Player Matchup

Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LunarTaiga
Ah Muzen Cab
Level 160
God Stats
8W - 20L
1,378 SR
Queue Stats
626W - 692L
1,525 Elo+
Solo
Team Averages
Level 103
1,459 SR
1,508 Elo+

VS

Team Averages
Level 75
1,474 SR
1,520 Elo+
Merlin
Merlin
KINGxLOCx187
Merlin
Level 79
God Stats
18W - 13L
1,561 SR
Queue Stats
81W - 67L
1,518 Elo+
Solo
King Arthur
King Arthur
Nosam13
King Arthur
Level 89
God Stats
3W - 1L
1,437 SR
Queue Stats
162W - 104L
1,540 Elo+
Solo
Danzaburou
Danzaburou
SMG Crusader
Danzaburou
Level 58
God Stats
7W - 6L
1,424 SR
Queue Stats
63W - 69L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 4 / 5
9,945
622
12,963
21,676
23,019
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
 
Hera
10
0 / 3 / 1
8,520
533
4,121
6,458
2,035
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
LunarTaiga
Ah Muzen Cab
15
5 / 0 / 1
10,642
665
10,561
6,081
2,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 3 / 2
10,722
670
11,021
10,755
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Nosam13
King Arthur
14
3 / 0 / 3
10,007
625
6,683
11,163
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SMG Crusader
Danzaburou
13
0 / 4 / 5
9,848
616
9,985
12,019
4,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
7
7
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
5
1.13
L
Hera
 
Hera
0
3
1
0.17
W
Merlin
4
3
2
1.67
L
Ah Muzen Cab
LunarTaiga
Ah Muzen Cab
5
0
1
5.5
W
King Arthur
Nosam13
King Arthur
3
0
3
4.5
W
Danzaburou
SMG Crusader
Danzaburou
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,645
Damage
27,689
34,215
Taken
33,937
27,347
Mitigated
19,379
9,716
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,963
4,762
0
5,628
21,676
23,019
72
6,150
14,047
0
30,255
L
Hera
 
Hera
4,121
811
0
130
6,458
2,035
234
2,079
3,936
17,069
0
W
Merlin
11,021
596
493
3,547
10,755
3,553
818
1,145
9,610
55,454
0
L
Ah Muzen Cab
LunarTaiga
Ah Muzen Cab
10,561
2,803
0
3,958
6,081
2,293
1,107
1,852
3,867
0
44,372
W
King Arthur
Nosam13
King Arthur
6,683
211
839
4,062
11,163
11,629
64
2,252
8,911
0
24,340
W
Danzaburou
SMG Crusader
Danzaburou
9,985
3,286
0
1,746
12,019
4,197
1,487
724
11,295
0
38,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
30,577
154
Minions Killed
194
0
Camps Cleared
0
740,616
Distance Traveled
896,149
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,945
622
43
3
0
299,998
4
L
Hera
8,520
533
31
2
0
174,337
1
W
Merlin
10,722
670
84
5
0
292,116
4
L
Ah Muzen Cab
10,642
665
80
5
0
266,281
0
W
King Arthur
10,007
625
38
2
0
319,344
1
W
Danzaburou
9,848
616
72
5
0
284,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role