Player Matchup

Bastet
Bastet
Captsyph
Bastet
Level 153
God Stats
11W - 9L
1,671 SR
Queue Stats
151W - 153L
1,584 Elo+
Solo
Heimdallr
Heimdallr
Grancazador
Heimdallr
Level 69
God Stats
15W - 24L
1,376 SR
Queue Stats
244W - 248L
1,521 Elo+
Solo
Anubis
Anubis
MrDirkSmoove
Anubis
Level 88
God Stats
13W - 10L
1,612 SR
Queue Stats
307W - 284L
1,597 Elo+
Solo
Cthulhu
Cthulhu
PaperRaptor
Cthulhu
Level 158
God Stats
1W - 2L
1,535 SR
Queue Stats
5W - 5L
1,580 Elo+
Solo
Chaac
Chaac
Vígílance
Chaac
Level 145
God Stats
12W - 11L
1,415 SR
Queue Stats
287W - 279L
1,502 Elo+
Solo
Team Averages
Level 123
1,522 SR
1,557 Elo+

VS

Team Averages
Level 83
1,525 SR
1,560 Elo+
Rama
Rama
DrMunchboc
Rama
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
453W - 449L
1,516 Elo+
Party 1
He Bo
He Bo
Pancho098
He Bo
Level 143
God Stats
18W - 14L
1,675 SR
Queue Stats
354W - 347L
1,603 Elo+
Solo
Odin
Odin
Saggybuttinton
Odin
Level 18
God Stats
9W - 6L
1,705 SR
Queue Stats
33W - 24L
1,640 Elo+
Party 2
Hel
Hel
Shosenshu
Hel
Level 102
God Stats
0W - 1L
1,324 SR
Queue Stats
116W - 118L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
shupryt
Sun Wukong
Level 64
God Stats
18W - 19L
1,423 SR
Queue Stats
409W - 442L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Captsyph
Bastet
20
8 / 8 / 14
14,787
986
25,023
22,598
8,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Grancazador
Heimdallr
20
6 / 3 / 21
15,662
1,044
20,211
14,050
6,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
15 / 4 / 16
16,489
1,099
33,689
22,050
11,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PaperRaptor
Cthulhu
20
6 / 3 / 23
15,782
1,052
26,566
22,785
32,898
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 7 / 13
14,028
935
25,353
23,224
21,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 16
14,588
973
17,803
26,699
8,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Pancho098
He Bo
20
10 / 12 / 11
16,054
1,070
33,885
29,106
8,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

20
6 / 2 / 16
15,549
1,037
12,618
19,093
23,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
1 / 6 / 18
13,298
887
12,743
25,753
16,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
shupryt
Sun Wukong
20
3 / 13 / 15
13,740
916
19,971
37,360
27,210
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
100
41
Kills
24
25
Deaths
41
87
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bastet
Captsyph
Bastet
8
8
14
1.88
L
4
8
16
1.5
W
Heimdallr
Grancazador
Heimdallr
6
3
21
5.5
W
Anubis
15
4
16
5.75
L
He Bo
Pancho098
He Bo
10
12
11
1.29
W
Cthulhu
PaperRaptor
Cthulhu
6
3
23
5.83
L
6
2
16
7
L
1
6
18
1.67
W
6
7
13
1.79
L
Sun Wukong
shupryt
Sun Wukong
3
13
15
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,842
Damage
97,020
104,707
Taken
138,011
81,513
Mitigated
84,557
23,238
Healing
31,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Captsyph
Bastet
25,023
6,487
0
235
22,598
8,426
0
13,138
8,430
0
39,718
L
17,803
12,949
0
1,708
26,699
8,364
0
11,145
15,319
0
44,042
W
Heimdallr
Grancazador
Heimdallr
20,211
11,041
0
2,505
14,050
6,858
0
5,535
8,515
0
52,645
W
Anubis
33,689
2,877
0
9,827
22,050
11,843
0
7,037
15,013
58,583
0
L
He Bo
Pancho098
He Bo
33,885
363
1,189
3,433
29,106
8,144
0
10,398
18,260
71,302
0
W
Cthulhu
PaperRaptor
Cthulhu
26,566
500
336
1,618
22,785
32,898
0
11,171
11,614
52,462
0
L
12,618
1,497
0
0
19,093
23,917
0
8,454
10,401
686
34,604
L
12,743
893
12,163
9,906
25,753
16,922
0
12,328
13,045
30,246
0
W
25,353
1,683
0
8,717
23,224
21,488
0
9,841
13,383
0
52,619
L
Sun Wukong
shupryt
Sun Wukong
19,971
4,396
0
3,598
37,360
27,210
0
16,310
20,731
0
35,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,748
Gold Earned
73,229
269
Minions Killed
275
17
Camps Cleared
6
1,423,531
Distance Traveled
1,548,300
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,787
986
33
2
1
297,380
0
L
Rama
14,588
973
51
3
2
265,055
0
W
Heimdallr
15,662
1,044
70
5
11
283,646
1
W
Anubis
16,489
1,099
45
3
3
258,532
0
L
He Bo
16,054
1,070
106
7
2
290,758
3
W
Cthulhu
15,782
1,052
57
4
0
321,507
0
L
Odin
15,549
1,037
42
3
0
367,977
0
L
Hel
13,298
887
39
3
1
304,647
0
W
Chaac
14,028
935
64
4
2
262,466
0
L
Sun Wukong
13,740
916
37
2
1
319,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role