Player Matchup

Thanatos
Thanatos
CreamCheesé
Thanatos
Level 29
God Stats
3W - 4L
1,125 SR
Queue Stats
67W - 57L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
XnmL
Cthulhu
Level 27
God Stats
35W - 19L
1,623 SR
Queue Stats
37W - 29L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
XxXMABRXxX
Nu Wa
Level 8
God Stats
7W - 5L
1,676 SR
Queue Stats
68W - 77L
1,664 Elo+
Solo
Anhur
Anhur
Zeebezz
Anhur
Level 34
God Stats
10W - 6L
1,543 SR
Queue Stats
154W - 164L
1,608 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sheumresh1
Cu Chulainn
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,732 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,639 Elo+

VS

Team Averages
Level 21
1,594 SR
1,659 Elo+
Chernobog
Chernobog
 
Chernobog
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hikikomori666
Tsukuyomi
Level 4
God Stats
3W - 2L
1,712 SR
Queue Stats
4W - 4L
1,803 Elo+
Party 2
Ra
Ra
Panderichthys
Ra
Level 27
God Stats
12W - 5L
1,759 SR
Queue Stats
93W - 74L
1,588 Elo+
Solo
Fafnir
Fafnir
krasty1gl
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,803 Elo+
Party 2
Heimdallr
Heimdallr
wuwwy
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 49L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CreamCheesé
Thanatos
11
3 / 2 / 5
6,529
544
5,394
8,404
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
XnmL
Cthulhu
10
3 / 0 / 6
5,968
497
5,402
6,164
4,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
13
6 / 0 / 1
8,145
679
7,050
3,692
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Zeebezz
Anhur
10
3 / 1 / 4
6,344
529
3,648
5,174
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
sheumresh1
Cu Chulainn
11
1 / 2 / 0
5,955
496
2,208
6,622
3,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 2 / 0
7,024
585
3,577
6,724
1,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Hikikomori666
Tsukuyomi
7
1 / 5 / 1
5,273
439
3,324
8,250
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 0
7,275
606
1,467
5,103
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
krasty1gl
Fafnir
7
1 / 4 / 0
5,276
440
2,314
8,949
5,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
wuwwy
Heimdallr
9
0 / 3 / 1
5,728
477
2,868
6,083
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
5
5
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
2
0
1
W
Thanatos
CreamCheesé
Thanatos
3
2
5
2.75
L
Tsukuyomi
Hikikomori666
Tsukuyomi
1
5
1
0.3
L
1
2
0
0.5
W
Cthulhu
XnmL
Cthulhu
3
0
6
6
W
Nu Wa
6
0
1
6.5
W
Anhur
Zeebezz
Anhur
3
1
4
5
L
Fafnir
krasty1gl
Fafnir
1
4
0
0.25
W
Cu Chulainn
sheumresh1
Cu Chulainn
1
2
0
0.5
L
Heimdallr
wuwwy
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,702
Damage
13,550
30,056
Taken
35,109
13,336
Mitigated
12,393
12,003
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,577
1,217
0
1,882
6,724
1,840
549
1,101
5,501
0
41,910
W
Thanatos
CreamCheesé
Thanatos
5,394
1,908
0
4,654
8,404
2,326
114
577
7,827
0
33,800
L
Tsukuyomi
Hikikomori666
Tsukuyomi
3,324
1,009
0
2,276
8,250
1,722
0
1,757
6,279
0
17,431
L
1,467
76
114
1,758
5,103
1,440
0
1,988
2,947
58,801
0
W
Cthulhu
XnmL
Cthulhu
5,402
372
0
2,823
6,164
4,378
135
1,136
5,028
23,422
0
W
Nu Wa
7,050
1,460
0
760
3,692
1,211
984
1,114
2,528
58,025
0
W
Anhur
Zeebezz
Anhur
3,648
1,133
0
2,373
5,174
1,445
0
1,158
4,016
0
26,109
L
Fafnir
krasty1gl
Fafnir
2,314
859
0
983
8,949
5,568
0
4,206
4,073
6,882
0
W
Cu Chulainn
sheumresh1
Cu Chulainn
2,208
520
0
1,393
6,622
3,976
576
0
6,622
0
31,705
L
Heimdallr
wuwwy
Heimdallr
2,868
962
0
1,211
6,083
1,823
0
2,085
3,769
0
27,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
30,576
323
Minions Killed
325
0
Camps Cleared
0
1,141,845
Distance Traveled
1,089,647
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,024
585
101
8
0
219,299
4
W
Thanatos
6,529
544
67
6
0
238,676
3
L
Tsukuyomi
5,273
439
34
3
0
208,675
2
L
Ra
7,275
606
136
11
0
245,538
7
W
Cthulhu
5,968
497
34
3
0
225,500
2
W
Nu Wa
8,145
679
116
10
0
227,387
7
W
Anhur
6,344
529
45
4
0
248,105
3
L
Fafnir
5,276
440
7
1
0
212,391
0
W
Cu Chulainn
5,955
496
61
5
0
202,177
0
L
Heimdallr
5,728
477
47
4
0
203,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role