Player Matchup

Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
NL-XnecrinhoX
Apollo
Level 69
God Stats
9W - 6L
1,457 SR
Queue Stats
234W - 243L
1,484 Elo+
Solo
The Morrigan
The Morrigan
netherCalm
The Morrigan
Level 114
God Stats
72W - 43L
1,579 SR
Queue Stats
255W - 293L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
pancho-LAG
Gilgamesh
Level 67
God Stats
18W - 16L
1,498 SR
Queue Stats
160W - 195L
1,369 Elo+
Solo
Team Averages
Level 105
1,507 SR
1,458 Elo+

VS

Team Averages
Level 85
1,583 SR
1,408 Elo+
Da Ji
Da Ji
 
Da Ji
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HughesBMS
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
LzN111
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,295 Elo+
Solo
Ra
Ra
TTV_Huracanlive
Ra
Level 106
God Stats
7W - 5L
1,776 SR
Queue Stats
319W - 322L
1,462 Elo+
Solo
Izanami
Izanami
VardLock
Izanami
Level 118
God Stats
14W - 10L
1,640 SR
Queue Stats
134W - 140L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
12 / 0 / 4
9,771
698
10,494
11,981
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
 
Ravana
13
3 / 2 / 10
8,255
590
5,134
6,522
3,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 4
8,234
588
6,960
10,381
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
netherCalm
The Morrigan
14
5 / 1 / 6
8,418
601
6,279
5,652
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
pancho-LAG
Gilgamesh
12
0 / 3 / 3
7,015
501
1,716
6,219
3,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 4 / 1
6,628
473
2,294
8,675
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
9
1 / 4 / 1
6,243
446
2,591
10,112
5,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
LzN111
Gilgamesh
12
2 / 5 / 1
7,294
521
7,405
10,239
8,678
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 5 / 2
7,290
521
4,357
8,919
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
VardLock
Izanami
12
2 / 5 / 0
7,366
526
5,961
9,806
2,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
23
Kills
7
7
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
12
0
4
14
W
Ravana
 
Ravana
3
2
10
4
L
Da Ji
 
Da Ji
1
4
1
0.38
L
Ares
1
4
1
0.38
L
Gilgamesh
LzN111
Gilgamesh
2
5
1
0.5
W
3
1
4
5
L
1
5
2
0.4
L
Izanami
VardLock
Izanami
2
5
0
0.4
W
The Morrigan
netherCalm
The Morrigan
5
1
6
8
W
Gilgamesh
pancho-LAG
Gilgamesh
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,583
Damage
22,608
40,755
Taken
47,751
20,792
Mitigated
22,342
14,694
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,494
5,995
0
5,955
11,981
7,222
0
675
11,306
0
57,319
W
Ravana
 
Ravana
5,134
1,000
0
1,509
6,522
3,815
63
3,206
3,316
7,071
29,957
L
Da Ji
 
Da Ji
2,294
430
0
3,126
8,675
2,797
0
1,366
7,309
0
37,004
L
Ares
2,591
138
0
805
10,112
5,337
0
1,065
9,047
18,239
0
L
Gilgamesh
LzN111
Gilgamesh
7,405
2,059
0
1,048
10,239
8,678
470
632
9,607
0
41,631
W
6,960
5,207
0
4,311
10,381
3,461
988
975
9,406
0
50,965
L
4,357
398
80
2,282
8,919
3,117
209
3,187
5,732
47,336
0
L
Izanami
VardLock
Izanami
5,961
4,096
0
2,577
9,806
2,413
660
503
9,303
0
46,204
W
The Morrigan
netherCalm
The Morrigan
6,279
1,345
0
2,204
5,652
2,355
1,070
2,150
3,502
49,998
1,940
W
Gilgamesh
pancho-LAG
Gilgamesh
1,716
277
0
715
6,219
3,939
468
0
6,219
0
29,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,693
Gold Earned
34,821
426
Minions Killed
385
0
Camps Cleared
0
1,339,604
Distance Traveled
1,281,213
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,771
698
81
6
0
338,679
1
W
Ravana
8,255
590
70
5
0
294,297
5
L
Da Ji
6,628
473
92
7
0
291,351
2
L
Ares
6,243
446
29
2
0
255,762
2
L
Gilgamesh
7,294
521
77
6
0
225,137
1
W
Apollo
8,234
588
110
8
0
248,794
2
L
Ra
7,290
521
95
7
0
278,164
3
L
Izanami
7,366
526
92
7
0
230,799
4
W
The Morrigan
8,418
601
95
7
0
258,101
1
W
Gilgamesh
7,015
501
70
5
0
199,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role