Player Matchup

Morgan Le Fay
Morgan Le Fay
Big_apple1807
Morgan Le Fay
Level 54
God Stats
4W - 3L
1,449 SR
Queue Stats
10W - 12L
1,245 Elo+
Party 2
Artemis
Artemis
Kazer23
Artemis
Level 17
God Stats
9W - 7L
1,291 SR
Queue Stats
45W - 41L
1,405 Elo+
Party 3
Thanatos
Thanatos
KidInk0
Thanatos
Level 117
God Stats
1W - 3L
1,211 SR
Queue Stats
36W - 35L
1,473 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Troublmaker
Tsukuyomi
Level 23
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 9L
1,245 Elo+
Party 2
Bacchus
Bacchus
rezmajom
Bacchus
Level 156
God Stats
5W - 3L
1,557 SR
Queue Stats
228W - 201L
1,516 Elo+
Solo
Team Averages
Level 73
1,444 SR
1,377 Elo+

VS

Team Averages
Level 81
1,479 SR
1,425 Elo+
Raijin
Raijin
EstranguladorPro
Raijin
Level 112
God Stats
13W - 12L
1,672 SR
Queue Stats
388W - 402L
1,533 Elo+
Party 1
Pele
Pele
Ibnalene2
Pele
Level 143
God Stats
9W - 7L
1,337 SR
Queue Stats
310W - 297L
1,511 Elo+
Solo
Artemis
Artemis
Onlyfacks
Artemis
Level 29
God Stats
3W - 0L
1,907 SR
Queue Stats
132W - 109L
1,552 Elo+
Party 1
Geb
Geb
Steviii21
Geb
Level 18
God Stats
4W - 6L
1,312 SR
Queue Stats
12W - 28L
1,267 Elo+
Party 4
Neith
Neith
renzo778
Neith
Level 104
God Stats
2W - 4L
1,169 SR
Queue Stats
12W - 26L
1,260 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Big_apple1807
Morgan Le Fay
17
3 / 10 / 6
10,888
436
12,406
22,034
7,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Kazer23
Artemis
16
1 / 6 / 8
9,986
399
13,435
14,999
5,353
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
KidInk0
Thanatos
17
5 / 10 / 4
11,788
472
9,685
23,398
12,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Troublmaker
Tsukuyomi
18
0 / 10 / 4
11,161
446
5,873
19,120
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
rezmajom
Bacchus
15
7 / 7 / 8
11,784
471
12,376
26,598
39,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 15
15,474
619
31,163
17,369
6,251
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
20
16 / 2 / 13
15,395
616
23,181
17,945
8,256
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Onlyfacks
Artemis
20
10 / 1 / 11
14,989
600
19,260
20,475
8,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 9
11,882
475
3,741
16,145
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
renzo778
Neith
17
2 / 5 / 9
12,884
515
6,329
15,909
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
16
Kills
43
43
Deaths
16
30
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Big_apple1807
Morgan Le Fay
3
10
6
0.6
W
14
4
15
5.38
W
Pele
16
2
13
11.25
L
Artemis
Kazer23
Artemis
1
6
8
0.83
L
Thanatos
KidInk0
Thanatos
5
10
4
0.7
W
Artemis
Onlyfacks
Artemis
10
1
11
15.5
W
1
4
9
1.38
L
Tsukuyomi
Troublmaker
Tsukuyomi
0
10
4
0.2
W
Neith
renzo778
Neith
2
5
9
1.3
L
Bacchus
rezmajom
Bacchus
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,775
Damage
83,674
106,149
Taken
87,843
73,118
Mitigated
41,465
25,207
Healing
29,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Big_apple1807
Morgan Le Fay
12,406
661
121
3,611
22,034
7,841
0
9,866
12,168
60,641
0
W
31,163
3,953
0
4,595
17,369
6,251
1,208
7,285
10,084
117,240
0
W
Pele
23,181
6,382
0
4,322
17,945
8,256
1,779
5,367
12,578
0
119,828
L
Artemis
Kazer23
Artemis
13,435
4,969
0
1,477
14,999
5,353
1,118
4,949
10,050
0
59,659
L
Thanatos
KidInk0
Thanatos
9,685
2,723
0
13,252
23,398
12,680
0
6,054
17,344
0
67,419
W
Artemis
Onlyfacks
Artemis
19,260
11,448
0
14,420
20,475
8,064
5,665
5,091
15,384
0
124,005
W
3,741
383
0
2,842
16,145
13,642
713
6,874
9,271
24,512
0
L
Tsukuyomi
Troublmaker
Tsukuyomi
5,873
774
0
2,417
19,120
7,683
906
3,485
15,635
0
76,495
W
Neith
renzo778
Neith
6,329
3,358
0
3,332
15,909
5,252
2,001
4,334
11,575
0
70,333
L
Bacchus
rezmajom
Bacchus
12,376
1,895
0
4,329
26,598
39,561
304
10,906
15,692
32,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
70,624
489
Minions Killed
619
0
Camps Cleared
0
2,118,672
Distance Traveled
2,339,226
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,888
436
100
4
0
407,466
4
W
Raijin
15,474
619
161
6
0
487,500
7
W
Pele
15,395
616
154
6
0
528,187
5
L
Artemis
9,986
399
91
4
0
414,324
5
L
Thanatos
11,788
472
117
5
0
427,123
4
W
Artemis
14,989
600
159
6
0
449,824
5
W
Geb
11,882
475
31
1
0
446,497
3
L
Tsukuyomi
11,161
446
151
6
0
432,259
2
W
Neith
12,884
515
114
5
0
427,218
2
L
Bacchus
11,784
471
30
1
0
437,500
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role