Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Imperaador
Janus
Level 114
God Stats
2W - 0L
1,640 SR
Queue Stats
21W - 10L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
InFlamehs
Ne Zha
Level 125
God Stats
1W - 3L
1,609 SR
Queue Stats
47W - 48L
1,445 Elo+
Party 2
Team Averages
Level 122
1,583 SR
1,487 Elo+

VS

Team Averages
Level 11
1,500 SR
1,405 Elo+
Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HikaruxD
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
teletabisBRABO
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
8 / 0 / 5
8,418
935
5,296
4,558
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
12
3 / 0 / 9
7,456
828
4,570
2,308
664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
InFlamehs
Ne Zha
11
3 / 0 / 9
7,259
807
5,714
3,995
1,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 4 / 0
5,536
615
1,391
6,294
1,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 0
5,602
622
386
5,030
1,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
teletabisBRABO
Sun Wukong
7
0 / 5 / 0
5,389
599
1,645
7,614
7,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
5
10.5
L
Medusa
 
Medusa
0
4
0
0
L
0
5
0
0
W
Janus
3
0
9
7.5
W
Ne Zha
InFlamehs
Ne Zha
3
0
9
7.5
L
Sun Wukong
teletabisBRABO
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,580
Damage
3,422
10,861
Taken
18,938
4,296
Mitigated
10,010
2,845
Healing
1,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,296
4,020
0
1,028
4,558
2,019
808
257
4,301
0
35,642
L
Medusa
 
Medusa
1,391
309
0
901
6,294
1,715
0
1,159
5,135
0
12,718
L
386
110
346
410
5,030
1,192
0
1,971
3,059
15,803
0
W
Janus
4,570
460
0
500
2,308
664
973
129
2,179
24,993
0
W
Ne Zha
InFlamehs
Ne Zha
5,714
435
0
1,317
3,995
1,613
496
0
3,995
0
20,940
L
Sun Wukong
teletabisBRABO
Sun Wukong
1,645
250
0
0
7,614
7,103
0
1,440
6,174
0
7,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,133
Gold Earned
16,527
127
Minions Killed
81
0
Camps Cleared
0
517,981
Distance Traveled
429,352
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,418
935
60
7
0
176,071
2
L
Medusa
5,536
615
27
3
0
139,688
2
L
Ra
5,602
622
44
5
0
131,926
0
W
Janus
7,456
828
48
5
0
160,800
0
W
Ne Zha
7,259
807
19
2
0
181,110
2
L
Sun Wukong
5,389
599
10
1
0
157,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role