Player Matchup

Mercury
Mercury
GoldShokZ2828
Mercury
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 18L
991 Elo+
Party 3
Hun Batz
Hun Batz
Hobboman
Hun Batz
Level 6
God Stats
4W - 6L
1,287 SR
Queue Stats
59W - 55L
1,123 Elo+
Party 1
Thor
Thor
Twitch_Tayanc
Thor
Level 8
God Stats
0W - 3L
1,066 SR
Queue Stats
8W - 15L
1,039 Elo+
Party 3
King Arthur
King Arthur
imbakedaf
King Arthur
Level 13
God Stats
10W - 15L
1,416 SR
Queue Stats
45W - 67L
1,215 Elo+
Solo
Cthulhu
Cthulhu
phil007pop1971
Cthulhu
Level 6
God Stats
7W - 7L
1,255 SR
Queue Stats
52W - 48L
1,161 Elo+
Party 1
Team Averages
Level 9
1,305 SR
1,106 Elo+

VS

Team Averages
Level 15
1,557 SR
1,394 Elo+
Chaac
Chaac
BROTHER FETT639
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
BumperDolphin42
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Embersbreath
Morgan Le Fay
Level 24
God Stats
15W - 20L
1,500 SR
Queue Stats
154W - 239L
1,394 Elo+
Solo
Danzaburou
Danzaburou
Its_Gramss
Danzaburou
Level 29
God Stats
2W - 0L
1,787 SR
Queue Stats
50W - 47L
1,406 Elo+
Solo
Olorun
Olorun
LuckyEscapeBro
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
2 / 15 / 1
8,417
351
5,281
20,997
18,769
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hun Batz
Hobboman
Hun Batz
15
2 / 15 / 3
9,985
416
8,942
20,247
7,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 12 / 2
8,242
343
4,960
19,874
6,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
imbakedaf
King Arthur
15
2 / 5 / 0
9,338
389
9,396
18,989
9,755
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 2 / 2
10,072
420
14,646
17,545
21,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 8
9,497
396
5,445
16,088
11,020
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

20
24 / 0 / 5
14,724
614
27,954
17,072
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Embersbreath
Morgan Le Fay
17
4 / 1 / 4
11,330
472
7,801
16,059
8,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Its_Gramss
Danzaburou
20
16 / 2 / 5
13,472
561
23,134
20,293
8,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 10
11,275
470
9,943
15,344
6,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
10
Kills
48
49
Deaths
13
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
7
8
0.71
W
24
0
5
26.5
W
Morgan Le Fay
Embersbreath
Morgan Le Fay
4
1
4
6
L
Mercury
2
15
1
0.17
L
Hun Batz
Hobboman
Hun Batz
2
15
3
0.23
W
Danzaburou
Its_Gramss
Danzaburou
16
2
5
9.25
W
3
3
10
2.67
L
0
12
2
0.08
L
King Arthur
imbakedaf
King Arthur
2
5
0
0.4
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,225
Damage
74,277
97,652
Taken
84,856
63,776
Mitigated
43,084
7,255
Healing
26,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,445
1,743
0
2,053
16,088
11,020
0
5,150
10,184
0
19,408
W
27,954
13,088
0
1,824
17,072
7,699
1,776
2,070
14,676
0
125,514
W
Morgan Le Fay
Embersbreath
Morgan Le Fay
7,801
350
114
7,672
16,059
8,766
287
2,238
13,776
70,381
0
L
Mercury
5,281
2,596
0
0
20,997
18,769
59
5,465
15,532
0
25,175
L
Hun Batz
Hobboman
Hun Batz
8,942
3,262
0
399
20,247
7,210
1,135
1,218
19,029
0
46,646
W
Danzaburou
Its_Gramss
Danzaburou
23,134
16,848
0
8,036
20,293
8,739
3,856
4,579
15,182
0
129,251
W
9,943
2,476
698
6,328
15,344
6,860
2,316
1,366
13,828
51,869
0
L
4,960
863
0
1,476
19,874
6,855
532
5,058
14,816
0
32,662
L
King Arthur
imbakedaf
King Arthur
9,396
977
0
250
18,989
9,755
0
4,153
14,836
0
57,031
L
14,646
2,099
0
5,130
17,545
21,187
0
1,850
15,695
44,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
60,298
337
Minions Killed
543
0
Camps Cleared
0
2,014,955
Distance Traveled
2,280,365
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,497
396
26
1
0
469,181
0
W
Awilix
14,724
614
176
7
0
555,274
0
W
Morgan Le Fay
11,330
472
114
5
0
402,170
2
L
Mercury
8,417
351
40
2
0
390,491
0
L
Hun Batz
9,985
416
90
4
0
393,935
2
W
Danzaburou
13,472
561
146
6
0
436,899
1
W
Olorun
11,275
470
81
3
0
416,841
6
L
Thor
8,242
343
57
2
0
380,608
0
L
King Arthur
9,338
389
85
4
0
375,542
1
L
Cthulhu
10,072
420
65
3
0
474,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role