Player Matchup

Xing Tian
Xing Tian
Mental Nerf
Xing Tian
Level 27
God Stats
14W - 7L
1,833 SR
Queue Stats
120W - 119L
1,516 Elo+
Solo
Cernunnos
Cernunnos
MetalCheetah355
Cernunnos
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 19L
1,464 Elo+
Solo
Ratatoskr
Ratatoskr
Willybe14
Ratatoskr
Level 28
God Stats
2W - 1L
1,584 SR
Queue Stats
46W - 36L
1,557 Elo+
Solo
Arachne
Arachne
enano21
Arachne
Level 26
God Stats
3W - 2L
1,771 SR
Queue Stats
4W - 3L
1,734 Elo+
Solo
Ymir
Ymir
hee-loki-bad
Ymir
Level 26
God Stats
1W - 2L
1,475 SR
Queue Stats
83W - 64L
1,582 Elo+
Solo
Team Averages
Level 24
1,633 SR
1,571 Elo+

VS

Team Averages
Level 37
1,420 SR
1,554 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alex-revolution
Arachne
Level 124
God Stats
66W - 35L
1,637 SR
Queue Stats
267W - 242L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
DreadIvs UwU
Jing Wei
Level 6
God Stats
1W - 2L
1,298 SR
Queue Stats
3W - 2L
1,768 Elo+
Solo
Kukulkan
Kukulkan
ashmagma
Kukulkan
Level 6
God Stats
1W - 2L
1,224 SR
Queue Stats
6W - 6L
1,423 Elo+
Party 1
Ares
Ares
lastCOCOpuff
Ares
Level 29
God Stats
1W - 1L
1,442 SR
Queue Stats
120W - 106L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mental Nerf
Xing Tian
12
1 / 1 / 5
7,484
499
5,886
11,861
9,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MetalCheetah355
Cernunnos
13
1 / 4 / 1
7,358
491
2,719
6,400
2,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Willybe14
Ratatoskr
14
6 / 6 / 2
8,913
594
11,216
14,632
4,735
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
enano21
Arachne
11
6 / 7 / 4
7,364
491
7,007
10,229
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 2 / 0
9,298
620
12,822
10,828
7,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 7 / 3
7,020
468
5,243
14,100
7,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 4 / 4
9,842
656
10,808
13,920
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
DreadIvs UwU
Jing Wei
11
0 / 6 / 2
6,576
438
1,737
9,520
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ashmagma
Kukulkan
13
3 / 4 / 6
8,370
558
6,031
8,798
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 3 / 4
9,024
602
8,432
12,507
9,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
23
Kills
19
20
Deaths
24
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
7
3
0.36
W
8
4
4
2.5
W
Jing Wei
DreadIvs UwU
Jing Wei
0
6
2
0.17
L
Xing Tian
Mental Nerf
Xing Tian
1
1
5
3.5
L
Cernunnos
MetalCheetah355
Cernunnos
1
4
1
0.38
L
Ratatoskr
Willybe14
Ratatoskr
6
6
2
1.17
W
Kukulkan
ashmagma
Kukulkan
3
4
6
1.5
L
Arachne
enano21
Arachne
6
7
4
1.14
L
9
2
0
4.5
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,650
Damage
32,251
53,950
Taken
58,845
28,200
Mitigated
29,344
11,646
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,243
1,091
0
2,550
14,100
7,427
0
5,866
8,234
29,058
0
W
10,808
6,301
0
5,331
13,920
6,634
396
4,488
9,432
0
60,163
W
Jing Wei
DreadIvs UwU
Jing Wei
1,737
1,348
0
655
9,520
2,652
1,141
3,459
6,061
0
22,635
L
Xing Tian
Mental Nerf
Xing Tian
5,886
831
0
1,167
11,861
9,563
248
4,589
7,272
27,628
0
L
Cernunnos
MetalCheetah355
Cernunnos
2,719
493
0
873
6,400
2,163
734
2,597
3,803
0
32,497
L
Ratatoskr
Willybe14
Ratatoskr
11,216
4,943
175
6,078
14,632
4,735
0
4,089
10,543
0
54,256
W
Kukulkan
ashmagma
Kukulkan
6,031
568
0
1,591
8,798
3,485
90
840
7,958
48,047
0
L
Arachne
enano21
Arachne
7,007
4,770
0
1,193
10,229
4,049
43
4,732
5,497
0
21,004
L
12,822
4,492
0
2,160
10,828
7,690
576
3,699
7,129
54,080
2,614
W
8,432
460
0
1,810
12,507
9,146
101
3,423
8,939
31,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
40,832
373
Minions Killed
315
0
Camps Cleared
0
1,375,327
Distance Traveled
1,366,424
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,020
468
57
4
0
226,588
1
W
Arachne
9,842
656
89
6
0
335,861
3
W
Jing Wei
6,576
438
33
2
0
266,232
0
L
Xing Tian
7,484
499
38
3
0
288,156
4
L
Cernunnos
7,358
491
75
5
0
228,261
1
L
Ratatoskr
8,913
594
108
7
0
320,424
2
W
Kukulkan
8,370
558
87
6
0
247,770
2
L
Arachne
7,364
491
38
3
0
322,021
1
L
Ymir
9,298
620
114
8
0
216,465
1
W
Ares
9,024
602
49
3
0
289,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role