Player Matchup

Kukulkan
Kukulkan
Bronze III
Myst1kz
Kukulkan
Bronze III
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
OddVibez
Ymir
Bronze III
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
SnappRapter
Gilgamesh
Gold II
Level 159
God Stats
1W - 1L
1,294 SR
Queue Stats
224W - 257L
1,533 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,431 SR
1,511 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,493 SR
1,321 MMR
Artio
Artio
Bronze III
Menakely
Artio
Bronze III
Level 140
God Stats
0W - 2L
1,399 SR
Queue Stats
1W - 11L
1,321 MMR
Party 1
Janus
Janus
Bronze III
ravitoto
Janus
Bronze III
Level 124
God Stats
0W - 4L
1,384 SR
Queue Stats
1W - 11L
1,321 MMR
Party 1
Fenrir
Fenrir
Bronze III
varysousou
Fenrir
Bronze III
Level 147
God Stats
1W - 5L
1,696 SR
Queue Stats
1W - 11L
1,321 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Myst1kz
Kukulkan
19
11 / 2 / 9
14,323
716
21,215
10,929
4,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
4 / 0 / 16
12,986
649
12,952
15,095
16,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
SnappRapter
Gilgamesh
17
5 / 1 / 12
12,799
640
18,321
16,790
18,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bans
AphroditeAh PuchCthulhuBacchusMorgan Le Fay

VS

Bans
AthenaSolNoxThothMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Menakely
Artio
14
0 / 6 / 3
11,438
572
6,532
25,311
37,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
ravitoto
Janus
15
1 / 7 / 2
11,001
550
13,433
14,443
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
varysousou
Fenrir
13
2 / 7 / 1
11,156
558
9,686
22,330
13,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
3
3
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Menakely
Artio
0
6
3
0.25
W
Kukulkan
Myst1kz
Kukulkan
11
2
9
7.75
W
Ymir
4
0
16
12
W
Gilgamesh
SnappRapter
Gilgamesh
5
1
12
11
L
Janus
ravitoto
Janus
1
7
2
0.29
L
Fenrir
varysousou
Fenrir
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,488
Damage
29,651
42,814
Taken
62,084
39,337
Mitigated
56,480
7,460
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Menakely
Artio
6,532
279
1,213
4,765
25,311
37,427
0
13,335
11,081
23,374
0
W
Kukulkan
Myst1kz
Kukulkan
21,215
2,862
0
4,603
10,929
4,944
1,030
3,975
6,742
76,042
0
W
Ymir
12,952
2,778
0
535
15,095
16,244
343
9,565
5,352
40,146
0
W
Gilgamesh
SnappRapter
Gilgamesh
18,321
4,352
0
2,322
16,790
18,149
925
6,425
9,997
0
41,841
L
Janus
ravitoto
Janus
13,433
290
312
2,120
14,443
6,038
0
11,982
2,304
61,785
0
L
Fenrir
varysousou
Fenrir
9,686
2,982
0
4,897
22,330
13,015
0
8,850
12,961
0
35,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
33,595
208
Minions Killed
187
0
Camps Cleared
0
1,015,752
Distance Traveled
1,054,577
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,438
572
35
2
0
360,011
6
W
Kukulkan
14,323
716
114
6
0
346,955
1
W
Ymir
12,986
649
45
2
0
300,964
2
W
Gilgamesh
12,799
640
49
2
0
367,833
3
L
Janus
11,001
550
112
6
0
319,023
1
L
Fenrir
11,156
558
40
2
0
375,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role