Player Matchup

Baron Samedi
Baron Samedi
MOTking26
Baron Samedi
Level 30
God Stats
5W - 3L
1,611 SR
Queue Stats
127W - 135L
1,434 Elo+
Party 2
Neith
Neith
MagicBoOy
Neith
Level 4
God Stats
4W - 2L
1,532 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
NotableOrc251
Cthulhu
Level 26
God Stats
19W - 17L
1,430 SR
Queue Stats
77W - 100L
1,393 Elo+
Party 2
Freya
Freya
Szlaq
Freya
Level 18
God Stats
10W - 5L
1,490 SR
Queue Stats
56W - 60L
1,455 Elo+
Solo
Loki
Loki
samer443
Loki
Level 18
God Stats
2W - 0L
1,819 SR
Queue Stats
11W - 10L
1,468 Elo+
Party 1
Team Averages
Level 19
1,576 SR
1,432 Elo+

VS

Team Averages
Level 16
1,387 SR
1,368 Elo+
Hou Yi
Hou Yi
AwesomeRPG
Hou Yi
Level 13
God Stats
11W - 8L
1,608 SR
Queue Stats
46W - 41L
1,354 Elo+
Solo
Cthulhu
Cthulhu
CismaOscura
Cthulhu
Level 5
God Stats
2W - 1L
1,288 SR
Queue Stats
2W - 4L
1,177 Elo+
Solo
Kukulkan
Kukulkan
Eusk-Daniel-643
Kukulkan
Level 25
God Stats
1W - 1L
1,213 SR
Queue Stats
20W - 17L
1,514 Elo+
Solo
Amaterasu
Amaterasu
Latacck
Amaterasu
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,438 Elo+
Solo
Merlin
Merlin
Rv-Xd
Merlin
Level 7
God Stats
20W - 27L
1,324 SR
Queue Stats
48W - 45L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MOTking26
Baron Samedi
20
7 / 3 / 22
13,923
995
18,845
20,159
10,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
MagicBoOy
Neith
20
7 / 3 / 21
14,332
1,024
19,863
12,700
4,328
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
20
7 / 2 / 21
13,832
988
20,398
18,088
13,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Szlaq
Freya
20
9 / 1 / 16
14,756
1,054
17,555
13,075
4,138
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
6 / 4 / 16
13,553
968
14,646
11,282
4,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AwesomeRPG
Hou Yi
17
0 / 4 / 0
10,046
718
3,934
5,648
2,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
CismaOscura
Cthulhu
20
2 / 10 / 9
13,830
988
10,109
31,306
44,695
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
20
7 / 4 / 3
15,018
1,073
24,111
15,382
6,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Latacck
Amaterasu
18
3 / 10 / 4
12,345
882
9,686
25,973
27,124
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Rv-Xd
Merlin
18
1 / 8 / 5
12,091
864
20,703
19,010
7,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
34
36
Kills
13
13
Deaths
36
96
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AwesomeRPG
Hou Yi
0
4
0
0
L
Cthulhu
CismaOscura
Cthulhu
2
10
9
0.65
L
Kukulkan
7
4
3
2.13
L
Amaterasu
Latacck
Amaterasu
3
10
4
0.5
W
Baron Samedi
MOTking26
Baron Samedi
7
3
22
6
W
Neith
MagicBoOy
Neith
7
3
21
5.83
W
Cthulhu
7
2
21
8.75
L
Merlin
Rv-Xd
Merlin
1
8
5
0.44
W
Freya
Szlaq
Freya
9
1
16
17
W
Loki
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,307
Damage
68,543
75,304
Taken
97,319
36,752
Mitigated
87,868
23,704
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AwesomeRPG
Hou Yi
3,934
1,494
0
402
5,648
2,146
0
4,220
1,428
0
5,961
L
Cthulhu
CismaOscura
Cthulhu
10,109
580
333
0
31,306
44,695
0
12,113
19,193
41,994
0
L
Kukulkan
24,111
1,389
0
1,728
15,382
6,394
0
10,072
5,310
59,559
0
L
Amaterasu
Latacck
Amaterasu
9,686
2,876
0
3,167
25,973
27,124
0
17,178
8,795
4,485
11,802
W
Baron Samedi
MOTking26
Baron Samedi
18,845
3,255
4,872
6,580
20,159
10,834
0
15,407
4,752
30,810
0
W
Neith
MagicBoOy
Neith
19,863
15,126
0
2,722
12,700
4,328
0
10,358
2,342
0
41,292
W
Cthulhu
20,398
2,181
2,128
507
18,088
13,347
0
12,015
5,715
32,676
0
L
Merlin
Rv-Xd
Merlin
20,703
1,984
0
302
19,010
7,509
0
13,215
5,795
43,675
0
W
Freya
Szlaq
Freya
17,555
7,032
0
4,808
13,075
4,138
0
10,860
2,215
51,820
0
W
Loki
14,646
5,543
761
1,326
11,282
4,105
0
7,537
3,745
0
31,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,396
Gold Earned
63,330
246
Minions Killed
234
10
Camps Cleared
5
1,157,607
Distance Traveled
985,186
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,046
718
3
0
0
51,776
0
L
Cthulhu
13,830
988
66
5
2
228,965
2
L
Kukulkan
15,018
1,073
108
8
1
226,064
0
L
Amaterasu
12,345
882
11
1
0
256,264
0
W
Baron Samedi
13,923
995
23
2
0
226,719
0
W
Neith
14,332
1,024
59
4
0
213,666
0
W
Cthulhu
13,832
988
33
2
2
260,991
0
L
Merlin
12,091
864
46
3
2
222,117
0
W
Freya
14,756
1,054
91
7
4
249,415
0
W
Loki
13,553
968
40
3
4
206,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role