Player Matchup

Chiron
Chiron
AlmostSleezy
Chiron
Level 33
God Stats
1W - 3L
1,678 SR
Queue Stats
288W - 394L
1,274 Elo+
Solo
Yemoja
Yemoja
Corporal J24
Yemoja
Level 46
God Stats
2W - 3L
1,297 SR
Queue Stats
38W - 59L
1,317 Elo+
Party 1
Hel
Hel
Zemifyyy
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 95L
1,309 Elo+
Party 1
Team Averages
Level 36
1,491 SR
1,300 Elo+

VS

Team Averages
Level 47
1,418 SR
1,302 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
The Rat King251
Neith
Level 25
God Stats
2W - 6L
1,356 SR
Queue Stats
3W - 7L
1,097 Elo+
Solo
Poseidon
Poseidon
sanjosesharks01
Poseidon
Level 28
God Stats
5W - 7L
1,396 SR
Queue Stats
88W - 120L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
7 / 4 / 0
9,607
801
11,421
11,174
3,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
0 / 2 / 5
7,690
641
2,721
8,826
4,020
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 3
7,636
636
4,866
10,534
2,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 4 / 6
8,754
730
12,942
12,321
6,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 3
7,335
611
4,153
7,818
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
14
6 / 0 / 3
9,307
776
6,852
6,387
1,856
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
9
9
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
4
6
1.25
L
Chiron
7
4
0
1.75
L
Yemoja
0
2
5
1.25
W
1
4
3
0.63
L
1
3
3
0.83
W
Poseidon
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,008
Damage
23,947
30,534
Taken
26,526
10,021
Mitigated
11,385
12,435
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,942
1,749
0
2,737
12,321
6,994
303
3,649
8,672
0
41,848
L
Chiron
11,421
5,764
599
1,488
11,174
3,305
972
1,929
9,226
0
34,686
L
Yemoja
2,721
583
5,082
2,250
8,826
4,020
282
2,544
6,282
17,471
0
W
4,153
813
0
775
7,818
2,535
402
2,607
5,211
0
13,308
L
4,866
548
1,052
1,964
10,534
2,696
28
2,379
8,155
19,296
0
W
Poseidon
6,852
660
171
353
6,387
1,856
57
1,331
5,056
31,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
25,396
117
Minions Killed
147
0
Camps Cleared
0
569,987
Distance Traveled
699,914
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,754
730
58
5
0
226,992
2
L
Chiron
9,607
801
57
5
0
171,424
2
L
Yemoja
7,690
641
17
1
0
204,847
3
W
Neith
7,335
611
28
2
0
215,444
0
L
Hel
7,636
636
43
4
0
193,716
0
W
Poseidon
9,307
776
61
5
0
257,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role