Player Matchup

Tyr
Tyr
BloodWorkCSGO
Tyr
Level 26
God Stats
8W - 5L
1,590 SR
Queue Stats
131W - 155L
1,468 Elo+
Party 3
Nemesis
Nemesis
SendDudesBruheXe
Nemesis
Level 26
God Stats
17W - 24L
1,451 SR
Queue Stats
91W - 106L
1,467 Elo+
Party 3
Ares
Ares
TheRubysan
Ares
Level 26
God Stats
1W - 10L
1,003 SR
Queue Stats
103W - 122L
1,463 Elo+
Party 3
Anubis
Anubis
qfr222
Anubis
Level 25
God Stats
39W - 22L
1,640 SR
Queue Stats
87W - 70L
1,533 Elo+
Party 3
Danzaburou
Danzaburou
РимуруТэмпест
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,261 Elo+
Solo
Team Averages
Level 21
1,437 SR
1,439 Elo+

VS

Team Averages
Level 32
1,432 SR
1,449 Elo+
Agni
Agni
Kjettaren
Agni
Level 11
God Stats
0W - 2L
1,260 SR
Queue Stats
5W - 7L
1,464 Elo+
Party 1
King Arthur
King Arthur
MarreOne
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,364 Elo+
Party 1
Izanami
Izanami
MrJack20252
Izanami
Level 94
God Stats
9W - 11L
1,463 SR
Queue Stats
537W - 541L
1,487 Elo+
Party 2
Susano
Susano
SkarLaind
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,497 Elo+
Party 1
Ares
Ares
soncarlogaribali
Ares
Level 4
God Stats
9W - 7L
1,437 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,819
582
3,336
8,253
5,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 4 / 1
5,636
564
3,454
6,537
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 4
5,468
547
3,107
5,889
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
qfr222
Anubis
12
9 / 0 / 3
7,510
751
7,170
5,384
3,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 3 / 1
6,237
624
5,041
6,687
2,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
1 / 8 / 3
4,856
486
3,380
6,275
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
MarreOne
King Arthur
9
2 / 2 / 0
5,320
532
3,373
8,406
4,938
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
MrJack20252
Izanami
10
5 / 3 / 3
6,334
633
5,508
6,872
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
SkarLaind
Susano
9
1 / 2 / 3
5,291
529
2,837
7,394
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
1 / 2 / 3
4,904
490
1,808
5,698
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
17
Kills
10
10
Deaths
17
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Agni
1
8
3
0.31
L
King Arthur
MarreOne
King Arthur
2
2
0
1
L
Izanami
MrJack20252
Izanami
5
3
3
2.17
W
2
4
1
0.63
L
Susano
SkarLaind
Susano
1
2
3
1.25
W
1
2
4
1.5
W
Anubis
qfr222
Anubis
9
0
3
10.5
L
1
2
3
1.25
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
16,906
32,750
Taken
34,645
16,260
Mitigated
12,682
11,712
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,336
667
0
3,307
8,253
5,786
198
1,264
6,814
0
25,493
L
Agni
3,380
529
0
390
6,275
1,022
0
4,101
2,174
16,701
0
L
King Arthur
MarreOne
King Arthur
3,373
821
0
270
8,406
4,938
233
1,430
6,976
0
21,893
L
Izanami
MrJack20252
Izanami
5,508
3,858
0
1,658
6,872
1,657
0
1,406
5,466
0
35,652
W
3,454
1,833
0
558
6,537
2,116
0
734
5,673
0
32,173
L
Susano
SkarLaind
Susano
2,837
851
0
2,418
7,394
1,907
0
1,200
6,194
0
19,295
W
3,107
406
0
2,570
5,889
3,231
87
1,637
4,139
6,885
0
W
Anubis
qfr222
Anubis
7,170
581
0
2,693
5,384
3,043
941
687
4,493
45,362
0
L
1,808
358
0
480
5,698
3,158
0
2,140
3,558
6,108
0
W
5,041
2,478
0
2,584
6,687
2,084
961
547
6,140
0
38,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
26,705
285
Minions Killed
203
0
Camps Cleared
0
951,682
Distance Traveled
980,997
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,819
582
43
4
0
199,981
1
L
Agni
4,856
486
34
3
0
170,891
3
L
King Arthur
5,320
532
45
5
0
196,679
0
L
Izanami
6,334
633
70
7
0
189,270
3
W
Nemesis
5,636
564
58
6
0
220,761
0
L
Susano
5,291
529
48
5
0
220,746
2
W
Ares
5,468
547
6
1
0
205,548
4
W
Anubis
7,510
751
105
11
0
167,910
0
L
Ares
4,904
490
6
1
0
203,411
0
W
Danzaburou
6,237
624
73
7
0
157,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role