Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
S1p1der
The Morrigan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,425 Elo+
Solo
Skadi
Skadi
knobdoor
Skadi
Level 20
God Stats
24W - 16L
1,586 SR
Queue Stats
43W - 44L
1,477 Elo+
Party 2
Team Averages
Level 14
1,529 SR
1,467 Elo+

VS

Team Averages
Level 42
1,447 SR
1,440 Elo+
Terra
Terra
DormantBeast_
Terra
Level 109
God Stats
3W - 3L
1,342 SR
Queue Stats
95W - 81L
1,556 Elo+
Party 1
Bacchus
Bacchus
SushiSquishy
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 1
Set
Set
lucillfero
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 10 / 4
9,323
622
7,174
15,249
4,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
S1p1der
The Morrigan
13
1 / 5 / 4
9,444
630
6,718
7,565
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
knobdoor
Skadi
14
4 / 7 / 1
10,265
684
16,209
15,034
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
11,585
772
8,265
18,148
19,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
SushiSquishy
Bacchus
15
5 / 3 / 14
11,215
748
9,056
12,704
13,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
11 / 4 / 8
12,186
812
15,452
16,316
6,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
22
22
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
10
4
0.4
W
6
1
11
11.5
L
The Morrigan
S1p1der
The Morrigan
1
5
4
0.6
W
Bacchus
SushiSquishy
Bacchus
5
3
14
4
L
Skadi
knobdoor
Skadi
4
7
1
0.64
W
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
32,773
37,848
Taken
47,168
9,795
Mitigated
39,880
4,136
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,174
2,419
0
859
15,249
4,437
0
6,880
8,346
0
21,976
W
8,265
588
3,484
4,820
18,148
19,939
491
1,521
16,472
27,455
0
L
The Morrigan
S1p1der
The Morrigan
6,718
884
0
908
7,565
2,410
301
4,449
3,015
35,088
932
W
Bacchus
SushiSquishy
Bacchus
9,056
681
1,260
1,528
12,704
13,030
283
2,692
9,821
23,437
0
L
Skadi
knobdoor
Skadi
16,209
10,747
0
2,369
15,034
2,948
458
5,700
9,124
0
40,524
W
15,452
7,901
0
5,505
16,316
6,911
2,657
1,633
14,565
0
54,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
34,986
142
Minions Killed
137
0
Camps Cleared
0
580,322
Distance Traveled
810,872
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,323
622
21
1
0
198,277
4
W
Terra
11,585
772
38
3
0
266,040
5
L
The Morrigan
9,444
630
59
4
0
181,907
1
W
Bacchus
11,215
748
32
2
0
279,118
0
L
Skadi
10,265
684
62
4
0
200,138
1
W
Set
12,186
812
67
4
0
265,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role