Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Beelze37
Fafnir
Level 25
God Stats
1W - 1L
1,403 SR
Queue Stats
110W - 100L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
Terroristi2
Baron Samedi
Level 25
God Stats
2W - 2L
1,590 SR
Queue Stats
38W - 26L
1,675 Elo+
Solo
Freya
Freya
TwitFraggle27
Freya
Level 16
God Stats
11W - 11L
1,561 SR
Queue Stats
110W - 95L
1,563 Elo+
Solo
Nu Wa
Nu Wa
UltimateGuide
Nu Wa
Level 20
God Stats
13W - 9L
1,578 SR
Queue Stats
51W - 46L
1,575 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,587 Elo+

VS

Team Averages
Level 15
1,552 SR
1,724 Elo+
Hachiman
Hachiman
Bestshootinglock
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,535 Elo+
Solo
Achilles
Achilles
Dekmantel
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 23L
1,820 Elo+
Solo
Poseidon
Poseidon
MeSoOp1
Poseidon
Level 27
God Stats
3W - 2L
1,447 SR
Queue Stats
85W - 51L
1,692 Elo+
Solo
Bakasura
Bakasura
YeahImPrettyBad
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 200L
1,647 Elo+
Solo
Ullr
Ullr
КнязьOлег
Ullr
Level 4
God Stats
3W - 1L
1,811 SR
Queue Stats
7W - 1L
1,925 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 6 / 1
8,329
595
7,735
12,253
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Beelze37
Fafnir
12
2 / 1 / 5
7,156
511
2,900
7,654
7,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Terroristi2
Baron Samedi
12
3 / 5 / 1
7,122
509
6,437
9,803
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 3
6,964
497
8,073
7,209
3,773
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 5 / 4
7,455
533
9,120
9,892
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,525
538
5,264
9,382
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Dekmantel
Achilles
12
0 / 4 / 6
6,892
492
4,188
10,742
8,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
MeSoOp1
Poseidon
14
3 / 1 / 3
8,250
589
4,984
8,650
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
15
5 / 5 / 4
8,564
612
7,193
14,978
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 2 / 7
10,064
719
12,758
10,423
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
13
Kills
18
18
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
6
1
0.75
L
Fafnir
Beelze37
Fafnir
2
1
5
4.5
W
2
1
2
3
W
Achilles
Dekmantel
Achilles
0
4
6
0.75
W
Poseidon
MeSoOp1
Poseidon
3
1
3
4.5
L
Baron Samedi
Terroristi2
Baron Samedi
3
5
1
0.7
L
2
1
3
3.5
L
2
5
4
0.8
W
Bakasura
5
5
4
1.4
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
34,387
46,811
Taken
54,175
21,582
Mitigated
23,932
10,253
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,735
1,683
0
1,198
12,253
3,974
0
1,018
11,085
0
50,975
L
Fafnir
Beelze37
Fafnir
2,900
709
0
773
7,654
7,694
0
0
7,372
12,397
0
W
5,264
2,367
0
4,363
9,382
2,870
144
4,996
4,280
0
42,219
W
Achilles
Dekmantel
Achilles
4,188
597
0
1,717
10,742
8,080
0
5,591
5,043
0
21,290
W
Poseidon
MeSoOp1
Poseidon
4,984
367
0
2,773
8,650
2,758
88
4,597
3,945
59,249
0
L
Baron Samedi
Terroristi2
Baron Samedi
6,437
642
180
2,415
9,803
3,717
0
3,185
6,425
37,748
0
L
8,073
2,587
0
4,455
7,209
3,773
0
0
7,139
50,135
0
L
9,120
2,873
98
1,134
9,892
2,424
142
781
8,571
45,277
0
W
Bakasura
7,193
5,107
0
6,694
14,978
6,071
244
6,913
7,863
0
43,097
W
12,758
6,671
0
2,874
10,423
4,153
482
3,739
6,514
0
77,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
41,295
333
Minions Killed
484
0
Camps Cleared
0
1,288,676
Distance Traveled
1,422,496
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,329
595
93
7
0
270,790
1
L
Fafnir
7,156
511
16
1
0
281,218
1
W
Hachiman
7,525
538
89
6
0
265,020
3
W
Achilles
6,892
492
29
2
0
297,373
5
W
Poseidon
8,250
589
122
9
0
290,610
6
L
Baron Samedi
7,122
509
66
5
0
248,590
6
L
Freya
6,964
497
73
5
0
255,279
5
L
Nu Wa
7,455
533
85
6
0
232,799
0
W
Bakasura
8,564
612
105
8
0
306,021
3
W
Ullr
10,064
719
139
10
0
263,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role