Player Matchup

Mulan
Mulan
BestStepBroEverr
Mulan
Level 12
God Stats
2W - 1L
1,445 SR
Queue Stats
14W - 14L
1,521 Elo+
Solo
Ne Zha
Ne Zha
LINKNINJA2
Ne Zha
Level 115
God Stats
13W - 18L
1,357 SR
Queue Stats
330W - 388L
1,420 Elo+
Solo
Merlin
Merlin
Z0RR0N3GR0
Merlin
Level 17
God Stats
4W - 1L
1,658 SR
Queue Stats
25W - 30L
1,318 Elo+
Solo
Team Averages
Level 48
1,487 SR
1,420 Elo+

VS

Team Averages
Level 84
1,453 SR
1,356 Elo+
Zeus
Zeus
MelushkaPFTW
Zeus
Level 38
God Stats
34W - 51L
1,360 SR
Queue Stats
54W - 81L
1,304 Elo+
Party 1
Cerberus
Cerberus
Sxxnth
Cerberus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 98L
1,304 Elo+
Party 1
Ravana
Ravana
fenix1300
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
14,883
620
13,035
24,744
23,862
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
LINKNINJA2
Ne Zha
20
10 / 3 / 9
16,132
672
21,694
17,265
8,155
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Z0RR0N3GR0
Merlin
19
4 / 5 / 14
14,926
622
26,360
14,465
4,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 5
13,977
582
12,165
16,095
6,105
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Sxxnth
Cerberus
19
2 / 4 / 8
14,201
592
14,528
32,790
34,898
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
fenix1300
Ravana
16
5 / 9 / 3
13,803
575
16,234
23,618
12,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
20
Kills
10
10
Deaths
20
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
Ne Zha
LINKNINJA2
Ne Zha
10
3
9
4.83
L
3
7
5
0.79
L
Cerberus
Sxxnth
Cerberus
2
4
8
1.5
W
Merlin
Z0RR0N3GR0
Merlin
4
5
14
2.2
L
Ravana
fenix1300
Ravana
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,089
Damage
42,927
56,474
Taken
72,503
36,146
Mitigated
53,871
11,878
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,035
2,174
0
2,221
24,744
23,862
783
13,647
11,097
0
42,457
W
Ne Zha
LINKNINJA2
Ne Zha
21,694
6,340
1,247
3,181
17,265
8,155
831
6,235
11,030
0
77,388
L
12,165
420
77
3,786
16,095
6,105
283
5,898
10,197
47,040
0
L
Cerberus
Sxxnth
Cerberus
14,528
461
1,002
13,088
32,790
34,898
0
12,596
20,194
64,552
0
W
Merlin
Z0RR0N3GR0
Merlin
26,360
794
1,532
3,697
14,465
4,129
976
6,811
7,654
84,026
0
L
Ravana
fenix1300
Ravana
16,234
5,549
110
2,878
23,618
12,868
1,528
7,866
15,752
0
60,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,941
Gold Earned
41,981
252
Minions Killed
281
0
Camps Cleared
0
1,193,827
Distance Traveled
1,036,975
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,883
620
63
3
0
422,006
0
W
Ne Zha
16,132
672
82
3
0
424,669
3
L
Zeus
13,977
582
84
4
0
296,710
0
L
Cerberus
14,201
592
120
5
0
396,798
1
W
Merlin
14,926
622
107
4
0
347,152
2
L
Ravana
13,803
575
77
3
0
343,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role