Player Matchup

Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Pieslice96
Ares
Level 79
God Stats
34W - 38L
1,555 SR
Queue Stats
270W - 283L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Qwiiky
Morgan Le Fay
Level 113
God Stats
1W - 0L
1,374 SR
Queue Stats
29W - 22L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Zënitsu
Gilgamesh
Level 113
God Stats
1W - 0L
1,860 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
discograndma
Sol
Level 81
God Stats
13W - 4L
1,776 SR
Queue Stats
142W - 143L
1,535 Elo+
Party 2
Team Averages
Level 95
1,613 SR
1,520 Elo+

VS

Team Averages
Level 130
1,696 SR
1,547 Elo+
Xbalanque
Xbalanque
FREDDY_226
Xbalanque
Level 141
God Stats
3W - 3L
1,663 SR
Queue Stats
383W - 410L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
Gacoja
Sun Wukong
Level 131
God Stats
3W - 7L
1,766 SR
Queue Stats
228W - 227L
1,456 Elo+
Solo
Geb
Geb
HiddenMoth
Geb
Level 65
God Stats
1W - 1L
1,801 SR
Queue Stats
210W - 121L
1,658 Elo+
Solo
Poseidon
Poseidon
OsmPapatl03
Poseidon
Level 156
God Stats
1W - 2L
1,478 SR
Queue Stats
202W - 195L
1,545 Elo+
Solo
Chiron
Chiron
chappy128
Chiron
Level 158
God Stats
1W - 3L
1,770 SR
Queue Stats
283W - 284L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 2 / 5
8,311
831
3,538
5,959
2,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 2 / 6
9,528
953
11,252
10,910
10,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Qwiiky
Morgan Le Fay
14
3 / 3 / 4
8,209
821
8,761
8,876
4,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Zënitsu
Gilgamesh
15
2 / 1 / 9
8,624
862
6,143
8,643
6,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 2 / 8
9,695
970
14,954
6,967
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FREDDY_226
Xbalanque
15
5 / 6 / 1
9,217
922
9,384
11,385
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Gacoja
Sun Wukong
14
0 / 4 / 4
7,119
712
5,302
10,749
8,877
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 2 / 2
7,099
710
2,765
13,579
12,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
OsmPapatl03
Poseidon
13
1 / 3 / 2
7,314
731
5,829
7,770
3,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
chappy128
Chiron
14
2 / 4 / 3
8,014
801
7,504
8,371
3,076
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
19
Kills
10
10
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
5
2.25
L
Xbalanque
FREDDY_226
Xbalanque
5
6
1
0.92
L
Sun Wukong
Gacoja
Sun Wukong
0
4
4
0.5
L
2
2
2
1.5
L
Poseidon
OsmPapatl03
Poseidon
1
3
2
0.67
W
7
2
6
5
W
Morgan Le Fay
Qwiiky
Morgan Le Fay
3
3
4
1.67
W
Gilgamesh
Zënitsu
Gilgamesh
2
1
9
6.5
L
Chiron
chappy128
Chiron
2
4
3
0.88
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,648
Damage
30,784
41,355
Taken
51,854
26,077
Mitigated
31,785
5,973
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,538
852
0
17
5,959
2,381
459
1,920
4,039
0
17,669
L
Xbalanque
FREDDY_226
Xbalanque
9,384
3,199
0
1,208
11,385
4,726
0
7,533
3,634
0
30,050
L
Sun Wukong
Gacoja
Sun Wukong
5,302
1,147
0
204
10,749
8,877
0
6,784
3,711
0
21,173
L
2,765
538
0
2,282
13,579
12,081
0
9,904
3,485
5,779
0
L
Poseidon
OsmPapatl03
Poseidon
5,829
1,260
0
1,462
7,770
3,025
0
5,174
2,538
28,832
0
W
11,252
636
0
258
10,910
10,116
270
2,268
8,642
24,263
0
W
Morgan Le Fay
Qwiiky
Morgan Le Fay
8,761
1,293
0
2,309
8,876
4,905
663
1,290
7,586
26,426
0
W
Gilgamesh
Zënitsu
Gilgamesh
6,143
1,577
0
387
8,643
6,169
804
2,026
6,617
0
22,615
L
Chiron
chappy128
Chiron
7,504
2,600
945
1,109
8,371
3,076
1
5,143
3,176
0
21,714
W
14,954
6,504
0
3,002
6,967
2,506
620
1,184
5,783
38,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,367
Gold Earned
38,763
237
Minions Killed
206
5
Camps Cleared
9
967,229
Distance Traveled
925,286
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,311
831
39
4
1
194,104
0
L
Xbalanque
9,217
922
57
6
5
170,481
1
L
Sun Wukong
7,119
712
46
5
1
184,715
0
L
Geb
7,099
710
5
1
0
202,842
1
L
Poseidon
7,314
731
59
6
2
183,497
1
W
Ares
9,528
953
27
3
2
191,287
1
W
Morgan Le Fay
8,209
821
53
5
1
176,006
1
W
Gilgamesh
8,624
862
49
5
0
217,790
2
L
Chiron
8,014
801
39
4
1
183,751
0
W
Sol
9,695
970
69
7
1
188,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role