Player Matchup

Gilgamesh
Gilgamesh
DavidSotelo
Gilgamesh
Level 81
God Stats
2W - 0L
1,728 SR
Queue Stats
14W - 13L
1,780 Elo+
Solo
Heimdallr
Heimdallr
ImuuhSeaUrchin
Heimdallr
Level 39
God Stats
13W - 9L
1,510 SR
Queue Stats
264W - 246L
1,445 Elo+
Solo
Chaac
Chaac
SilverTiger1414
Chaac
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 96L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sun-of-Zion
Tsukuyomi
Level 48
God Stats
4W - 4L
1,166 SR
Queue Stats
222W - 194L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
WALLDO64
Kumbhakarna
Level 36
God Stats
14W - 12L
1,201 SR
Queue Stats
78W - 82L
1,198 Elo+
Solo
Team Averages
Level 49
1,421 SR
1,476 Elo+

VS

Team Averages
Level 64
1,620 SR
1,472 Elo+
Terra
Terra
Big Pete x 2
Terra
Level 126
God Stats
1W - 4L
1,617 SR
Queue Stats
299W - 242L
1,538 Elo+
Party 1
Tiamat
Tiamat
Bosh412
Tiamat
Level 29
God Stats
82W - 72L
1,589 SR
Queue Stats
237W - 233L
1,547 Elo+
Party 1
Hou Yi
Hou Yi
Mr BlueMonkey33
Hou Yi
Level 33
God Stats
27W - 17L
1,615 SR
Queue Stats
242W - 218L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Rattlesnake497
Danzaburou
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 58L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
jaiisava
Cu Chulainn
Level 98
God Stats
8W - 3L
1,782 SR
Queue Stats
161W - 183L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DavidSotelo
Gilgamesh
20
4 / 9 / 15
14,528
908
18,344
30,952
34,827
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ImuuhSeaUrchin
Heimdallr
20
7 / 8 / 16
16,600
1,038
35,831
25,177
11,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 17
14,019
876
27,316
36,154
35,936
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Sun-of-Zion
Tsukuyomi
20
12 / 7 / 15
17,252
1,078
33,660
28,024
14,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
WALLDO64
Kumbhakarna
20
4 / 1 / 19
14,880
930
14,730
24,876
28,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 18
14,884
930
21,247
32,338
41,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
Bosh412
Tiamat
20
5 / 8 / 18
15,602
975
35,747
28,595
27,716
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 3 / 14
17,651
1,103
45,506
19,252
8,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Rattlesnake497
Danzaburou
19
6 / 4 / 5
14,107
882
12,613
13,884
6,490
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
jaiisava
Cu Chulainn
20
1 / 6 / 18
14,439
902
24,370
43,713
48,070
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
102
29
Kills
29
29
Deaths
29
82
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
8
18
1.63
L
Tiamat
Bosh412
Tiamat
5
8
18
1.75
W
Gilgamesh
DavidSotelo
Gilgamesh
4
9
15
1.28
W
Heimdallr
ImuuhSeaUrchin
Heimdallr
7
8
16
1.88
L
13
3
14
6.67
L
Danzaburou
Rattlesnake497
Danzaburou
6
4
5
2.13
W
2
4
17
2.63
W
Tsukuyomi
Sun-of-Zion
Tsukuyomi
12
7
15
2.79
W
Kumbhakarna
WALLDO64
Kumbhakarna
4
1
19
13.5
L
Cu Chulainn
jaiisava
Cu Chulainn
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,881
Damage
139,483
145,183
Taken
137,782
125,023
Mitigated
132,847
18,783
Healing
29,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,247
3,513
1,961
4,272
32,338
41,742
0
2,409
29,929
41,878
0
L
Tiamat
Bosh412
Tiamat
35,747
1,614
0
3,996
28,595
27,716
0
2,369
26,226
55,985
0
W
Gilgamesh
DavidSotelo
Gilgamesh
18,344
5,456
0
631
30,952
34,827
0
11,653
19,299
31
39,535
W
Heimdallr
ImuuhSeaUrchin
Heimdallr
35,831
18,675
0
2,782
25,177
11,438
0
10,270
14,907
0
90,358
L
45,506
34,566
0
4,566
19,252
8,829
0
1,070
18,182
0
87,370
L
Danzaburou
Rattlesnake497
Danzaburou
12,613
6,283
428
4,234
13,884
6,490
0
2,549
11,335
0
31,606
W
27,316
6,592
574
12,411
36,154
35,936
0
15,807
20,347
0
52,384
W
Tsukuyomi
Sun-of-Zion
Tsukuyomi
33,660
11,020
0
2,177
28,024
14,036
0
12,185
15,839
0
54,808
W
Kumbhakarna
WALLDO64
Kumbhakarna
14,730
871
0
208
24,876
28,786
0
12,791
12,085
29,312
0
L
Cu Chulainn
jaiisava
Cu Chulainn
24,370
3,003
116
9,692
43,713
48,070
0
6,364
37,349
10,431
39,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,279
Gold Earned
76,683
315
Minions Killed
299
10
Camps Cleared
10
1,573,035
Distance Traveled
1,336,856
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,884
930
41
3
3
282,371
0
L
Tiamat
15,602
975
53
3
5
307,450
0
W
Gilgamesh
14,528
908
35
2
0
309,464
0
W
Heimdallr
16,600
1,038
147
9
8
273,468
0
L
Hou Yi
17,651
1,103
103
6
1
306,360
0
L
Danzaburou
14,107
882
41
3
0
142,502
0
W
Chaac
14,019
876
63
4
2
331,993
0
W
Tsukuyomi
17,252
1,078
32
2
0
323,785
0
W
Kumbhakarna
14,880
930
38
2
0
334,325
0
L
Cu Chulainn
14,439
902
61
4
1
298,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role