Player Matchup

Yemoja
Yemoja
Borktopus
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 87L
1,652 Elo+
Solo
Rama
Rama
HattrRJ
Rama
Level 26
God Stats
5W - 2L
1,615 SR
Queue Stats
99W - 84L
1,656 Elo+
Solo
Thoth
Thoth
ILoveWinning
Thoth
Level 27
God Stats
1W - 2L
1,868 SR
Queue Stats
127W - 80L
1,805 Elo+
Solo
Bakasura
Bakasura
Oddsquatch
Bakasura
Level 26
God Stats
6W - 7L
1,727 SR
Queue Stats
99W - 62L
1,654 Elo+
Solo
Scylla
Scylla
kneecap123
Scylla
Level 17
God Stats
2W - 5L
1,207 SR
Queue Stats
43W - 51L
1,507 Elo+
Solo
Team Averages
Level 24
1,583 SR
1,655 Elo+

VS

Team Averages
Level 19
1,623 SR
1,594 Elo+
Ymir
Ymir
Carcanaconda
Ymir
Level 17
God Stats
6W - 4L
1,832 SR
Queue Stats
130W - 144L
1,731 Elo+
Solo
Awilix
Awilix
ChirraPS
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,440 Elo+
Solo
Artemis
Artemis
Ihatesmite203
Artemis
Level 16
God Stats
19W - 14L
1,742 SR
Queue Stats
43W - 39L
1,635 Elo+
Solo
Ra
Ra
SkunkRat
Ra
Level 24
God Stats
73W - 63L
1,549 SR
Queue Stats
108W - 98L
1,569 Elo+
Solo
Cthulhu
Cthulhu
plasmaticjohn
Cthulhu
Level 10
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 1L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Borktopus
Yemoja
8
1 / 2 / 1
5,004
626
2,954
4,457
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rama
HattrRJ
Rama
8
0 / 0 / 0
4,584
573
1,650
3,533
827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 0 / 0
5,787
723
3,271
1,736
621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Oddsquatch
Bakasura
8
1 / 0 / 1
4,740
593
1,520
4,642
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
kneecap123
Scylla
8
0 / 4 / 4
4,604
576
1,553
4,890
1,393
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,861
608
2,202
4,355
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
ChirraPS
Awilix
6
0 / 3 / 1
4,021
503
736
5,787
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
7
1 / 0 / 0
4,463
558
3,199
3,367
796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 0
5,650
706
3,424
4,428
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
2
0 / 1 / 0
3,245
406
225
933
457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
6
6
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Borktopus
Yemoja
1
2
1
0.75
L
2
1
1
2.5
L
Awilix
ChirraPS
Awilix
0
3
1
0.17
W
Rama
HattrRJ
Rama
0
0
0
0
W
3
0
0
3
L
Artemis
1
0
0
1
W
Bakasura
Oddsquatch
Bakasura
1
0
1
1.5
L
3
1
0
3
W
Scylla
kneecap123
Scylla
0
4
4
0.5
L
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,948
Damage
9,786
19,258
Taken
18,870
6,910
Mitigated
6,249
7,040
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Borktopus
Yemoja
2,954
854
407
1,366
4,457
2,878
0
1,215
3,242
13,654
0
L
2,202
129
0
1,398
4,355
2,077
0
2,570
1,785
10,285
0
L
Awilix
ChirraPS
Awilix
736
315
0
0
5,787
1,545
0
2,012
3,720
0
14,919
W
Rama
HattrRJ
Rama
1,650
1,461
0
1,899
3,533
827
0
429
3,104
0
27,583
W
3,271
400
0
1,120
1,736
621
120
325
1,405
35,135
0
L
Artemis
3,199
1,554
0
1,821
3,367
796
0
980
2,387
0
24,629
W
Bakasura
Oddsquatch
Bakasura
1,520
847
0
1,189
4,642
1,191
0
725
3,843
0
18,616
L
3,424
490
26
1,353
4,428
1,374
414
1,655
2,602
34,962
0
W
Scylla
kneecap123
Scylla
1,553
166
0
1,059
4,890
1,393
0
2,971
1,813
16,835
0
L
Cthulhu
225
105
0
165
933
457
0
561
372
2,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,719
Gold Earned
22,240
257
Minions Killed
177
0
Camps Cleared
0
719,910
Distance Traveled
656,516
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,004
626
19
2
0
139,171
3
L
Ymir
4,861
608
21
3
0
162,460
2
L
Awilix
4,021
503
29
4
0
176,110
1
W
Rama
4,584
573
64
8
0
157,338
2
W
Thoth
5,787
723
83
10
0
144,947
1
L
Artemis
4,463
558
38
5
0
116,552
0
W
Bakasura
4,740
593
54
7
0
134,724
1
L
Ra
5,650
706
84
11
0
166,353
0
W
Scylla
4,604
576
37
5
0
143,730
1
L
Cthulhu
3,245
406
5
1
0
35,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role