Player Matchup

Artemis
Artemis
AndreThe1st
Artemis
Level 24
God Stats
12W - 11L
1,378 SR
Queue Stats
29W - 34L
1,533 Elo+
Party 2
Scylla
Scylla
JoelTrex
Scylla
Level 124
God Stats
1W - 1L
1,585 SR
Queue Stats
20W - 11L
1,603 Elo+
Party 1
Izanami
Izanami
MEGAMATS
Izanami
Level 22
God Stats
24W - 21L
1,389 SR
Queue Stats
27W - 27L
1,533 Elo+
Party 2
Awilix
Awilix
S6N9K
Awilix
Level 22
God Stats
5W - 3L
1,654 SR
Queue Stats
28W - 19L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
crackdenbas
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,639 Elo+
Party 1
Team Averages
Level 40
1,501 SR
1,578 Elo+

VS

Team Averages
Level 17
1,451 SR
1,538 Elo+
Skadi
Skadi
GoatDJohn
Skadi
Level 26
God Stats
1W - 2L
1,386 SR
Queue Stats
39W - 36L
1,527 Elo+
Solo
Persephone
Persephone
Lucsy
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Siaka
Pele
Level 23
God Stats
0W - 2L
1,152 SR
Queue Stats
4W - 5L
1,577 Elo+
Party 3
Sol
Sol
Sirpurpleshirt
Sol
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,577 Elo+
Party 3
Arachne
Arachne
Skylent300
Arachne
Level 6
God Stats
8W - 9L
1,715 SR
Queue Stats
14W - 16L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndreThe1st
Artemis
13
0 / 3 / 4
8,289
488
6,330
8,584
1,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
JoelTrex
Scylla
16
10 / 3 / 2
10,619
625
12,593
11,336
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MEGAMATS
Izanami
17
5 / 2 / 1
10,399
612
6,150
10,193
3,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
S6N9K
Awilix
16
10 / 2 / 6
10,524
619
10,599
11,759
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
crackdenbas
Baron Samedi
14
2 / 1 / 4
8,392
494
4,224
5,389
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GoatDJohn
Skadi
15
2 / 4 / 2
8,451
497
7,278
11,185
3,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Lucsy
Persephone
12
2 / 10 / 0
7,945
467
3,915
10,065
2,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
Siaka
Pele
13
5 / 5 / 1
8,898
523
8,232
12,803
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 2
7,586
446
6,402
11,589
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Skylent300
Arachne
12
1 / 3 / 0
7,153
421
2,488
9,877
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
27
Kills
11
11
Deaths
28
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
AndreThe1st
Artemis
0
3
4
0.67
L
Skadi
GoatDJohn
Skadi
2
4
2
0.75
W
Scylla
JoelTrex
Scylla
10
3
2
3.67
L
Persephone
Lucsy
Persephone
2
10
0
0.2
W
Izanami
MEGAMATS
Izanami
5
2
1
2.75
W
Awilix
S6N9K
Awilix
10
2
6
6.5
L
Pele
Siaka
Pele
5
5
1
1.1
L
1
6
2
0.33
L
Arachne
Skylent300
Arachne
1
3
0
0.33
W
Baron Samedi
crackdenbas
Baron Samedi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,896
Damage
28,315
47,261
Taken
55,519
17,255
Mitigated
18,145
17,074
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AndreThe1st
Artemis
6,330
3,353
105
2,747
8,584
1,851
1,590
194
8,326
0
38,466
L
Skadi
GoatDJohn
Skadi
7,278
3,707
0
2,978
11,185
3,325
1,043
2,061
8,952
0
55,601
W
Scylla
JoelTrex
Scylla
12,593
1,164
204
2,174
11,336
3,517
824
5,076
5,954
62,381
0
L
Persephone
Lucsy
Persephone
3,915
586
0
388
10,065
2,627
400
4,083
5,898
27,579
0
W
Izanami
MEGAMATS
Izanami
6,150
3,651
0
5,990
10,193
3,178
3,152
1,928
8,185
0
83,986
W
Awilix
S6N9K
Awilix
10,599
4,176
0
4,072
11,759
3,882
0
1,807
9,928
0
58,591
L
Pele
Siaka
Pele
8,232
2,855
0
3,050
12,803
3,545
0
1,636
11,127
0
34,518
L
6,402
1,289
0
2,235
11,589
3,430
215
6,349
5,198
36,326
0
L
Arachne
Skylent300
Arachne
2,488
1,446
0
3,357
9,877
5,218
0
2,298
7,522
0
40,351
W
Baron Samedi
crackdenbas
Baron Samedi
4,224
309
212
1,570
5,389
4,827
1,064
795
4,551
32,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,223
Gold Earned
40,033
513
Minions Killed
351
0
Camps Cleared
0
1,509,166
Distance Traveled
1,442,118
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,289
488
86
5
0
273,761
0
L
Skadi
8,451
497
94
6
0
280,330
2
W
Scylla
10,619
625
122
7
0
300,198
0
L
Persephone
7,945
467
55
3
0
289,757
0
W
Izanami
10,399
612
159
9
0
312,108
0
W
Awilix
10,524
619
81
5
0
305,695
0
L
Pele
8,898
523
69
4
0
282,677
0
L
Sol
7,586
446
65
4
0
284,364
2
L
Arachne
7,153
421
68
4
0
304,990
1
W
Baron Samedi
8,392
494
65
4
0
317,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role