Player Matchup

Set
Set
FlatLand441659
Set
Level 68
God Stats
15W - 18L
1,466 SR
Queue Stats
113W - 110L
1,371 Elo+
Solo
Anubis
Anubis
MukeLamone
Anubis
Level 29
God Stats
67W - 63L
1,529 SR
Queue Stats
95W - 103L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
RAYKU_V-O-L-T-I-
Cthulhu
Level 87
God Stats
2W - 5L
1,565 SR
Queue Stats
98W - 129L
1,375 Elo+
Solo
Izanami
Izanami
RogueFacter
Izanami
Level 69
God Stats
79W - 71L
1,593 SR
Queue Stats
106W - 114L
1,390 Elo+
Party 1
Nemesis
Nemesis
XSpartanAlphaX
Nemesis
Level 67
God Stats
2W - 1L
1,165 SR
Queue Stats
176W - 199L
1,318 Elo+
Solo
Team Averages
Level 64
1,464 SR
1,369 Elo+

VS

Team Averages
Level 97
1,488 SR
1,340 Elo+
Hachiman
Hachiman
Akampana
Hachiman
Level 88
God Stats
10W - 10L
1,433 SR
Queue Stats
263W - 279L
1,379 Elo+
Solo
Anubis
Anubis
BastyNastard420
Anubis
Level 160
God Stats
34W - 21L
1,518 SR
Queue Stats
918W - 996L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnR3alGamer2045
Morgan Le Fay
Level 84
God Stats
31W - 41L
1,429 SR
Queue Stats
363W - 403L
1,349 Elo+
Solo
Bellona
Bellona
black wolfcubby
Bellona
Level 120
God Stats
12W - 10L
1,474 SR
Queue Stats
313W - 290L
1,381 Elo+
Solo
Ymir
Ymir
wck-7
Ymir
Level 33
God Stats
2W - 3L
1,586 SR
Queue Stats
13W - 23L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 4
12,342
588
11,267
17,198
12,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MukeLamone
Anubis
15
0 / 10 / 1
9,559
455
7,742
13,672
5,476
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 12
8,815
420
8,539
10,679
11,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
RogueFacter
Izanami
17
13 / 2 / 6
11,612
553
16,078
14,391
5,511
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 4
10,466
498
8,150
14,525
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akampana
Hachiman
12
0 / 8 / 1
7,786
371
8,918
16,322
4,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
14 / 3 / 3
12,621
601
20,947
21,560
10,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
UnR3alGamer2045
Morgan Le Fay
13
2 / 0 / 1
9,151
436
1,228
5,015
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 3
10,717
510
14,027
17,241
15,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
wck-7
Ymir
12
1 / 7 / 1
7,907
377
3,315
15,145
13,821
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
22
Kills
21
21
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akampana
Hachiman
0
8
1
0.06
L
14
3
3
5.17
W
6
4
4
2
W
Anubis
MukeLamone
Anubis
0
10
1
0.05
W
0
1
12
6
W
Izanami
RogueFacter
Izanami
13
2
6
8
L
Morgan Le Fay
UnR3alGamer2045
Morgan Le Fay
2
0
1
2.5
W
3
4
4
1.25
L
4
4
3
1.38
L
Ymir
wck-7
Ymir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,776
Damage
48,435
70,465
Taken
75,283
40,424
Mitigated
46,170
20,425
Healing
28,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akampana
Hachiman
8,918
5,096
0
4,215
16,322
4,484
522
1,957
14,365
0
53,477
L
20,947
564
0
14,325
21,560
10,283
0
8,471
13,089
88,582
0
W
11,267
4,772
0
5,730
17,198
12,644
0
1,351
15,847
0
55,300
W
Anubis
MukeLamone
Anubis
7,742
270
0
2,803
13,672
5,476
521
10,931
2,741
59,412
0
W
8,539
651
0
1,001
10,679
11,870
186
3,117
7,562
25,828
0
W
Izanami
RogueFacter
Izanami
16,078
10,553
0
5,004
14,391
5,511
1,347
4,934
9,457
0
89,809
L
Morgan Le Fay
UnR3alGamer2045
Morgan Le Fay
1,228
70
41
3,454
5,015
1,648
0
84
4,931
48,571
0
W
8,150
3,541
0
5,887
14,525
4,923
0
5,157
9,368
0
68,817
L
14,027
5,812
0
6,442
17,241
15,934
460
2,553
14,688
0
64,917
L
Ymir
wck-7
Ymir
3,315
892
0
259
15,145
13,821
168
3,657
11,488
19,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
48,182
472
Minions Killed
471
0
Camps Cleared
0
1,806,963
Distance Traveled
1,642,462
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,786
371
83
4
0
314,063
8
L
Anubis
12,621
601
143
7
0
330,409
1
W
Set
12,342
588
111
5
0
370,051
1
W
Anubis
9,559
455
109
5
0
327,031
0
W
Cthulhu
8,815
420
21
1
0
326,615
0
W
Izanami
11,612
553
131
6
0
369,605
1
L
Morgan Le Fay
9,151
436
105
5
0
314,549
0
W
Nemesis
10,466
498
100
5
0
413,661
2
L
Bellona
10,717
510
114
5
0
362,561
3
L
Ymir
7,907
377
26
1
0
320,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role