Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
HazoloYT
Osiris
Level 68
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MrVoidable
Jormungandr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 2
Neith
Neith
urgi20
Neith
Level 125
God Stats
4W - 8L
1,611 SR
Queue Stats
5W - 9L
1,603 Elo+
Solo
Sol
Sol
vazopressin
Sol
Level 86
God Stats
2W - 3L
1,352 SR
Queue Stats
39W - 57L
1,388 Elo+
Solo
Team Averages
Level 107
1,532 SR
1,552 Elo+

VS

Team Averages
Level 92
1,493 SR
1,445 Elo+
Fenrir
Fenrir
Bielmo
Fenrir
Level 104
God Stats
3W - 9L
1,192 SR
Queue Stats
132W - 148L
1,456 Elo+
Solo
Ah Puch
Ah Puch
HeadKlif
Ah Puch
Level 88
God Stats
1W - 0L
1,513 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 1
Sylvanus
Sylvanus
Oeuzalbus
Sylvanus
Level 123
God Stats
2W - 3L
1,700 SR
Queue Stats
20W - 28L
1,679 Elo+
Solo
Vulcan
Vulcan
ciprian1000
Vulcan
Level 48
God Stats
10W - 16L
1,559 SR
Queue Stats
72W - 85L
1,498 Elo+
Solo
Hou Yi
Hou Yi
ЧертПОЛОСАТЫЙ
Hou Yi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 5 / 6
7,537
754
6,718
8,860
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
HazoloYT
Osiris
13
4 / 5 / 3
8,021
802
3,998
12,762
6,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
MrVoidable
Jormungandr
14
3 / 6 / 6
8,023
802
12,842
12,821
9,314
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
urgi20
Neith
13
2 / 3 / 4
7,316
732
9,262
7,843
2,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 5
6,497
650
7,141
10,168
3,294
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bielmo
Fenrir
14
2 / 3 / 11
8,584
858
4,305
11,046
10,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
HeadKlif
Ah Puch
15
7 / 1 / 12
9,795
980
15,140
8,411
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Oeuzalbus
Sylvanus
14
1 / 3 / 13
8,160
816
3,433
12,885
10,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
17
7 / 0 / 10
10,298
1,030
15,118
8,315
3,855
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 4 / 8
9,066
907
8,035
10,054
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
10
Kills
23
23
Deaths
11
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
6
0.8
W
Fenrir
Bielmo
Fenrir
2
3
11
2.5
L
Osiris
HazoloYT
Osiris
4
5
3
1.1
W
Ah Puch
HeadKlif
Ah Puch
7
1
12
13
L
Jormungandr
MrVoidable
Jormungandr
3
6
6
1
W
Sylvanus
Oeuzalbus
Sylvanus
1
3
13
2.5
W
Vulcan
7
0
10
12
L
Neith
urgi20
Neith
2
3
4
1.33
L
0
4
5
0.63
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,961
Damage
46,031
52,454
Taken
50,711
25,540
Mitigated
33,564
7,181
Healing
14,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,718
189
905
1,822
8,860
3,808
135
5,567
3,293
24,164
0
W
Fenrir
Bielmo
Fenrir
4,305
638
0
500
11,046
10,115
258
4,466
6,580
0
14,188
L
Osiris
HazoloYT
Osiris
3,998
1,249
317
833
12,762
6,252
0
8,135
4,627
0
9,046
W
Ah Puch
HeadKlif
Ah Puch
15,140
493
572
3,967
8,411
3,804
257
5,429
2,982
32,497
0
L
Jormungandr
MrVoidable
Jormungandr
12,842
2,827
165
879
12,821
9,314
11
7,334
5,487
32,243
0
W
Sylvanus
Oeuzalbus
Sylvanus
3,433
351
2,790
4,116
12,885
10,894
87
5,297
7,588
11,403
0
W
Vulcan
15,118
5,078
0
240
8,315
3,855
0
5,860
2,455
45,318
0
L
Neith
urgi20
Neith
9,262
3,276
0
744
7,843
2,872
0
5,288
2,555
0
25,414
L
7,141
1,612
0
1,516
10,168
3,294
0
7,367
2,801
15,637
0
W
8,035
2,226
199
2,443
10,054
4,896
552
5,693
4,361
0
17,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
45,903
195
Minions Killed
193
5
Camps Cleared
6
898,715
Distance Traveled
991,730
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,537
754
46
5
2
144,503
1
W
Fenrir
8,584
858
21
2
1
187,917
1
L
Osiris
8,021
802
36
4
0
200,744
0
W
Ah Puch
9,795
980
46
5
0
221,161
2
L
Jormungandr
8,023
802
38
4
1
192,350
1
W
Sylvanus
8,160
816
16
2
0
173,032
1
W
Vulcan
10,298
1,030
93
9
3
240,915
1
L
Neith
7,316
732
42
4
1
178,793
0
L
Sol
6,497
650
33
3
1
182,325
1
W
Hou Yi
9,066
907
17
2
2
168,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role