Player Matchup

Heimdallr
Heimdallr
DCBEATZ
Heimdallr
Level 5
God Stats
0W - 8L
1,012 SR
Queue Stats
0W - 9L
1,035 Elo+
Solo
Kukulkan
Kukulkan
HiggNasty
Kukulkan
Level 38
God Stats
18W - 38L
1,349 SR
Queue Stats
559W - 900L
1,206 Elo+
Party 1
Neith
Neith
vwjellybean
Neith
Level 86
God Stats
110W - 149L
1,366 SR
Queue Stats
387W - 677L
1,213 Elo+
Party 1
Team Averages
Level 43
1,242 SR
1,151 Elo+

VS

Team Averages
Level 50
1,478 SR
1,352 Elo+
Hun Batz
Hun Batz
DarthDonatello
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Solo
Chaac
Chaac
Shaqmack99
Chaac
Level 27
God Stats
4W - 2L
1,599 SR
Queue Stats
357W - 288L
1,576 Elo+
Solo
Janus
Janus
TankHolmes18
Janus
Level 100
God Stats
33W - 67L
1,334 SR
Queue Stats
612W - 909L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DCBEATZ
Heimdallr
3
0 / 0 / 0
5,454
545
0
70
18
Kukulkan
HiggNasty
Kukulkan
13
4 / 4 / 2
7,703
770
5,524
8,694
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 4
7,113
711
3,650
8,729
2,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
1 / 5 / 4
7,282
728
801
5,322
1,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chaac
14
6 / 1 / 2
9,082
908
8,253
10,171
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 1 / 4
8,133
813
4,490
5,302
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
8
8
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DCBEATZ
Heimdallr
0
0
0
0
W
Hun Batz
1
5
4
0.6
L
Kukulkan
HiggNasty
Kukulkan
4
4
2
1.25
W
Chaac
6
1
2
7
W
1
1
4
3
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,174
Damage
13,544
17,493
Taken
20,795
5,677
Mitigated
10,558
2,357
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DCBEATZ
Heimdallr
0
0
0
0
70
18
0
70
0
0
0
W
Hun Batz
801
213
0
0
5,322
1,337
757
2,448
2,698
0
5,686
L
Kukulkan
HiggNasty
Kukulkan
5,524
266
70
476
8,694
2,828
0
2,516
5,752
26,250
0
W
Chaac
8,253
463
148
4,233
10,171
7,772
368
1,321
8,755
0
29,214
W
4,490
164
76
692
5,302
1,449
462
1,398
3,818
37,062
0
L
3,650
1,451
161
1,650
8,729
2,831
0
1,904
6,395
0
18,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,270
Gold Earned
24,497
75
Minions Killed
119
0
Camps Cleared
0
312,394
Distance Traveled
541,655
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,454
545
0
0
0
1,090
0
W
Hun Batz
7,282
728
9
1
0
152,776
0
L
Kukulkan
7,703
770
44
4
0
164,439
1
W
Chaac
9,082
908
48
5
0
172,631
1
W
Janus
8,133
813
62
6
0
216,248
2
L
Neith
7,113
711
31
3
0
146,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role