Player Matchup

He Bo
He Bo
Gisemir
He Bo
Level 89
God Stats
3W - 1L
1,882 SR
Queue Stats
255W - 167L
1,646 Elo+
Party 1
Medusa
Medusa
JaCmSlaSher
Medusa
Level 126
God Stats
5W - 6L
1,855 SR
Queue Stats
337W - 254L
1,613 Elo+
Party 1
Izanami
Izanami
NoblePenguin
Izanami
Level 102
God Stats
15W - 5L
1,765 SR
Queue Stats
207W - 146L
1,624 Elo+
Party 1
Sobek
Sobek
gidiluke
Sobek
Level 18
God Stats
6W - 7L
1,614 SR
Queue Stats
39W - 39L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
xam1404
Sylvanus
Level 103
God Stats
14W - 14L
1,526 SR
Queue Stats
163W - 126L
1,662 Elo+
Party 1
Team Averages
Level 88
1,728 SR
1,610 Elo+

VS

Team Averages
Level 55
1,534 SR
1,406 Elo+
Ratatoskr
Ratatoskr
KozacFPS
Ratatoskr
Level 27
God Stats
19W - 14L
1,636 SR
Queue Stats
31W - 33L
1,507 Elo+
Party 3
Geb
Geb
MasterOfNoobism
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,404 Elo+
Party 2
Vulcan
Vulcan
Smartiemartie
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,180 Elo+
Party 3
King Arthur
King Arthur
TheRoyalFap
King Arthur
Level 49
God Stats
85W - 84L
1,535 SR
Queue Stats
423W - 431L
1,511 Elo+
Solo
Danzaburou
Danzaburou
TinkyWimky
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 112L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gisemir
He Bo
13
6 / 0 / 2
7,608
692
4,889
5,582
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
12 / 0 / 2
8,811
801
7,727
5,654
1,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
NoblePenguin
Izanami
11
6 / 1 / 3
6,862
624
10,126
6,599
2,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
gidiluke
Sobek
9
0 / 2 / 8
5,752
523
2,512
8,213
6,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
xam1404
Sylvanus
13
1 / 0 / 4
7,401
673
4,782
7,337
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KozacFPS
Ratatoskr
9
2 / 3 / 0
5,498
500
3,466
7,331
2,131
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,880
444
2,178
8,295
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 8 / 1
5,732
521
3,475
7,486
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
TheRoyalFap
King Arthur
9
0 / 5 / 0
5,438
494
4,995
8,665
4,616
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TinkyWimky
Danzaburou
8
0 / 6 / 0
4,758
433
2,274
7,418
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
25
Kills
3
3
Deaths
25
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
Gisemir
He Bo
6
0
2
7
W
Medusa
12
0
2
13
L
Ratatoskr
KozacFPS
Ratatoskr
2
3
0
0.67
L
0
3
0
0
W
Izanami
NoblePenguin
Izanami
6
1
3
7.5
L
1
8
1
0.19
L
King Arthur
TheRoyalFap
King Arthur
0
5
0
0
L
Danzaburou
TinkyWimky
Danzaburou
0
6
0
0
W
Sobek
gidiluke
Sobek
0
2
8
2
W
Sylvanus
xam1404
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
16,388
33,385
Taken
39,195
20,018
Mitigated
14,870
13,680
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Gisemir
He Bo
4,889
343
0
2,661
5,582
1,611
0
562
4,988
45,562
0
W
Medusa
7,727
4,134
0
2,908
5,654
1,978
198
1,911
3,593
0
55,958
L
Ratatoskr
KozacFPS
Ratatoskr
3,466
1,216
0
125
7,331
2,131
0
2,817
4,514
0
27,750
L
2,178
0
0
1,703
8,295
4,007
104
2,567
5,728
10,309
0
W
Izanami
NoblePenguin
Izanami
10,126
7,745
0
3,229
6,599
2,286
664
1,815
4,746
0
50,188
L
3,475
926
0
535
7,486
2,338
0
936
6,550
25,168
0
L
King Arthur
TheRoyalFap
King Arthur
4,995
1,243
0
1,116
8,665
4,616
0
4,058
4,607
0
30,133
L
Danzaburou
TinkyWimky
Danzaburou
2,274
957
0
1,303
7,418
1,778
246
1,118
6,300
0
18,122
W
Sobek
gidiluke
Sobek
2,512
393
0
1,084
8,213
6,041
0
1,105
7,068
8,755
0
W
Sylvanus
xam1404
Sylvanus
4,782
1,693
40
3,758
7,337
8,102
0
0
7,337
35,404
9,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
26,306
413
Minions Killed
205
0
Camps Cleared
0
1,080,853
Distance Traveled
1,050,884
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,608
692
96
9
0
220,332
0
W
Medusa
8,811
801
111
10
0
237,252
2
L
Ratatoskr
5,498
500
57
5
0
246,051
0
L
Geb
4,880
444
11
1
0
204,376
0
W
Izanami
6,862
624
99
9
0
203,560
1
L
Vulcan
5,732
521
51
5
0
206,879
0
L
King Arthur
5,438
494
56
5
0
213,397
2
L
Danzaburou
4,758
433
30
3
0
180,181
2
W
Sobek
5,752
523
13
1
0
212,664
6
W
Sylvanus
7,401
673
94
9
0
207,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role