Player Matchup

Sun Wukong
Sun Wukong
DARKRIDE2
Sun Wukong
Level 19
God Stats
15W - 8L
1,532 SR
Queue Stats
368W - 391L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Lil Uzi Vert283
Cthulhu
Level 29
God Stats
17W - 19L
1,601 SR
Queue Stats
149W - 134L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Pleased Penguin
Ne Zha
Level 25
God Stats
2W - 3L
1,515 SR
Queue Stats
34W - 32L
1,554 Elo+
Solo
The Morrigan
The Morrigan
S1LV3RW0LF11
The Morrigan
Level 27
God Stats
0W - 4L
1,824 SR
Queue Stats
222W - 217L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
naigamer_HE
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,626 Elo+
Solo
Team Averages
Level 21
1,594 SR
1,543 Elo+

VS

Team Averages
Level 14
1,510 SR
1,531 Elo+
Ravana
Ravana
ComptonxHoncho
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Fuego26-265
King Arthur
Level 24
God Stats
2W - 2L
1,844 SR
Queue Stats
491W - 526L
1,478 Elo+
Solo
Athena
Athena
ShootaTAYKEEF
Athena
Level 2
God Stats
2W - 4L
1,322 SR
Queue Stats
6W - 14L
1,530 Elo+
Solo
Heimdallr
Heimdallr
TouchMyR-99
Heimdallr
Level 8
God Stats
2W - 1L
1,503 SR
Queue Stats
29W - 18L
1,715 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vhamanakn
Morgan Le Fay
Level 8
God Stats
2W - 1L
1,382 SR
Queue Stats
7W - 5L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DARKRIDE2
Sun Wukong
17
7 / 8 / 5
11,760
452
15,505
19,869
23,788
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 5 / 2
12,785
492
12,156
23,493
30,075
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 4 / 1
14,266
549
14,494
22,526
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
S1LV3RW0LF11
The Morrigan
17
4 / 9 / 2
11,658
448
16,473
17,794
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
naigamer_HE
Kukulkan
7
0 / 9 / 0
7,526
289
1,501
7,371
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 6
13,816
531
11,828
18,278
10,811
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Fuego26-265
King Arthur
19
5 / 8 / 3
13,376
514
10,452
29,601
21,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 2
10,132
390
2,137
11,997
10,094
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
TouchMyR-99
Heimdallr
20
6 / 6 / 3
14,392
554
15,572
17,725
7,306
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
vhamanakn
Morgan Le Fay
20
16 / 1 / 7
17,493
673
27,823
19,769
9,030
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
21
Kills
35
35
Deaths
22
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Sun Wukong
DARKRIDE2
Sun Wukong
7
8
5
1.19
W
King Arthur
Fuego26-265
King Arthur
5
8
3
0.81
L
4
5
2
1
L
6
4
1
1.63
L
The Morrigan
S1LV3RW0LF11
The Morrigan
4
9
2
0.56
W
1
4
2
0.5
W
Heimdallr
TouchMyR-99
Heimdallr
6
6
3
1.25
L
Kukulkan
naigamer_HE
Kukulkan
0
9
0
0
W
Morgan Le Fay
vhamanakn
Morgan Le Fay
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,129
Damage
67,812
91,053
Taken
97,370
69,963
Mitigated
58,790
14,132
Healing
25,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,828
4,128
264
8,833
18,278
10,811
3,754
3,787
14,385
0
103,790
L
Sun Wukong
DARKRIDE2
Sun Wukong
15,505
3,932
0
619
19,869
23,788
290
4,392
15,477
0
52,002
W
King Arthur
Fuego26-265
King Arthur
10,452
2,022
0
9,320
29,601
21,549
817
3,091
26,335
0
61,303
L
12,156
214
25
1,373
23,493
30,075
0
5,635
17,858
63,219
0
L
14,494
5,423
0
9,906
22,526
9,233
0
5,978
16,548
0
129,240
L
The Morrigan
S1LV3RW0LF11
The Morrigan
16,473
2,802
0
1,959
17,794
5,245
1,263
10,795
6,999
67,789
5,439
W
2,137
668
0
478
11,997
10,094
288
5,386
6,387
13,388
0
W
Heimdallr
TouchMyR-99
Heimdallr
15,572
8,968
0
750
17,725
7,306
2,829
7,200
10,525
0
116,179
L
Kukulkan
naigamer_HE
Kukulkan
1,501
698
0
250
7,371
1,622
152
3,160
4,211
12,761
0
W
Morgan Le Fay
vhamanakn
Morgan Le Fay
27,823
3,180
0
6,329
19,769
9,030
324
7,823
11,604
152,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,995
Gold Earned
69,209
576
Minions Killed
677
0
Camps Cleared
0
2,121,361
Distance Traveled
2,196,608
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,816
531
147
6
0
500,950
1
L
Sun Wukong
11,760
452
88
3
0
479,048
0
W
King Arthur
13,376
514
109
4
0
435,423
3
L
Cthulhu
12,785
492
130
5
0
454,366
0
L
Ne Zha
14,266
549
202
8
0
533,071
5
L
The Morrigan
11,658
448
131
5
0
427,087
2
W
Athena
10,132
390
28
1
0
328,502
1
W
Heimdallr
14,392
554
176
7
0
414,581
3
L
Kukulkan
7,526
289
25
1
0
227,789
0
W
Morgan Le Fay
17,493
673
217
8
0
517,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role