Player Matchup

Merlin
Merlin
Focalbull666666
Merlin
Level 29
God Stats
17W - 19L
1,395 SR
Queue Stats
194W - 223L
1,322 Elo+
Party 1
Bakasura
Bakasura
Fungalevning69
Bakasura
Level 28
God Stats
16W - 21L
1,147 SR
Queue Stats
210W - 232L
1,356 Elo+
Party 1
Neith
Neith
Marcellthegoat
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,074 Elo+
Solo
Team Averages
Level 20
1,347 SR
1,251 Elo+

VS

Team Averages
Level 34
1,504 SR
1,302 Elo+
Tsukuyomi
Tsukuyomi
DayZed DemiZe
Tsukuyomi
Level 28
God Stats
3W - 2L
1,678 SR
Queue Stats
10W - 12L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
Lord Joof
Baron Samedi
Level 44
God Stats
2W - 2L
1,345 SR
Queue Stats
25W - 52L
1,227 Elo+
Solo
Chaac
Chaac
Shmoopy Blooper
Chaac
Level 29
God Stats
5W - 3L
1,488 SR
Queue Stats
76W - 108L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,101
650
10,918
8,793
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
14
4 / 4 / 3
9,478
677
7,648
13,433
8,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 4 / 1
6,782
484
558
2,939
719
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DayZed DemiZe
Tsukuyomi
14
6 / 0 / 4
10,041
717
6,151
9,779
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Baron Samedi
Lord Joof
Baron Samedi
12
5 / 4 / 2
9,218
658
5,377
7,344
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 8
9,598
686
9,075
13,265
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
12
12
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DayZed DemiZe
Tsukuyomi
6
0
4
8
L
3
4
2
1
L
Bakasura
4
4
3
1.38
W
Baron Samedi
Lord Joof
Baron Samedi
5
4
2
1.5
L
0
4
1
0.13
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,124
Damage
20,603
25,165
Taken
30,388
12,294
Mitigated
20,726
3,171
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DayZed DemiZe
Tsukuyomi
6,151
1,108
0
2,337
9,779
8,705
692
4,355
5,102
0
28,012
L
10,918
366
0
708
8,793
2,925
0
893
7,136
47,431
0
L
Bakasura
7,648
4,639
0
2,463
13,433
8,650
0
3,492
9,106
0
16,035
W
Baron Samedi
Lord Joof
Baron Samedi
5,377
252
791
1,782
7,344
2,790
144
1,510
5,091
24,196
0
L
558
558
0
0
2,939
719
0
992
1,674
0
1,563
W
9,075
1,840
0
3,834
13,265
9,231
165
5,053
7,256
0
45,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
28,857
124
Minions Killed
173
0
Camps Cleared
0
536,800
Distance Traveled
722,403
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,041
717
39
3
0
262,383
0
L
Merlin
9,101
650
79
6
0
219,905
2
L
Bakasura
9,478
677
45
3
0
275,465
2
W
Baron Samedi
9,218
658
47
3
0
206,370
0
L
Neith
6,782
484
0
0
0
41,430
0
W
Chaac
9,598
686
87
6
0
253,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role