Player Matchup

Fenrir
Fenrir
JlN_Phoenix
Fenrir
Level 146
God Stats
10W - 4L
1,666 SR
Queue Stats
44W - 41L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Johnpiercex
Morgan Le Fay
Level 123
God Stats
15W - 12L
1,522 SR
Queue Stats
210W - 206L
1,484 Elo+
Party 1
Arachne
Arachne
KIR33K
Arachne
Level 107
God Stats
34W - 25L
1,648 SR
Queue Stats
309W - 305L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Mr Socky V
Cthulhu
Level 45
God Stats
4W - 2L
1,406 SR
Queue Stats
16W - 10L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
dragrol
Cernunnos
Level 43
God Stats
4W - 2L
1,598 SR
Queue Stats
134W - 133L
1,459 Elo+
Solo
Team Averages
Level 93
1,568 SR
1,491 Elo+

VS

Team Averages
Level 55
1,549 SR
1,478 Elo+
Cerberus
Cerberus
Akwuaa
Cerberus
Level 45
God Stats
4W - 2L
1,725 SR
Queue Stats
136W - 115L
1,544 Elo+
Solo
Artio
Artio
KoT Saiyajin
Artio
Level 58
God Stats
2W - 4L
1,343 SR
Queue Stats
227W - 256L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reflexivehipo7
Tsukuyomi
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,423 Elo+
Solo
Danzaburou
Danzaburou
VIX_aburas
Danzaburou
Level 60
God Stats
13W - 15L
1,464 SR
Queue Stats
274W - 312L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
ananachos
Baron Samedi
Level 35
God Stats
1W - 2L
1,712 SR
Queue Stats
37W - 33L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 7 / 2
11,031
525
8,150
15,390
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Johnpiercex
Morgan Le Fay
18
11 / 1 / 7
12,061
574
17,620
9,902
4,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
KIR33K
Arachne
20
9 / 2 / 9
13,104
624
11,002
19,442
8,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Mr Socky V
Cthulhu
15
2 / 2 / 9
10,023
477
8,107
8,585
8,122
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
dragrol
Cernunnos
19
5 / 0 / 6
12,426
592
11,278
10,029
4,237
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akwuaa
Cerberus
16
7 / 1 / 2
10,784
514
11,529
13,064
13,518
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 2
7,695
366
4,732
16,918
13,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Reflexivehipo7
Tsukuyomi
14
1 / 10 / 1
9,152
436
7,908
17,793
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
VIX_aburas
Danzaburou
13
3 / 10 / 1
8,657
412
5,432
16,624
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
ananachos
Baron Samedi
14
0 / 6 / 1
7,934
378
2,815
11,727
8,314
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
31
Kills
12
12
Deaths
31
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Akwuaa
Cerberus
7
1
2
8
W
Fenrir
4
7
2
0.71
W
Morgan Le Fay
Johnpiercex
Morgan Le Fay
11
1
7
14.5
W
Arachne
KIR33K
Arachne
9
2
9
6.75
L
1
4
2
0.5
W
Cthulhu
Mr Socky V
Cthulhu
2
2
9
3.25
L
Tsukuyomi
Reflexivehipo7
Tsukuyomi
1
10
1
0.15
L
Danzaburou
VIX_aburas
Danzaburou
3
10
1
0.35
L
Baron Samedi
ananachos
Baron Samedi
0
6
1
0.08
W
Cernunnos
dragrol
Cernunnos
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,157
Damage
32,416
63,348
Taken
76,126
32,181
Mitigated
47,144
19,365
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Akwuaa
Cerberus
11,529
1,553
0
6,565
13,064
13,518
0
637
12,379
64,785
0
W
Fenrir
8,150
3,097
0
4,389
15,390
7,124
1,337
7,613
7,777
0
57,453
W
Morgan Le Fay
Johnpiercex
Morgan Le Fay
17,620
1,198
0
2,836
9,902
4,280
0
3,503
6,399
70,144
0
W
Arachne
KIR33K
Arachne
11,002
8,558
0
8,083
19,442
8,418
24
3,987
15,455
0
140,625
L
4,732
704
143
3,890
16,918
13,072
0
6,885
9,839
27,160
0
W
Cthulhu
Mr Socky V
Cthulhu
8,107
313
264
0
8,585
8,122
511
2,484
6,101
45,771
0
L
Tsukuyomi
Reflexivehipo7
Tsukuyomi
7,908
1,760
0
3,759
17,793
6,159
415
4,987
12,616
0
60,076
L
Danzaburou
VIX_aburas
Danzaburou
5,432
1,719
0
2,341
16,624
6,081
252
5,369
11,114
0
41,683
L
Baron Samedi
ananachos
Baron Samedi
2,815
337
160
826
11,727
8,314
0
6,982
4,451
39,800
0
W
Cernunnos
dragrol
Cernunnos
11,278
5,340
0
3,793
10,029
4,237
7,607
2,238
7,791
0
84,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,645
Gold Earned
44,222
607
Minions Killed
456
0
Camps Cleared
0
1,985,692
Distance Traveled
1,798,094
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,784
514
148
7
0
312,081
1
W
Fenrir
11,031
525
93
4
0
384,882
2
W
Morgan Le Fay
12,061
574
99
5
0
413,581
8
W
Arachne
13,104
624
183
9
0
455,185
1
L
Artio
7,695
366
41
2
0
413,801
1
W
Cthulhu
10,023
477
71
3
0
339,351
0
L
Tsukuyomi
9,152
436
118
6
0
381,793
1
L
Danzaburou
8,657
412
67
3
0
322,325
0
L
Baron Samedi
7,934
378
82
4
0
368,094
2
W
Cernunnos
12,426
592
161
8
0
392,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role