Player Matchup

Bellona
Bellona
I-am-Blxssed
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,652 Elo+
Party 1
Ares
Ares
LazzTheWolf
Ares
Level 7
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Romeish
Cabrakan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 57L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shenanigans11
Tsukuyomi
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 53L
1,601 Elo+
Party 2
Scylla
Scylla
bloodthirsty_319
Scylla
Level 27
God Stats
1W - 3L
1,303 SR
Queue Stats
18W - 15L
1,576 Elo+
Solo
Team Averages
Level 39
1,400 SR
1,579 Elo+

VS

Team Averages
Level 19
1,578 SR
1,507 Elo+
Pele
Pele
AvatarBeatDown
Pele
Level 27
God Stats
15W - 19L
1,663 SR
Queue Stats
144W - 161L
1,612 Elo+
Solo
Merlin
Merlin
Baloney0
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaR1k1OrE
Morgan Le Fay
Level 14
God Stats
4W - 2L
1,832 SR
Queue Stats
28W - 46L
1,442 Elo+
Solo
Thor
Thor
K1NGbubulQC
Thor
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Izanami
Izanami
Rewindstrike
Izanami
Level 26
God Stats
4W - 3L
1,396 SR
Queue Stats
59W - 69L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I-am-Blxssed
Bellona
20
4 / 10 / 15
13,424
1,033
8,509
24,569
21,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 12 / 15
12,868
990
10,026
28,428
17,212
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Romeish
Cabrakan
20
9 / 8 / 21
15,474
1,190
20,782
31,268
37,473
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Shenanigans11
Tsukuyomi
20
14 / 10 / 15
16,149
1,242
37,993
23,912
11,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 17
14,729
1,133
19,943
14,876
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 16
14,921
1,148
27,223
24,123
8,537
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Baloney0
Merlin
20
12 / 5 / 13
15,806
1,216
25,794
15,170
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
DaR1k1OrE
Morgan Le Fay
20
5 / 5 / 20
13,886
1,068
19,035
18,466
7,151
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 11 / 19
13,764
1,059
10,959
24,375
9,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Rewindstrike
Izanami
20
9 / 7 / 17
15,223
1,171
24,012
20,988
6,389
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
129
36
Kills
44
44
Deaths
36
83
Assists
85
Player
Kills
Deaths
Assists
KDA
W
12
8
16
2.5
W
Merlin
Baloney0
Merlin
12
5
13
3.7
W
Morgan Le Fay
DaR1k1OrE
Morgan Le Fay
5
5
20
3
L
Bellona
I-am-Blxssed
Bellona
4
10
15
1.15
W
6
11
19
1.41
L
3
12
15
0.88
W
Izanami
Rewindstrike
Izanami
9
7
17
2.5
L
Cabrakan
Romeish
Cabrakan
9
8
21
2.44
L
Tsukuyomi
Shenanigans11
Tsukuyomi
14
10
15
2.15
L
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,253
Damage
107,023
123,053
Taken
103,122
94,158
Mitigated
36,285
4,266
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,223
11,828
0
2,179
24,123
8,537
0
10,712
13,411
0
42,789
W
Merlin
Baloney0
Merlin
25,794
1,792
0
1,914
15,170
5,126
0
5,978
9,022
56,206
0
W
Morgan Le Fay
DaR1k1OrE
Morgan Le Fay
19,035
2,283
184
1,989
18,466
7,151
0
12,024
6,442
39,103
0
L
Bellona
I-am-Blxssed
Bellona
8,509
2,348
0
263
24,569
21,994
0
6,826
17,127
356
28,185
W
10,959
5,223
0
0
24,375
9,082
0
11,687
12,688
0
22,674
L
10,026
1,826
0
0
28,428
17,212
0
12,063
15,233
16,925
0
W
Izanami
Rewindstrike
Izanami
24,012
18,906
0
1,540
20,988
6,389
0
10,326
10,662
0
54,604
L
Cabrakan
Romeish
Cabrakan
20,782
2,072
0
1,549
31,268
37,473
0
12,150
19,118
47,701
0
L
Tsukuyomi
Shenanigans11
Tsukuyomi
37,993
13,108
0
839
23,912
11,493
0
6,799
16,171
0
58,542
L
19,943
1,274
284
1,331
14,876
5,986
0
6,991
7,885
56,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,644
Gold Earned
73,600
208
Minions Killed
235
11
Camps Cleared
4
1,192,177
Distance Traveled
1,132,925
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,921
1,148
29
2
0
276,241
0
W
Merlin
15,806
1,216
75
6
1
221,012
0
W
Morgan Le Fay
13,886
1,068
31
2
1
237,485
1
L
Bellona
13,424
1,033
21
2
4
232,273
2
W
Thor
13,764
1,059
32
2
1
194,231
0
L
Ares
12,868
990
13
1
1
202,303
3
W
Izanami
15,223
1,171
68
5
1
203,956
0
L
Cabrakan
15,474
1,190
54
4
0
214,299
1
L
Tsukuyomi
16,149
1,242
33
3
2
275,738
0
L
Scylla
14,729
1,133
87
7
4
267,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role