975
115
7,003
17,747
28,598
0
L
Jing Wei
PurE BageLz
Jing Wei
16,640
10,176
0
4,051
22,488
9,148
852
7,324
14,748
0
92,828
L
Baron Samedi
Vansfire
Baron Samedi
29,221
1,626
3,840
8,768
23,425
14,539
1,104
7,146
15,902
103,489
0
W
King Arthur
cynnicist
King Arthur
11,093
619
0
772
23,956
31,177
170
13,901
10,055
0
39,012
W
22,853
7,340
1,086
4,018
25,125
13,186
2,084
18,200
6,925
60,178
3,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
44,586
264
Minions Killed
133
0
Camps Cleared
0
1,096,668
Distance Traveled
1,150,159
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,444
702
25
1
0
381,496
5
L
Ares
14,067
639
23
1
0
395,750
0
L
Jing Wei
13,321
606
101
5
0
366,646
6
L
Baron Samedi
14,749
670
140
6
0
334,272
5
W
King Arthur
13,685
622
45
2
0
418,111
2
W
Nu Wa
15,457
703
63
3
0
350,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role