Player Matchup

Sol
Sol
Howie7859
Sol
Level 63
God Stats
6W - 9L
1,413 SR
Queue Stats
712W - 664L
1,559 Elo+
Party 1
Yemoja
Yemoja
JuicyLibatron
Yemoja
Level 106
God Stats
1W - 2L
1,327 SR
Queue Stats
677W - 607L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MR BUZZ KI113R
Tsukuyomi
Level 62
God Stats
2W - 1L
1,853 SR
Queue Stats
11W - 19L
1,391 Elo+
Solo
Nike
Nike
evanstoreyy1
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
505W - 509L
1,543 Elo+
Solo
Danzaburou
Danzaburou
ironempress96
Danzaburou
Level 124
God Stats
10W - 18L
1,407 SR
Queue Stats
481W - 452L
1,540 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,519 Elo+

VS

Team Averages
Level 99
1,491 SR
1,533 Elo+
Set
Set
McMuhffiin
Set
Level 109
God Stats
23W - 17L
1,476 SR
Queue Stats
530W - 461L
1,548 Elo+
Party 2
Chiron
Chiron
McSwanskii
Chiron
Level 99
God Stats
31W - 17L
1,625 SR
Queue Stats
480W - 414L
1,530 Elo+
Party 2
Geb
Geb
Nefeliion
Geb
Level 108
God Stats
12W - 16L
1,474 SR
Queue Stats
477W - 418L
1,516 Elo+
Party 2
Thoth
Thoth
ResonanceOdyssey
Thoth
Level 88
God Stats
3W - 2L
1,538 SR
Queue Stats
67W - 73L
1,531 Elo+
Solo
Ymir
Ymir
bigwig67
Ymir
Level 93
God Stats
1W - 1L
1,343 SR
Queue Stats
136W - 118L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,163
516
1,803
5,208
1,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
4,763
476
3,435
6,782
2,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
MR BUZZ KI113R
Tsukuyomi
9
1 / 3 / 0
5,285
529
2,068
7,585
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 7 / 0
5,111
511
3,281
8,047
5,388
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ironempress96
Danzaburou
8
0 / 1 / 0
5,474
547
1,858
3,442
879
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
6,938
694
4,455
5,860
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
McSwanskii
Chiron
11
1 / 0 / 1
5,963
596
3,196
3,611
1,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 5
6,009
601
2,773
5,647
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 3
6,028
603
4,896
4,007
1,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
6 / 1 / 3
7,239
724
4,416
6,476
3,503
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
16
16
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
0
0
L
Tsukuyomi
MR BUZZ KI113R
Tsukuyomi
1
3
0
0.33
W
4
0
6
7
W
Chiron
McSwanskii
Chiron
1
0
1
1.5
W
2
0
5
4.5
W
3
1
3
4.5
W
Ymir
6
1
3
7.5
L
1
7
0
0.14
L
Danzaburou
ironempress96
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,445
Damage
19,736
31,064
Taken
25,601
12,695
Mitigated
11,401
5,930
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,803
371
0
1,394
5,208
1,815
0
2,587
2,621
26,005
0
L
3,435
407
243
500
6,782
2,470
0
2,061
4,721
17,775
0
L
Tsukuyomi
MR BUZZ KI113R
Tsukuyomi
2,068
497
0
2,965
7,585
2,143
0
2,967
4,618
0
21,852
W
4,455
2,581
0
2,726
5,860
2,452
0
904
4,956
0
35,874
W
Chiron
McSwanskii
Chiron
3,196
809
439
1,703
3,611
1,122
0
807
2,804
0
37,920
W
2,773
169
0
2,264
5,647
2,722
0
1,609
4,038
11,486
0
W
4,896
306
0
1,210
4,007
1,602
324
1,796
2,211
37,088
0
W
Ymir
4,416
1,312
0
2,160
6,476
3,503
210
122
6,354
38,000
0
L
3,281
300
0
250
8,047
5,388
0
3,962
4,085
0
20,373
L
Danzaburou
ironempress96
Danzaburou
1,858
465
0
578
3,442
879
0
508
2,934
0
21,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
32,177
255
Minions Killed
364
0
Camps Cleared
0
945,205
Distance Traveled
1,031,467
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,163
516
67
7
0
180,627
2
L
Yemoja
4,763
476
27
3
0
169,664
0
L
Tsukuyomi
5,285
529
53
5
0
220,357
2
W
Set
6,938
694
85
9
0
232,709
4
W
Chiron
5,963
596
83
8
0
207,669
3
W
Geb
6,009
601
21
2
0
206,206
2
W
Thoth
6,028
603
80
8
0
190,681
2
W
Ymir
7,239
724
95
10
0
194,202
3
L
Nike
5,111
511
43
4
0
184,645
1
L
Danzaburou
5,474
547
65
7
0
189,912
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role