Player Matchup

Chang'e
Chang'e
Bubuxeno
Chang'e
Level 88
God Stats
2W - 0L
1,211 SR
Queue Stats
33W - 32L
1,450 Elo+
Solo
Ganesha
Ganesha
CharlieD0ntSurf
Ganesha
Level 68
God Stats
6W - 0L
1,939 SR
Queue Stats
26W - 13L
1,603 Elo+
Party 2
Fenrir
Fenrir
Flava190
Fenrir
Level 42
God Stats
4W - 1L
1,694 SR
Queue Stats
21W - 17L
1,557 Elo+
Party 2
Odin
Odin
Kakkuna
Odin
Level 80
God Stats
6W - 1L
1,623 SR
Queue Stats
85W - 89L
1,429 Elo+
Party 3
Xbalanque
Xbalanque
ShowMeDaWei
Xbalanque
Level 65
God Stats
4W - 0L
1,678 SR
Queue Stats
62W - 71L
1,400 Elo+
Party 3
Team Averages
Level 69
1,629 SR
1,488 Elo+

VS

Team Averages
Level 48
1,488 SR
1,442 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bundaru
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,423 Elo+
Party 1
Hera
Hera
Tarshishimum
Hera
Level 31
God Stats
20W - 18L
1,529 SR
Queue Stats
148W - 147L
1,484 Elo+
Solo
Danzaburou
Danzaburou
wheaty66
Danzaburou
Level 87
God Stats
6W - 13L
1,425 SR
Queue Stats
21W - 42L
1,359 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zeyellowpotato
Morgan Le Fay
Level 33
God Stats
5W - 8L
1,485 SR
Queue Stats
106W - 114L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bubuxeno
Chang'e
17
4 / 0 / 14
10,497
1,050
8,994
10,726
5,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 22
10,899
1,090
11,930
13,740
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Flava190
Fenrir
17
10 / 0 / 5
10,953
1,095
9,720
9,630
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
Kakkuna
Odin
17
7 / 0 / 16
10,681
1,068
17,563
12,663
8,803
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
ShowMeDaWei
Xbalanque
17
5 / 0 / 16
10,652
1,065
20,493
14,252
5,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

306

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 4 / 0
8,544
854
10,315
13,117
5,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Bundaru
Sylvanus
15
0 / 4 / 1
8,429
843
7,480
18,245
15,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 7 / 1
8,642
864
7,854
12,795
4,751
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
wheaty66
Danzaburou
15
0 / 3 / 1
8,982
898
9,607
13,310
5,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
zeyellowpotato
Morgan Le Fay
15
1 / 8 / 0
8,724
872
17,069
14,877
6,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
4
26
Kills
1
1
Deaths
26
73
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
W
Chang'e
Bubuxeno
Chang'e
4
0
14
11
L
Sylvanus
Bundaru
Sylvanus
0
4
1
0.13
W
0
1
22
11
W
Fenrir
Flava190
Fenrir
10
0
5
12.5
W
Odin
Kakkuna
Odin
7
0
16
15
W
Xbalanque
ShowMeDaWei
Xbalanque
5
0
16
13
L
0
7
1
0.07
L
Danzaburou
wheaty66
Danzaburou
0
3
1
0.17
L
Morgan Le Fay
zeyellowpotato
Morgan Le Fay
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,700
Damage
52,325
61,011
Taken
72,344
40,742
Mitigated
37,174
25,833
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,315
2,933
72
1,450
13,117
5,177
0
2,275
10,842
31,762
0
W
Chang'e
Bubuxeno
Chang'e
8,994
1,029
8,417
5,133
10,726
5,119
0
6,559
4,167
40,637
0
L
Sylvanus
Bundaru
Sylvanus
7,480
1,679
4,490
5,189
18,245
15,015
0
7,286
10,959
12,182
0
W
11,930
440
0
1,779
13,740
16,874
0
10,284
3,456
20,166
0
W
Fenrir
Flava190
Fenrir
9,720
2,385
0
3,175
9,630
4,528
0
6,443
3,075
0
18,038
W
Odin
Kakkuna
Odin
17,563
2,971
0
2,712
12,663
8,803
0
9,209
3,454
462
37,513
W
Xbalanque
ShowMeDaWei
Xbalanque
20,493
9,863
0
4,617
14,252
5,418
0
10,223
4,029
0
51,492
L
7,854
1,311
314
525
12,795
4,751
0
5,441
7,354
21,125
0
L
Danzaburou
wheaty66
Danzaburou
9,607
3,087
0
1,570
13,310
5,325
0
3,488
9,822
0
29,438
L
Morgan Le Fay
zeyellowpotato
Morgan Le Fay
17,069
863
0
447
14,877
6,906
0
2,662
12,215
28,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,682
Gold Earned
43,321
235
Minions Killed
173
6
Camps Cleared
5
1,101,341
Distance Traveled
887,665
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,544
854
43
4
0
172,460
1
W
Chang'e
10,497
1,050
57
6
0
230,339
0
L
Sylvanus
8,429
843
17
2
0
171,859
0
W
Ganesha
10,899
1,090
1
0
0
214,694
0
W
Fenrir
10,953
1,095
23
2
4
217,920
0
W
Odin
10,681
1,068
49
5
2
236,197
0
W
Xbalanque
10,652
1,065
105
11
0
202,191
0
L
Hera
8,642
864
28
3
2
175,245
0
L
Danzaburou
8,982
898
51
5
2
189,707
0
L
Morgan Le Fay
8,724
872
34
3
1
178,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role