Player Matchup

Anhur
Anhur
Aurum Aka Gold
Anhur
Level 27
God Stats
2W - 1L
1,589 SR
Queue Stats
92W - 74L
1,582 Elo+
Solo
Guan Yu
Guan Yu
JLusive
Guan Yu
Level 20
God Stats
4W - 1L
1,848 SR
Queue Stats
130W - 41L
1,735 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R4G3__Escape
Morgan Le Fay
Level 15
God Stats
57W - 74L
1,391 SR
Queue Stats
128W - 167L
1,352 Elo+
Solo
Vulcan
Vulcan
Suicidaldurb
Vulcan
Level 27
God Stats
3W - 0L
1,820 SR
Queue Stats
148W - 92L
1,548 Elo+
Solo
Fenrir
Fenrir
superpuchi07
Fenrir
Level 16
God Stats
2W - 4L
1,411 SR
Queue Stats
26W - 20L
1,487 Elo+
Solo
Team Averages
Level 21
1,612 SR
1,541 Elo+

VS

Team Averages
Level 20
1,585 SR
1,544 Elo+
Thor
Thor
IDontSmurfx
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 27L
1,733 Elo+
Party 1
Izanami
Izanami
KazahskiyGeniy
Izanami
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 21L
1,542 Elo+
Solo
Kukulkan
Kukulkan
magisco_97
Kukulkan
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
26W - 42L
1,102 Elo+
Solo
Nemesis
Nemesis
maxiton4ik
Nemesis
Level 18
God Stats
10W - 4L
1,923 SR
Queue Stats
33W - 28L
1,638 Elo+
Solo
Geb
Geb
steadyturtle
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 87L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,156
651
3,757
6,154
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
JLusive
Guan Yu
13
3 / 1 / 1
7,647
695
2,759
5,812
4,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
R4G3__Escape
Morgan Le Fay
10
7 / 2 / 4
6,681
607
6,797
4,479
1,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
12
2 / 1 / 10
6,836
621
13,422
5,876
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
5 / 4 / 2
6,693
608
3,339
7,958
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,967
542
3,349
7,744
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 2
5,527
502
1,867
8,339
2,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
magisco_97
Kukulkan
7
0 / 7 / 0
4,531
412
578
5,554
1,064
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
maxiton4ik
Nemesis
9
2 / 4 / 1
5,785
526
3,610
10,508
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 4 / 3
5,635
512
3,675
11,316
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
22
Kills
7
8
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
3
2
0
1.5
W
Guan Yu
JLusive
Guan Yu
3
1
1
3.5
L
1
5
2
0.4
W
Morgan Le Fay
R4G3__Escape
Morgan Le Fay
7
2
4
4.5
W
Vulcan
2
1
10
7
L
Kukulkan
magisco_97
Kukulkan
0
7
0
0
L
Nemesis
maxiton4ik
Nemesis
2
4
1
0.63
L
1
4
3
0.63
W
Fenrir
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,074
Damage
13,079
30,279
Taken
43,461
13,192
Mitigated
17,491
9,039
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,757
1,551
0
2,728
6,154
2,387
175
933
5,087
0
41,400
L
3,349
607
0
3,068
7,744
5,419
0
2,143
5,517
0
23,190
W
Guan Yu
JLusive
Guan Yu
2,759
456
0
2,276
5,812
4,354
0
0
5,615
0
44,584
L
1,867
965
0
2,257
8,339
2,221
0
5,189
3,150
0
33,606
W
Morgan Le Fay
R4G3__Escape
Morgan Le Fay
6,797
839
0
1,151
4,479
1,498
751
1,158
3,321
20,238
0
W
Vulcan
13,422
5,948
0
750
5,876
1,976
0
1,395
4,399
42,294
0
L
Kukulkan
magisco_97
Kukulkan
578
299
0
0
5,554
1,064
0
911
4,643
14,113
0
L
Nemesis
maxiton4ik
Nemesis
3,610
1,015
0
2,824
10,508
2,849
0
5,997
4,511
0
23,329
L
3,675
785
0
1,261
11,316
5,938
0
6,229
5,087
17,195
0
W
Fenrir
3,339
744
0
2,134
7,958
2,977
0
767
7,107
0
26,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
27,445
321
Minions Killed
223
0
Camps Cleared
0
1,079,982
Distance Traveled
989,704
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,156
651
85
8
0
190,860
2
L
Thor
5,967
542
54
5
0
204,856
1
W
Guan Yu
7,647
695
94
9
0
238,268
4
L
Izanami
5,527
502
69
6
0
186,695
0
W
Morgan Le Fay
6,681
607
25
2
0
178,136
0
W
Vulcan
6,836
621
67
6
0
239,093
5
L
Kukulkan
4,531
412
24
2
0
154,035
1
L
Nemesis
5,785
526
52
5
0
218,245
0
L
Geb
5,635
512
24
2
0
225,873
6
W
Fenrir
6,693
608
50
5
0
233,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role