Player Matchup

Geb
Geb
AgentBlueBalls
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,153 Elo+
Party 2
Aphrodite
Aphrodite
AgentLeafGreen
Aphrodite
Level 4
God Stats
1W - 6L
1,243 SR
Queue Stats
2W - 8L
1,344 Elo+
Party 2
Khepri
Khepri
AgentLemonYellow
Khepri
Level 2
God Stats
1W - 6L
1,243 SR
Queue Stats
2W - 8L
1,153 Elo+
Party 2
Fenrir
Fenrir
AgentRoosterRed
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,153 Elo+
Party 2
Scylla
Scylla
elsapo14789
Scylla
Level 11
God Stats
14W - 17L
1,676 SR
Queue Stats
25W - 29L
1,330 Elo+
Solo
Team Averages
Level 4
1,432 SR
1,226 Elo+

VS

Team Averages
Level 18
1,512 SR
1,434 Elo+
Nox
Nox
Ginger41
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,426 Elo+
Party 3
Ymir
Ymir
OmegaSupremo
Ymir
Level 18
God Stats
67W - 43L
1,639 SR
Queue Stats
186W - 169L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
PepinoAlpha
Ah Puch
Level 18
God Stats
28W - 17L
1,602 SR
Queue Stats
122W - 119L
1,421 Elo+
Party 1
Thanatos
Thanatos
Thrymlock
Thanatos
Level 22
God Stats
2W - 2L
1,320 SR
Queue Stats
124W - 103L
1,486 Elo+
Solo
Danzaburou
Danzaburou
gerthlord21
Danzaburou
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
20W - 23L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,621
962
8,541
12,665
11,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
AgentLeafGreen
Aphrodite
15
2 / 1 / 4
9,875
988
3,612
6,744
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 5 / 6
9,003
900
5,380
18,231
18,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 1 / 6
8,675
868
4,139
10,267
11,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
15
3 / 1 / 3
9,758
976
18,174
11,062
5,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

254

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
8,506
851
5,481
5,730
1,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 7
9,041
904
7,899
12,084
12,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
PepinoAlpha
Ah Puch
15
1 / 1 / 7
9,682
968
21,323
8,271
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Thrymlock
Thanatos
15
5 / 4 / 2
9,583
958
12,174
12,334
4,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
gerthlord21
Danzaburou
15
1 / 0 / 5
8,819
882
5,681
5,697
3,715
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
6
Kills
8
8
Deaths
6
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
L
Aphrodite
AgentLeafGreen
Aphrodite
2
1
4
4
L
0
5
6
0.6
L
0
1
6
3
W
0
1
5
2.5
W
1
0
7
4.5
W
Ah Puch
PepinoAlpha
Ah Puch
1
1
7
4.5
W
Thanatos
Thrymlock
Thanatos
5
4
2
1.5
L
Scylla
3
1
3
4.5
W
Danzaburou
gerthlord21
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,846
Damage
52,558
58,969
Taken
44,116
55,340
Mitigated
25,208
9,406
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,541
1,603
0
1,661
12,665
11,955
0
9,012
3,653
17,953
0
L
Aphrodite
AgentLeafGreen
Aphrodite
3,612
164
3,829
3,209
6,744
8,474
0
3,525
3,219
17,619
0
L
5,380
357
0
252
18,231
18,009
0
10,201
8,030
10,727
0
L
4,139
453
130
179
10,267
11,663
0
5,571
4,696
0
9,956
W
5,481
777
0
0
5,730
1,907
0
4,477
1,029
16,625
0
W
7,899
1,741
0
0
12,084
12,022
0
10,241
1,843
18,111
0
W
Ah Puch
PepinoAlpha
Ah Puch
21,323
1,028
0
2,172
8,271
2,916
0
6,846
1,425
54,005
0
W
Thanatos
Thrymlock
Thanatos
12,174
3,933
0
4,936
12,334
4,648
0
9,081
3,253
0
21,160
L
Scylla
18,174
4,055
0
146
11,062
5,239
0
6,394
4,668
45,980
0
W
Danzaburou
gerthlord21
Danzaburou
5,681
3,380
0
529
5,697
3,715
0
4,668
859
0
12,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
45,631
161
Minions Killed
175
3
Camps Cleared
6
893,274
Distance Traveled
916,888
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,621
962
13
1
1
181,845
0
L
Aphrodite
9,875
988
33
3
0
173,749
0
L
Khepri
9,003
900
10
1
0
173,826
0
L
Fenrir
8,675
868
19
2
0
184,373
0
W
Nox
8,506
851
21
2
0
192,079
0
W
Ymir
9,041
904
26
3
0
202,573
1
W
Ah Puch
9,682
968
88
9
5
192,505
4
W
Thanatos
9,583
958
27
3
0
187,966
1
L
Scylla
9,758
976
86
9
2
179,481
0
W
Danzaburou
8,819
882
13
1
1
141,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role