Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ChallengerInDota
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 Elo+
Party 2
Neith
Neith
ChallengerinHoTS
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
Giomanach
Nu Wa
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 86L
1,262 Elo+
Party 1
Guan Yu
Guan Yu
HollowAlive
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,262 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,384 Elo+

VS

Team Averages
Level 48
1,540 SR
1,507 Elo+
Guan Yu
Guan Yu
Counyamama
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 3L
1,500 Elo+
Party 3
Ra
Ra
Maxiskyvs
Ra
Level 156
God Stats
25W - 18L
1,677 SR
Queue Stats
467W - 439L
1,572 Elo+
Party 3
Hou Yi
Hou Yi
Pueblito
Hou Yi
Level 32
God Stats
27W - 19L
1,496 SR
Queue Stats
131W - 83L
1,535 Elo+
Party 3
Kali
Kali
Targosh
Kali
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
narkuala
Sylvanus
Level 29
God Stats
8W - 9L
1,527 SR
Queue Stats
53W - 64L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 4 / 2
5,097
463
4,718
8,628
4,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 2
5,386
490
2,553
9,571
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
1 / 8 / 2
5,022
457
4,532
8,611
2,272
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Giomanach
Nu Wa
10
1 / 2 / 1
5,535
503
3,025
3,218
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
HollowAlive
Guan Yu
9
2 / 3 / 0
5,451
496
2,018
4,962
2,760
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Counyamama
Guan Yu
13
5 / 0 / 0
7,725
702
5,159
6,095
4,591
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 0 / 0
8,831
803
6,860
5,639
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Pueblito
Hou Yi
10
6 / 2 / 6
6,670
606
8,375
7,123
2,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
Targosh
Kali
8
0 / 2 / 8
5,512
501
2,192
5,301
1,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
narkuala
Sylvanus
9
1 / 1 / 7
6,111
556
2,988
7,113
4,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
22
22
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
2
0.5
L
0
5
2
0.2
L
1
8
2
0.25
W
Guan Yu
Counyamama
Guan Yu
5
0
0
5
L
Nu Wa
Giomanach
Nu Wa
1
2
1
0.75
L
Guan Yu
HollowAlive
Guan Yu
2
3
0
0.67
W
10
0
0
10
W
Hou Yi
Pueblito
Hou Yi
6
2
6
4.5
W
Kali
Targosh
Kali
0
2
8
2
W
Sylvanus
narkuala
Sylvanus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
25,574
34,990
Taken
31,271
13,629
Mitigated
14,280
6,994
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,718
704
77
1,723
8,628
4,917
0
2,149
6,479
12,510
0
L
2,553
1,363
0
2,505
9,571
2,686
0
1,728
7,843
0
26,385
L
4,532
1,910
0
901
8,611
2,272
0
3,666
4,945
0
21,022
W
Guan Yu
Counyamama
Guan Yu
5,159
506
0
1,753
6,095
4,591
250
300
5,753
0
46,341
L
Nu Wa
Giomanach
Nu Wa
3,025
1,018
0
843
3,218
994
0
2,305
913
22,421
0
L
Guan Yu
HollowAlive
Guan Yu
2,018
258
205
740
4,962
2,760
0
0
4,962
0
18,739
W
6,860
1,424
548
3,750
5,639
1,995
0
1,232
4,207
68,001
0
W
Hou Yi
Pueblito
Hou Yi
8,375
4,127
0
1,956
7,123
2,223
451
2,140
4,953
0
32,894
W
Kali
Targosh
Kali
2,192
1,456
0
862
5,301
1,275
112
379
4,898
0
18,115
W
Sylvanus
narkuala
Sylvanus
2,988
1,273
1,458
3,150
7,113
4,196
174
3,367
3,717
17,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
34,849
231
Minions Killed
359
0
Camps Cleared
0
1,092,414
Distance Traveled
1,142,009
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,097
463
20
2
0
225,104
1
L
Nemesis
5,386
490
63
6
0
229,834
0
L
Neith
5,022
457
35
3
0
206,772
0
W
Guan Yu
7,725
702
97
9
0
243,882
0
L
Nu Wa
5,535
503
61
6
0
221,306
2
L
Guan Yu
5,451
496
52
5
0
209,398
1
W
Ra
8,831
803
133
12
0
250,247
5
W
Hou Yi
6,670
606
51
5
0
217,002
1
W
Kali
5,512
501
38
3
0
226,556
0
W
Sylvanus
6,111
556
40
4
0
204,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role