Player Matchup

Ra
Ra
BigBroJoeski
Ra
Level 126
God Stats
17W - 29L
1,452 SR
Queue Stats
409W - 452L
1,503 Elo+
Party 1
Mercury
Mercury
Jarl Rokkr
Mercury
Level 159
God Stats
6W - 11L
1,210 SR
Queue Stats
640W - 690L
1,546 Elo+
Party 1
Artemis
Artemis
Kamakazie47
Artemis
Level 60
God Stats
6W - 0L
1,785 SR
Queue Stats
12W - 13L
1,383 Elo+
Solo
Team Averages
Level 115
1,482 SR
1,477 Elo+

VS

Team Averages
Level 86
1,666 SR
1,399 Elo+
Anubis
Anubis
Anbu Shane
Anubis
Level 69
God Stats
14W - 14L
1,961 SR
Queue Stats
321W - 338L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
TTRxJediKnight
Cu Chulainn
Level 120
God Stats
9W - 8L
1,536 SR
Queue Stats
369W - 480L
1,297 Elo+
Solo
Nemesis
Nemesis
VinceBoogie
Nemesis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 379L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 8
12,908
807
14,645
10,717
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Jarl Rokkr
Mercury
17
7 / 5 / 10
12,503
781
17,194
14,679
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Kamakazie47
Artemis
15
3 / 4 / 11
11,106
694
14,206
13,115
4,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anbu Shane
Anubis
16
4 / 6 / 4
11,302
706
11,668
17,070
9,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TTRxJediKnight
Cu Chulainn
14
3 / 6 / 5
11,197
700
8,573
25,605
19,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
VinceBoogie
Nemesis
16
4 / 8 / 7
11,329
708
7,438
15,957
11,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
20
Kills
11
12
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anbu Shane
Anubis
4
6
4
1
W
10
3
8
4.67
W
Mercury
Jarl Rokkr
Mercury
7
5
10
2.4
W
Artemis
Kamakazie47
Artemis
3
4
11
2.13
L
Cu Chulainn
TTRxJediKnight
Cu Chulainn
3
6
5
0.92
L
Nemesis
VinceBoogie
Nemesis
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,045
Damage
27,679
38,511
Taken
58,632
15,079
Mitigated
40,897
10,546
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anbu Shane
Anubis
11,668
467
0
5,218
17,070
9,665
890
5,907
11,163
57,706
0
W
14,645
1,133
2,080
3,175
10,717
4,343
519
2,975
7,742
58,337
0
W
Mercury
Jarl Rokkr
Mercury
17,194
9,671
0
1,190
14,679
6,383
1,806
4,884
9,795
0
54,620
W
Artemis
Kamakazie47
Artemis
14,206
7,721
414
3,687
13,115
4,353
666
3,809
9,306
0
30,964
L
Cu Chulainn
TTRxJediKnight
Cu Chulainn
8,573
1,766
288
8,096
25,605
19,683
90
4,863
20,742
0
31,296
L
Nemesis
VinceBoogie
Nemesis
7,438
2,447
0
1,434
15,957
11,549
380
3,875
12,082
0
34,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,517
Gold Earned
33,828
197
Minions Killed
195
0
Camps Cleared
0
946,108
Distance Traveled
784,410
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,302
706
102
6
0
245,235
1
W
Ra
12,908
807
84
5
0
333,834
2
W
Mercury
12,503
781
64
4
0
338,974
3
W
Artemis
11,106
694
49
3
0
273,300
2
L
Cu Chulainn
11,197
700
46
3
0
259,496
1
L
Nemesis
11,329
708
47
3
0
279,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role