Player Matchup

Da Ji
Da Ji
A1Godzilla100
Da Ji
Level 107
God Stats
15W - 17L
1,526 SR
Queue Stats
217W - 231L
1,526 Elo+
Solo
Cerberus
Cerberus
Rattkung
Cerberus
Level 145
God Stats
7W - 7L
1,491 SR
Queue Stats
167W - 146L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
Sirhamsbotton
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 316L
1,557 Elo+
Party 1
Scylla
Scylla
Slob_Nob_
Scylla
Level 149
God Stats
9W - 15L
1,573 SR
Queue Stats
358W - 320L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
boxofsauce
Heimdallr
Level 64
God Stats
7W - 18L
1,411 SR
Queue Stats
668W - 612L
1,605 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,550 Elo+

VS

Team Averages
Level 118
1,528 SR
1,526 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Player48593
Artemis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 271L
1,485 Elo+
Party 3
Pele
Pele
RaringTrac3628
Pele
Level 160
God Stats
50W - 24L
1,651 SR
Queue Stats
826W - 761L
1,540 Elo+
Party 2
Nox
Nox
ToastyAlaskan
Nox
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 93L
1,551 Elo+
Party 2
Amaterasu
Amaterasu
ZerotwoR6
Amaterasu
Level 86
God Stats
15W - 16L
1,491 SR
Queue Stats
306W - 250L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
8,541
569
5,915
9,834
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Rattkung
Cerberus
12
2 / 5 / 13
7,848
523
6,873
13,960
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Sirhamsbotton
Amaterasu
14
0 / 7 / 1
7,955
530
4,059
12,632
7,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Slob_Nob_
Scylla
13
4 / 4 / 6
7,977
532
6,705
7,911
2,063
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
boxofsauce
Heimdallr
16
8 / 3 / 6
9,494
633
13,139
11,751
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 8 / 3
6,641
443
3,919
13,809
10,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Player48593
Artemis
11
0 / 8 / 5
7,007
467
5,565
12,082
3,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
14 / 2 / 4
11,101
740
13,467
10,659
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 10
8,901
593
7,849
8,323
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ZerotwoR6
Amaterasu
16
4 / 0 / 8
10,293
686
8,010
9,888
6,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
20
Kills
23
23
Deaths
21
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
8
3
0.31
L
6
4
4
2
W
Artemis
Player48593
Artemis
0
8
5
0.31
W
14
2
4
8
L
Cerberus
Rattkung
Cerberus
2
5
13
1.7
L
Amaterasu
Sirhamsbotton
Amaterasu
0
7
1
0.07
L
Scylla
Slob_Nob_
Scylla
4
4
6
1.75
W
4
3
10
3
W
Amaterasu
ZerotwoR6
Amaterasu
4
0
8
8
L
Heimdallr
boxofsauce
Heimdallr
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
38,810
56,088
Taken
54,761
23,528
Mitigated
26,455
10,929
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,919
1,159
747
2,477
13,809
10,030
0
5,498
8,311
14,239
2,831
L
5,915
1,220
0
0
9,834
3,303
0
1,427
8,407
0
48,187
W
Artemis
Player48593
Artemis
5,565
1,906
0
3,337
12,082
3,217
0
1,877
10,205
0
42,125
W
13,467
3,110
0
6,068
10,659
3,823
897
1,388
9,271
0
72,408
L
Cerberus
Rattkung
Cerberus
6,873
616
0
3,507
13,960
6,402
0
5,176
8,784
26,012
0
L
Amaterasu
Sirhamsbotton
Amaterasu
4,059
1,661
0
3,169
12,632
7,243
0
533
12,099
0
52,415
L
Scylla
Slob_Nob_
Scylla
6,705
900
0
750
7,911
2,063
318
2,547
5,364
39,025
0
W
7,849
833
0
915
8,323
2,606
351
4,131
4,192
41,215
0
W
Amaterasu
ZerotwoR6
Amaterasu
8,010
4,694
0
4,340
9,888
6,779
0
684
9,204
0
65,449
L
Heimdallr
boxofsauce
Heimdallr
13,139
8,843
0
3,503
11,751
4,517
2,654
1,659
10,092
0
73,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
43,943
454
Minions Killed
449
0
Camps Cleared
0
1,392,275
Distance Traveled
1,539,867
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,641
443
32
2
0
334,326
1
L
Da Ji
8,541
569
82
5
0
309,158
5
W
Artemis
7,007
467
67
4
0
243,500
2
W
Pele
11,101
740
134
9
0
343,311
2
L
Cerberus
7,848
523
47
3
0
281,181
3
L
Amaterasu
7,955
530
132
9
0
294,703
0
L
Scylla
7,977
532
76
5
0
251,954
2
W
Nox
8,901
593
82
5
0
291,110
3
W
Amaterasu
10,293
686
134
9
0
327,620
4
L
Heimdallr
9,494
633
117
8
0
255,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role