Player Matchup

King Arthur
King Arthur
Platinum II
Cheek1
King Arthur
Platinum II
Level 137
God Stats
1W - 4L
1,412 SR
Queue Stats
383W - 363L
1,910 MMR
Solo
Khepri
Khepri
Platinum V
Kane2803
Khepri
Platinum V
Level 143
God Stats
18W - 8L
1,726 SR
Queue Stats
99W - 86L
1,871 MMR
Solo
Arachne
Arachne
Platinum I
NeonJamJar
Arachne
Platinum I
Level 139
God Stats
24W - 18L
1,535 SR
Queue Stats
1,086W - 1,084L
1,918 MMR
Solo
Janus
Janus
Platinum IV
PAD00
Janus
Platinum IV
Level 158
God Stats
7W - 13L
1,480 SR
Queue Stats
239W - 230L
1,871 MMR
Solo
Apollo
Apollo
Platinum IV
gun1241
Apollo
Platinum IV
Level 149
God Stats
7W - 11L
1,452 SR
Queue Stats
957W - 924L
1,852 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,521 SR
1,884 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,584 SR
1,715 MMR
Sol
Sol
Platinum I
 
Sol
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum II
 
Ymir
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
AgeESP
Guan Yu
Platinum V
Level 39
God Stats
6W - 3L
1,756 SR
Queue Stats
30W - 16L
1,842 MMR
Party 1
Rama
Rama
Platinum IV
CatellA
Rama
Platinum IV
Level 137
God Stats
14W - 11L
1,668 SR
Queue Stats
608W - 603L
1,841 MMR
Solo
Fenrir
Fenrir
Diamond V
MarleyBuds
Fenrir
Diamond V
Level 104
God Stats
46W - 48L
1,496 SR
Queue Stats
824W - 816L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cheek1
King Arthur
15
0 / 4 / 1
8,955
471
10,904
16,333
10,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
Kane2803
Khepri
12
0 / 5 / 3
7,791
410
4,717
15,132
13,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
NeonJamJar
Arachne
13
4 / 5 / 1
8,935
470
9,512
16,245
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
PAD00
Janus
17
1 / 0 / 1
10,318
543
9,846
5,220
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
gun1241
Apollo
16
0 / 5 / 3
9,561
503
6,994
14,912
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Morgan Le FayTiamatAthenaGilgameshSobek

VS

Bans
SetGaneshaCu ChulainnScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 1 / 3
11,542
607
15,562
14,914
7,667
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
 
Ymir
15
1 / 2 / 13
10,266
540
5,597
17,924
18,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
AgeESP
Guan Yu
18
3 / 0 / 5
12,056
635
11,178
14,560
24,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
CatellA
Rama
19
3 / 2 / 5
12,404
653
9,315
14,265
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
MarleyBuds
Fenrir
17
7 / 0 / 5
11,901
626
8,486
15,368
17,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
19
19
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
3
6.5
W
Ymir
 
Ymir
1
2
13
3.75
W
Guan Yu
AgeESP
Guan Yu
3
0
5
5.5
W
Rama
CatellA
Rama
3
2
5
2.75
L
King Arthur
Cheek1
King Arthur
0
4
1
0.13
L
Khepri
Kane2803
Khepri
0
5
3
0.3
W
Fenrir
MarleyBuds
Fenrir
7
0
5
9.5
L
Arachne
NeonJamJar
Arachne
4
5
1
0.9
L
Janus
PAD00
Janus
1
0
1
1.5
L
Apollo
gun1241
Apollo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,973
Damage
50,138
67,842
Taken
77,031
36,916
Mitigated
71,862
13,403
Healing
33,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,562
4,994
0
9,551
14,914
7,667
3,918
4,371
10,422
99,955
0
W
Ymir
 
Ymir
5,597
1,200
0
2,598
17,924
18,081
228
3,853
13,772
21,031
0
W
Guan Yu
AgeESP
Guan Yu
11,178
1,094
2,013
8,944
14,560
24,241
2,407
2,556
12,004
9,611
63,548
W
Rama
CatellA
Rama
9,315
7,972
0
7,456
14,265
4,820
4,972
2,694
11,534
0
101,335
L
King Arthur
Cheek1
King Arthur
10,904
1,052
0
3,396
16,333
10,596
0
4,376
10,885
3,726
54,972
L
Khepri
Kane2803
Khepri
4,717
363
0
440
15,132
13,196
264
8,251
6,662
14,694
0
W
Fenrir
MarleyBuds
Fenrir
8,486
2,482
0
3,137
15,368
17,053
644
4,135
11,163
0
78,736
L
Arachne
NeonJamJar
Arachne
9,512
5,005
0
5,647
16,245
5,104
0
5,290
10,865
0
60,128
L
Janus
PAD00
Janus
9,846
1,336
0
714
5,220
2,006
0
1,186
4,034
94,135
0
L
Apollo
gun1241
Apollo
6,994
3,830
0
3,206
14,912
6,014
2,494
3,961
10,915
0
83,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
58,169
553
Minions Killed
656
0
Camps Cleared
0
1,925,503
Distance Traveled
1,935,496
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,542
607
183
10
0
359,366
2
W
Ymir
10,266
540
21
1
0
391,748
8
W
Guan Yu
12,056
635
154
8
0
420,265
7
W
Rama
12,404
653
162
9
0
357,361
6
L
King Arthur
8,955
471
119
6
0
391,936
6
L
Khepri
7,791
410
18
1
0
383,644
6
W
Fenrir
11,901
626
136
7
0
406,756
5
L
Arachne
8,935
470
90
5
0
410,945
3
L
Janus
10,318
543
181
10
0
390,085
6
L
Apollo
9,561
503
145
8
0
348,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role