Player Matchup

Merlin
Merlin
Brefcase
Merlin
Level 28
God Stats
6W - 4L
1,509 SR
Queue Stats
16W - 23L
1,365 Elo+
Party 1
Artemis
Artemis
CeramicPeak
Artemis
Level 50
God Stats
8W - 18L
1,312 SR
Queue Stats
40W - 82L
1,297 Elo+
Party 1
Ymir
Ymir
thebetterjesus
Ymir
Level 51
God Stats
3W - 0L
1,741 SR
Queue Stats
48W - 86L
1,353 Elo+
Party 1
Team Averages
Level 43
1,521 SR
1,338 Elo+

VS

Team Averages
Level 7
1,291 SR
1,300 Elo+
Hachiman
Hachiman
BiinZzo
Hachiman
Level 9
God Stats
0W - 5L
1,181 SR
Queue Stats
2W - 10L
1,141 Elo+
Solo
Fenrir
Fenrir
Talibt
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
l1lbeann
Neith
Level 6
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brefcase
Merlin
11
3 / 1 / 17
7,476
935
8,522
3,946
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
CeramicPeak
Artemis
12
14 / 0 / 5
8,668
1,084
8,423
4,482
1,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 1 / 9
7,428
929
6,783
7,443
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BiinZzo
Hachiman
7
0 / 8 / 2
5,143
643
2,531
9,442
2,835
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Talibt
Fenrir
7
2 / 7 / 0
5,750
719
3,425
9,761
2,816
Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
l1lbeann
Neith
7
0 / 6 / 2
5,188
649
1,898
7,556
1,603
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
21
Kills
2
2
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BiinZzo
Hachiman
0
8
2
0.13
W
Merlin
Brefcase
Merlin
3
1
17
11.5
W
Artemis
CeramicPeak
Artemis
14
0
5
16.5
L
Fenrir
Talibt
Fenrir
2
7
0
0.29
L
Neith
l1lbeann
Neith
0
6
2
0.17
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,728
Damage
7,854
15,871
Taken
26,759
7,324
Mitigated
7,254
6,487
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BiinZzo
Hachiman
2,531
945
0
464
9,442
2,835
0
4,743
4,450
0
12,183
W
Merlin
Brefcase
Merlin
8,522
380
172
1,379
3,946
1,134
1,111
0
3,946
23,562
0
W
Artemis
CeramicPeak
Artemis
8,423
6,382
0
2,134
4,482
1,449
1,187
0
4,482
0
27,113
L
Fenrir
Talibt
Fenrir
3,425
846
0
1,433
9,761
2,816
0
4,771
4,838
0
5,211
L
Neith
l1lbeann
Neith
1,898
374
0
182
7,556
1,603
0
5,063
2,166
0
9,842
W
6,783
1,008
0
2,802
7,443
4,741
248
0
6,563
17,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
16,081
94
Minions Killed
35
0
Camps Cleared
0
461,025
Distance Traveled
393,117
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,143
643
15
2
0
123,750
0
W
Merlin
7,476
935
38
5
0
150,760
0
W
Artemis
8,668
1,084
36
5
0
160,889
1
L
Fenrir
5,750
719
4
1
0
136,290
0
L
Neith
5,188
649
16
2
0
133,077
0
W
Ymir
7,428
929
20
3
0
149,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role