Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HunnBatz
Fafnir
Level 26
God Stats
4W - 14L
1,225 SR
Queue Stats
152W - 199L
1,498 Elo+
Solo
Neith
Neith
Jeeepis
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,797 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
maderjuan
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,439 SR
Queue Stats
61W - 56L
1,626 Elo+
Solo
Team Averages
Level 22
1,433 SR
1,584 Elo+

VS

Team Averages
Level 12
1,657 SR
1,643 Elo+
Ares
Ares
CheeseIsSourMilk
Ares
Level 8
God Stats
1W - 1L
1,754 SR
Queue Stats
29W - 13L
1,834 Elo+
Solo
Bellona
Bellona
Dahcli
Bellona
Level 5
God Stats
2W - 2L
1,775 SR
Queue Stats
38W - 58L
1,719 Elo+
Party 1
Ra
Ra
Kiritosde
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,660 Elo+
Solo
The Morrigan
The Morrigan
alohaa
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
valiluficerdxd
Danzaburou
Level 27
God Stats
14W - 12L
1,756 SR
Queue Stats
88W - 104L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 0 / 0
7,454
745
3,884
5,093
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
 
Nemesis
9
5 / 1 / 0
6,251
625
3,407
5,466
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
HunnBatz
Fafnir
9
1 / 2 / 1
5,114
511
1,609
5,734
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Jeeepis
Neith
9
1 / 2 / 1
5,348
535
3,485
3,866
987
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
maderjuan
Morgan Le Fay
11
0 / 1 / 4
6,385
639
4,439
5,143
1,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,836
584
4,247
7,956
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Dahcli
Bellona
9
3 / 1 / 1
5,071
507
3,627
4,839
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
3,965
397
208
3,322
753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
alohaa
The Morrigan
8
0 / 4 / 0
4,733
473
1,143
4,667
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
valiluficerdxd
Danzaburou
9
1 / 1 / 3
5,225
523
2,287
5,158
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
6
6
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
0
4
W
Nemesis
 
Nemesis
5
1
0
5
L
2
2
0
1
L
Bellona
Dahcli
Bellona
3
1
1
3.5
W
Fafnir
HunnBatz
Fafnir
1
2
1
0.75
W
Neith
Jeeepis
Neith
1
2
1
0.75
L
0
3
0
0
L
The Morrigan
alohaa
The Morrigan
0
4
0
0
W
Morgan Le Fay
maderjuan
Morgan Le Fay
0
1
4
2
L
Danzaburou
valiluficerdxd
Danzaburou
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
11,512
25,302
Taken
25,942
9,293
Mitigated
10,095
7,289
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,884
2,532
0
2,783
5,093
1,759
218
1,087
3,876
0
50,567
W
Nemesis
 
Nemesis
3,407
1,532
0
632
5,466
1,643
0
1,853
3,613
0
28,790
L
4,247
343
0
3,331
7,956
2,914
0
1,275
6,681
33,470
0
L
Bellona
Dahcli
Bellona
3,627
749
0
1,774
4,839
3,704
239
807
4,032
0
13,843
W
Fafnir
HunnBatz
Fafnir
1,609
461
224
1,603
5,734
3,213
0
0
5,612
14,117
0
W
Neith
Jeeepis
Neith
3,485
2,004
0
307
3,866
987
693
0
3,640
0
27,752
L
208
36
0
258
3,322
753
0
535
2,787
10,952
0
L
The Morrigan
alohaa
The Morrigan
1,143
461
0
250
4,667
1,357
0
2,531
2,136
20,351
0
W
Morgan Le Fay
maderjuan
Morgan Le Fay
4,439
39
0
1,740
5,143
1,691
820
2,518
2,467
38,720
0
L
Danzaburou
valiluficerdxd
Danzaburou
2,287
742
0
1,499
5,158
1,367
460
900
4,258
0
22,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,552
Gold Earned
24,830
328
Minions Killed
209
0
Camps Cleared
0
962,164
Distance Traveled
872,710
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,454
745
124
12
0
244,274
1
W
Nemesis
6,251
625
53
5
0
184,496
2
L
Ares
5,836
584
70
7
0
206,793
4
L
Bellona
5,071
507
32
3
0
182,545
0
W
Fafnir
5,114
511
23
2
0
179,404
3
W
Neith
5,348
535
65
7
0
170,540
0
L
Ra
3,965
397
18
2
0
109,152
1
L
The Morrigan
4,733
473
47
5
0
196,536
0
W
Morgan Le Fay
6,385
639
63
6
0
183,450
4
L
Danzaburou
5,225
523
42
4
0
177,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role