Player Matchup

Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RedfieldSKX
Chang'e
Level 98
God Stats
3W - 0L
1,774 SR
Queue Stats
506W - 541L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReveIity
Morgan Le Fay
Level 109
God Stats
8W - 4L
1,506 SR
Queue Stats
161W - 139L
1,579 Elo+
Solo
Chiron
Chiron
Whatzupie
Chiron
Level 115
God Stats
19W - 9L
1,690 SR
Queue Stats
73W - 58L
1,573 Elo+
Party 2
Team Averages
Level 110
1,594 SR
1,528 Elo+

VS

Team Averages
Level 136
1,619 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DaLonelyCuckLord
Horus
Level 146
God Stats
0W - 1L
1,553 SR
Queue Stats
22W - 19L
1,557 Elo+
Party 1
Ares
Ares
Dialtech
Ares
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 103L
1,532 Elo+
Solo
Odin
Odin
EvanDontJudgeBby
Odin
Level 124
God Stats
0W - 1L
1,745 SR
Queue Stats
17W - 11L
1,476 Elo+
Party 1
Izanami
Izanami
PicoDicoCage
Izanami
Level 129
God Stats
9W - 5L
1,797 SR
Queue Stats
639W - 654L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 3 / 10
8,438
844
9,223
8,754
3,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
 
Izanami
14
3 / 2 / 4
8,082
808
6,464
7,487
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
RedfieldSKX
Chang'e
13
1 / 1 / 9
7,865
787
6,222
5,608
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
ReveIity
Morgan Le Fay
15
2 / 0 / 11
8,219
822
8,156
4,112
1,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Whatzupie
Chiron
17
14 / 1 / 4
11,212
1,121
13,154
9,274
3,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 4
7,201
720
7,915
8,019
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 4
6,234
623
3,261
13,402
11,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
12
2 / 6 / 2
7,038
704
5,407
12,088
9,849
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 2
7,328
733
2,692
8,869
5,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
PicoDicoCage
Izanami
12
2 / 4 / 1
6,959
696
6,679
9,363
3,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
22
Kills
7
7
Deaths
22
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
10
2.33
W
Izanami
 
Izanami
3
2
4
2.5
L
Nu Wa
 
Nu Wa
1
4
4
0.75
L
0
3
4
0.67
L
Ares
2
6
2
0.5
L
2
5
2
0.6
L
Izanami
PicoDicoCage
Izanami
2
4
1
0.63
W
Chang'e
RedfieldSKX
Chang'e
1
1
9
5.5
W
Morgan Le Fay
ReveIity
Morgan Le Fay
2
0
11
7.5
W
Chiron
Whatzupie
Chiron
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,219
Damage
25,954
35,235
Taken
51,741
13,278
Mitigated
33,055
10,689
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,223
4,697
0
1,107
8,754
3,171
811
3,125
5,601
0
24,177
W
Izanami
 
Izanami
6,464
3,019
0
500
7,487
2,705
2,986
2,918
4,569
0
29,267
L
Nu Wa
 
Nu Wa
7,915
894
0
0
8,019
2,989
0
2,749
5,270
26,781
0
L
3,261
1,333
682
1,196
13,402
11,236
0
3,630
9,772
0
11,246
L
Ares
5,407
39
0
635
12,088
9,849
0
3,216
8,872
8,212
0
L
2,692
252
0
0
8,869
5,436
0
2,780
6,089
0
21,171
L
Izanami
PicoDicoCage
Izanami
6,679
4,437
0
0
9,363
3,545
0
2,444
6,919
0
25,372
W
Chang'e
RedfieldSKX
Chang'e
6,222
114
2,487
2,214
5,608
1,978
157
2,170
3,438
22,368
0
W
Morgan Le Fay
ReveIity
Morgan Le Fay
8,156
1,306
0
1,679
4,112
1,835
330
1,941
2,171
27,405
0
W
Chiron
Whatzupie
Chiron
13,154
6,301
123
2,579
9,274
3,589
1,252
3,662
5,612
0
33,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
34,760
238
Minions Killed
156
8
Camps Cleared
6
918,745
Distance Traveled
858,992
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,438
844
31
3
1
156,943
2
W
Izanami
8,082
808
66
7
4
167,807
1
L
Nu Wa
7,201
720
45
5
0
166,873
2
L
Horus
6,234
623
16
2
2
175,577
3
L
Ares
7,038
704
5
1
0
173,042
2
L
Odin
7,328
733
49
5
1
189,142
0
L
Izanami
6,959
696
41
4
3
154,358
4
W
Chang'e
7,865
787
49
5
1
198,171
2
W
Morgan Le Fay
8,219
822
39
4
1
205,627
2
W
Chiron
11,212
1,121
53
5
1
190,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role